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author | inmarket <andrewh@inmarket.com.au> | 2013-07-01 17:34:13 +1000 |
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committer | inmarket <andrewh@inmarket.com.au> | 2013-07-01 17:34:13 +1000 |
commit | 57d3632e36fe2ab55589207a84c29544b15bd2c3 (patch) | |
tree | e68070f37cf88b33fb5d717d9ef839c5e2e8dc88 /include/gwin/gwidget.h | |
parent | a51ffd5b6891a9fb87ac3a903ae6b415fc32c726 (diff) | |
download | uGFX-57d3632e36fe2ab55589207a84c29544b15bd2c3.tar.gz uGFX-57d3632e36fe2ab55589207a84c29544b15bd2c3.tar.bz2 uGFX-57d3632e36fe2ab55589207a84c29544b15bd2c3.zip |
GWIN Init structures are const (read-only to GWIN)
Diffstat (limited to 'include/gwin/gwidget.h')
-rw-r--r-- | include/gwin/gwidget.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/gwin/gwidget.h b/include/gwin/gwidget.h index 50f19193..817f2b0d 100644 --- a/include/gwin/gwidget.h +++ b/include/gwin/gwidget.h @@ -23,7 +23,7 @@ * via an input device such as a mouse or toggle buttons. It is the * base class for widgets such as buttons and sliders. * - * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h + * @pre GFX_USE_GWIN and GWIN_NEED_WIDGET must be set to TRUE in your gfxconf.h * @{ */ @@ -40,7 +40,7 @@ typedef void (*CustomWidgetDrawFunction)(struct GWidgetObject *gw, void *param); * @note A widget is a GWIN window that accepts user input. * It also has a number of other properties such as its ability * to redraw itself (a widget maintains drawing state). - * @note Do you access the members directly. Treat it as a black-box and use the method functions. + * @note Do not access the members directly. Treat it as a black-box and use the method functions. * * @{ */ |