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authorJoel Bodenmann <joel@unormal.org>2013-02-11 09:25:26 +0100
committerJoel Bodenmann <joel@unormal.org>2013-02-11 09:25:26 +0100
commit885b3d53b3a491c62fb0634b78cb9857723ac15d (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /include/ginput/options.h
parent851e5fb09bdc086d734647128fd3051c3a8528e2 (diff)
downloaduGFX-885b3d53b3a491c62fb0634b78cb9857723ac15d.tar.gz
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removed GDISP_LLD() macro
Diffstat (limited to 'include/ginput/options.h')
-rw-r--r--include/ginput/options.h127
1 files changed, 0 insertions, 127 deletions
diff --git a/include/ginput/options.h b/include/ginput/options.h
deleted file mode 100644
index e7635fb5..00000000
--- a/include/ginput/options.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/**
- * @file include/ginput/options.h
- * @brief GINPUT sub-system options header file.
- *
- * @addtogroup GINPUT
- * @{
- */
-
-#ifndef _GINPUT_OPTIONS_H
-#define _GINPUT_OPTIONS_H
-
-/**
- * @name GINPUT Functionality to be included
- * @{
- */
- /**
- * @brief Should mouse/touch functions be included.
- * @details Defaults to FALSE
- * @note Also add the a mouse/touch hardware driver to your makefile.
- * Eg.
- * include $(GFXLIB)/drivers/ginput/touch/MCU/ginput_lld.mk
- */
- #ifndef GINPUT_NEED_MOUSE
- #define GINPUT_NEED_MOUSE FALSE
- #endif
- /**
- * @brief Should keyboard functions be included.
- * @details Defaults to FALSE
- * @note Also add the a keyboard hardware driver to your makefile.
- * Eg.
- * include $(GFXLIB)/drivers/ginput/keyboard/XXXX/ginput_lld.mk
- */
- #ifndef GINPUT_NEED_KEYBOARD
- #define GINPUT_NEED_KEYBOARD FALSE
- #endif
- /**
- * @brief Should hardware toggle/switch/button functions be included.
- * @details Defaults to FALSE
- * @note Also add the a toggle hardware driver to your makefile.
- * Eg.
- * include $(GFXLIB)/drivers/ginput/toggle/Pal/ginput_lld.mk
- */
- #ifndef GINPUT_NEED_TOGGLE
- #define GINPUT_NEED_TOGGLE FALSE
- #endif
- /**
- * @brief Should analog dial functions be included.
- * @details Defaults to FALSE
- * @note Also add the a dial hardware driver to your makefile.
- * Eg.
- * include $(GFXLIB)/drivers/ginput/dial/analog/ginput_lld.mk
- */
- #ifndef GINPUT_NEED_DIAL
- #define GINPUT_NEED_DIAL FALSE
- #endif
-/**
- * @}
- *
- * @name GINPUT Optional Sizing Parameters
- * @{
- */
-/**
- * @}
- *
- * @name GINPUT Optional Low Level Driver Defines
- * @{
- */
- /**
- * @brief Use a custom board definition for the mouse/touch driver even if a board definition exists.
- * @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_mouse_board.h to your project directory and customise it.
- * @note Not all GINPUT mouse/touch low level drivers use board definition files.
- */
- #ifndef GINPUT_MOUSE_USE_CUSTOM_BOARD
- #define GINPUT_MOUSE_USE_CUSTOM_BOARD FALSE
- #endif
- /**
- * @brief Use a custom board definition for the keyboard driver even if a board definition exists.
- * @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_keyboard_board.h to your project directory and customise it.
- * @note Not all GINPUT keyboard low level drivers use board definition files.
- */
- #ifndef GINPUT_KEYBOARD_USE_CUSTOM_BOARD
- #define GINPUT_KEYBOARD_USE_CUSTOM_BOARD FALSE
- #endif
- /**
- * @brief Use a custom board definition for the toggle driver even if a board definition exists.
- * @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_toggle_board.h to your project directory and customise it.
- * @note Not all GINPUT toggle low level drivers use board definition files.
- */
- #ifndef GINPUT_TOGGLE_USE_CUSTOM_BOARD
- #define GINPUT_TOGGLE_USE_CUSTOM_BOARD FALSE
- #endif
- /**
- * @brief Use a custom board definition for the dial driver even if a board definition exists.
- * @details Defaults to FALSE
- * @details If TRUE, add ginput_lld_dial_board.h to your project directory and customise it.
- * @note Not all GINPUT dial low level drivers use board definition files.
- */
- #ifndef GINPUT_DIAL_USE_CUSTOM_BOARD
- #define GINPUT_DIAL_USE_CUSTOM_BOARD FALSE
- #endif
-/** @} */
-
-#endif /* _GINPUT_OPTIONS_H */
-/** @} */