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authorJoel Bodenmann <joel@unormal.org>2013-02-11 09:25:45 +0100
committerJoel Bodenmann <joel@unormal.org>2013-02-11 09:25:45 +0100
commit1bfc5a9f85e7c3296095105ca8e3ee1215b22be8 (patch)
tree08f2662a3ad41936e23e00815ae9ee024bdedbfd /include/ginput/ginput.h
parent885b3d53b3a491c62fb0634b78cb9857723ac15d (diff)
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removed GDISP_LLD() macro - fix
Diffstat (limited to 'include/ginput/ginput.h')
-rw-r--r--include/ginput/ginput.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/include/ginput/ginput.h b/include/ginput/ginput.h
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+/*
+ ChibiOS/GFX - Copyright (C) 2012
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * @file include/ginput/ginput.h
+ * @brief GINPUT GFX User Input subsystem header file.
+ *
+ * @addtogroup GINPUT
+ *
+ * @details GINPUT provides an easy and common interface to use different input devices
+ * such as touchscreens and mices.
+ *
+ * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+#ifndef _GINPUT_H
+#define _GINPUT_H
+
+#include "gfx.h"
+
+#if GFX_USE_GINPUT || defined(__DOXYGEN__)
+
+/* How to use...
+
+ 1. Get source handles for all the inputs you are interested in.
+ - Attempting to get a handle for one instance of an input more than once will return the same handle
+ 2. Create a listener
+ 3. Assign inputs to your listener.
+ - Inputs can be assigned or released from a listener at any time.
+ - An input can be assigned to more than one listener.
+ 4. Loop on getting listener events
+ 5. When complete destroy the listener
+*/
+
+// Include various ginput types
+#include "ginput/mouse.h"
+#include "ginput/keyboard.h"
+#include "ginput/toggle.h"
+#include "ginput/dial.h"
+
+#endif /* GFX_USE_GINPUT */
+
+#endif /* _GINPUT_H */
+/** @} */