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authorinmarket <andrewh@inmarket.com.au>2013-11-05 19:34:12 +1000
committerinmarket <andrewh@inmarket.com.au>2013-11-05 19:34:12 +1000
commita8e860678df38fdb44f94cacae52e8d54f4374ff (patch)
treeaa718324e163f6c4b9b06805674655dce17e2c96 /include/gdisp
parent250adaf028848c0aa0dfa2029b722274cb7a6d6a (diff)
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New GDISP now supports multiple controllers with different pixel formats.
You can now have a main color display and a secondary monochrome display. You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format.
Diffstat (limited to 'include/gdisp')
-rw-r--r--include/gdisp/colors.h118
-rw-r--r--include/gdisp/lld/gdisp_lld.h248
2 files changed, 319 insertions, 47 deletions
diff --git a/include/gdisp/colors.h b/include/gdisp/colors.h
index 486424b7..efd7076c 100644
--- a/include/gdisp/colors.h
+++ b/include/gdisp/colors.h
@@ -48,6 +48,9 @@
* @{
*/
#define GDISP_PIXELFORMAT_MONO (GDISP_COLORSYSTEM_GRAYSCALE|0x0001)
+#define GDISP_PIXELFORMAT_GRAY4 (GDISP_COLORSYSTEM_GRAYSCALE|0x0002)
+#define GDISP_PIXELFORMAT_GRAY16 (GDISP_COLORSYSTEM_GRAYSCALE|0x0004)
+#define GDISP_PIXELFORMAT_GRAY256 (GDISP_COLORSYSTEM_GRAYSCALE|0x0008)
#define GDISP_PIXELFORMAT_RGB565 (GDISP_COLORSYSTEM_RGB|0x0565)
#define GDISP_PIXELFORMAT_BGR565 (GDISP_COLORSYSTEM_BGR|0x0565)
#define GDISP_PIXELFORMAT_RGB888 (GDISP_COLORSYSTEM_RGB|0x0888)
@@ -133,6 +136,15 @@
*/
#define COLOR_TYPE_BITS 16
/**
+ * @brief Convert a luminance (0 to 255) into a color value.
+ * @note The word "Luma" is used instead of grey or gray due to the spelling ambiguities of the word grey
+ * @note This is not a weighted luminance conversion in the color tv style.
+ * @note @p LUMA2COLOR() uses a linear conversion (0.33R + 0.33G + 0.33B). Note this is different to color
+ * tv luminance (0.26126R + 0.7152G + 0.0722B), digital tv luminance of (0.299R + 0.587G + 0.114B), or
+ * @p LUMA_OF() which uses (0.25R + 0.5G + 0.25B).
+ */
+ #define LUMA2COLOR(l) ((color_t)((((l) & 0xF8)<<8) | (((l) & 0xFC)<<3) | (((l) & 0xF8)>>3)))
+ /**
* @brief Convert red, green, blue (each 0 to 255) into a color value.
*/
#define RGB2COLOR(r,g,b) ((color_t)((((r) & 0xF8)<<8) | (((g) & 0xFC)<<3) | (((b) & 0xF8)>>3)))
@@ -141,27 +153,35 @@
*/
#define HTML2COLOR(h) ((color_t)((((h) & 0xF80000)>>8) | (((h) & 0x00FC00)>>5) | (((h) & 0x0000F8)>>3)))
/**
- * @brief Extract the red/green/blue component (0 to 255) of a color value.
+ * @brief Extract the luma/red/green/blue component (0 to 255) of a color value.
* @note This uses quick and dirty bit shifting. If you want more exact colors
* use @p EXACT_RED_OF() etc which uses multiplies and divides. For constant
- * colors using @p EXACT_REF_OF() is no more expensive because the compiler
+ * colors using @p EXACT_RED_OF() is no more expensive because the compiler
* evaluates the arithmetic.
- * @note A 5 bit maximum value (0x1F) converts to 0xF8 (slightly off-color)
+ * @note @p LUMA_OF() returns a roughly weighted luminance (0.25R + 0.5G + 0.25B). Note this is
+ * different to @p LUMA2COLOR() which uses a linear conversion (0.33R + 0.33G + 0.33B) and
+ * color tv luminance of (0.26126R + 0.7152G + 0.0722B) and digital tv luminance of (0.299R + 0.587G + 0.114B).
+ * @note A 5 bit color component maximum value (0x1F) converts to 0xF8 (slightly off-color)
* @{
*/
+ #define LUMA_OF(c) ((RED_OF(c)+((uint16_t)GREEN_OF(c)<<1)+BLUE_OF(c))>>2)
#define RED_OF(c) (((c) & 0xF800)>>8)
#define GREEN_OF(c) (((c)&0x007E)>>3)
#define BLUE_OF(c) (((c)&0x001F)<<3)
/** @} */
/**
- * @brief Extract the exact red/green/blue component (0 to 255) of a color value.
+ * @brief Extract the exact luma/red/green/blue component (0 to 255) of a color value.
* @note This uses multiplies and divides rather than bit shifting.
* This gives exact equivalent colors at the expense of more cpu intensive
* operations. Note for constants this is no more expensive than @p REF_OF()
* because the compiler evaluates the arithmetic.
- * @note A 5 bit maximum value (0x1F) converts to 0xFF ( the true equivalent color)
+ * @note @p EXACT_LUMA_OF() returns a roughly weighted luminance (0.25R + 0.5G + 0.25B). Note this is
+ * different to @p LUMA2COLOR() which uses a linear conversion (0.33R + 0.33G + 0.33B) and
+ * color tv luminance of (0.26126R + 0.7152G + 0.0722B) and digital tv luminance of (0.299R + 0.587G + 0.114B).
+ * @note A 5 bit color component maximum value (0x1F) converts to 0xFF (the true equivalent color)
* @{
*/
+ #define EXACT_LUMA_OF(c) ((EXACT_RED_OF(c)+((uint16_t)EXACT_GREEN_OF(c)<<1)+EXACT_BLUE_OF(c))>>2)
#define EXACT_RED_OF(c) (((((c)>>11)&0x1F)*255)/31)
#define EXACT_GREEN_OF(c) (((((c)>>5)&0x3F)*255)/63)
#define EXACT_BLUE_OF(c) (((((c)>>0)&0x1F)*255)/31)
@@ -219,61 +239,64 @@
// Calculate RED_OF, GREEN_OF, BLUE_OF and RGB2COLOR
#if COLOR_BITS_R + COLOR_SHIFT_R == 8
- #define RED_OF(val) ((val) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R))
- #define RGB2COLOR_R(val) ((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1))))
+ #define RED_OF(c) ((c) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R))
+ #define RGB2COLOR_R(r) ((COLOR_TYPE)((r) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1))))
#elif COLOR_BITS_R + COLOR_SHIFT_R > 8
- #define RED_OF(val) (((val) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R)) >> (COLOR_BITS_R+COLOR_SHIFT_R-8))
- #define RGB2COLOR_R(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1)))) << (COLOR_BITS_R+COLOR_SHIFT_R-8))
+ #define RED_OF(c) (((c) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R)) >> (COLOR_BITS_R+COLOR_SHIFT_R-8))
+ #define RGB2COLOR_R(r) (((COLOR_TYPE)((r) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1)))) << (COLOR_BITS_R+COLOR_SHIFT_R-8))
#else // COLOR_BITS_R + COLOR_SHIFT_R < 8
- #define RED_OF(val) (((val) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R)) << (8-(COLOR_BITS_R+COLOR_SHIFT_R)))
- #define RGB2COLOR_R(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1)))) >> (8-(COLOR_BITS_R+COLOR_SHIFT_R)))
+ #define RED_OF(c) (((c) & (((1<<COLOR_BITS_R)-1) << COLOR_SHIFT_R)) << (8-(COLOR_BITS_R+COLOR_SHIFT_R)))
+ #define RGB2COLOR_R(r) (((COLOR_TYPE)((r) & (0xFF & ~((1<<(8-COLOR_BITS_R))-1)))) >> (8-(COLOR_BITS_R+COLOR_SHIFT_R)))
#endif
#if COLOR_BITS_G + COLOR_SHIFT_G == 8
- #define GREEN_OF(val) ((val) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G))
- #define RGB2COLOR_G(val) ((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1))))
+ #define GREEN_OF(c) ((c) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G))
+ #define RGB2COLOR_G(g) ((COLOR_TYPE)((g) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1))))
#elif COLOR_BITS_G + COLOR_SHIFT_G > 8
- #define GREEN_OF(val) (((val) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G)) >> (COLOR_BITS_G+COLOR_SHIFT_G-8))
- #define RGB2COLOR_G(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1)))) << (COLOR_BITS_G+COLOR_SHIFT_G-8))
+ #define GREEN_OF(c) (((c) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G)) >> (COLOR_BITS_G+COLOR_SHIFT_G-8))
+ #define RGB2COLOR_G(g) (((COLOR_TYPE)((g) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1)))) << (COLOR_BITS_G+COLOR_SHIFT_G-8))
#else // COLOR_BITS_G + COLOR_SHIFT_G < 8
- #define GREEN_OF(val) (((val) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G)) << (8-(COLOR_BITS_G+COLOR_SHIFT_G)))
- #define RGB2COLOR_G(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1)))) >> (8-(COLOR_BITS_G+COLOR_SHIFT_G)))
+ #define GREEN_OF(c) (((c) & (((1<<COLOR_BITS_G)-1) << COLOR_SHIFT_G)) << (8-(COLOR_BITS_G+COLOR_SHIFT_G)))
+ #define RGB2COLOR_G(g) (((COLOR_TYPE)((g) & (0xFF & ~((1<<(8-COLOR_BITS_G))-1)))) >> (8-(COLOR_BITS_G+COLOR_SHIFT_G)))
#endif
#if COLOR_BITS_B + COLOR_SHIFT_B == 8
- #define BLUE_OF(val) ((val) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B))
- #define RGB2COLOR_B(val) ((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))))
+ #define BLUE_OF(c) ((c) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B))
+ #define RGB2COLOR_B(b) ((COLOR_TYPE)((b) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))))
#elif COLOR_BITS_B + COLOR_SHIFT_B > 8
- #define BLUE_OF(val) (((val) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B)) >> (COLOR_BITS_B+COLOR_SHIFT_B-8))
- #define RGB2COLOR_B(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))) << (COLOR_BITS_B+COLOR_SHIFT_B-8))
+ #define BLUE_OF(c) (((c) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B)) >> (COLOR_BITS_B+COLOR_SHIFT_B-8))
+ #define RGB2COLOR_B(b) (((COLOR_TYPE)((b) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))) << (COLOR_BITS_B+COLOR_SHIFT_B-8))
#else // COLOR_BITS_B + COLOR_SHIFT_B < 8
- #define BLUE_OF(val) (((val) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B)) << (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
- #define RGB2COLOR_B(val) (((COLOR_TYPE)((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))) >> (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
+ #define BLUE_OF(c) (((c) & (((1<<COLOR_BITS_B)-1) << COLOR_SHIFT_B)) << (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
+ #define RGB2COLOR_B(b) (((COLOR_TYPE)((b) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))) >> (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
#endif
- #define EXACT_RED_OF(val) (((((val)>>COLOR_SHIFT_R)&((1<<COLOR_BITS_R)-1))*255)/((1<<COLOR_BITS_R)-1))
- #define EXACT_GREEN_OF(val) (((((val)>>COLOR_SHIFT_G)&((1<<COLOR_BITS_G)-1))*255)/((1<<COLOR_BITS_G)-1))
- #define EXACT_BLUE_OF(val) (((((val)>>COLOR_SHIFT_B)&((1<<COLOR_BITS_B)-1))*255)/((1<<COLOR_BITS_B)-1))
+ #define LUMA_OF(c) ((RED_OF(c)+((uint16_t)GREEN_OF(c)<<1)+BLUE_OF(c))>>2)
+ #define EXACT_RED_OF(c) (((uint16_t)(((c)>>COLOR_SHIFT_R)&((1<<COLOR_BITS_R)-1))*255)/((1<<COLOR_BITS_R)-1))
+ #define EXACT_GREEN_OF(c) (((uint16_t)(((c)>>COLOR_SHIFT_G)&((1<<COLOR_BITS_G)-1))*255)/((1<<COLOR_BITS_G)-1))
+ #define EXACT_BLUE_OF(c) (((uint16_t)(((c)>>COLOR_SHIFT_B)&((1<<COLOR_BITS_B)-1))*255)/((1<<COLOR_BITS_B)-1))
+ #define EXACT_LUMA_OF(c) ((EXACT_RED_OF(c)+((uint16_t)EXACT_GREEN_OF(c)<<1)+EXACT_BLUE_OF(c))>>2)
+ #define LUMA2COLOR(l) (RGB2COLOR_R(l) | RGB2COLOR_G(l) | RGB2COLOR_B(l))
#define RGB2COLOR(r,g,b) (RGB2COLOR_R(r) | RGB2COLOR_G(g) | RGB2COLOR_B(b))
// Calculate HTML2COLOR
#if COLOR_BITS_R + COLOR_SHIFT_R == 24
- #define HTML2COLOR_R(val) ((val) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16))
+ #define HTML2COLOR_R(h) ((h) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16))
#elif COLOR_BITS_R + COLOR_SHIFT_R > 24
- #define HTML2COLOR_R(val) (((val) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16)) << (COLOR_BITS_R+COLOR_SHIFT_R-24))
+ #define HTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16)) << (COLOR_BITS_R+COLOR_SHIFT_R-24))
#else // COLOR_BITS_R + COLOR_SHIFT_R < 24
- #define HTML2COLOR_R(val) (((val) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16)) >> (24-(COLOR_BITS_R+COLOR_SHIFT_R)))
+ #define HTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-COLOR_BITS_R))-1))<<16)) >> (24-(COLOR_BITS_R+COLOR_SHIFT_R)))
#endif
#if COLOR_BITS_G + COLOR_SHIFT_G == 16
- #define HTML2COLOR_G(val) ((val) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8))
+ #define HTML2COLOR_G(h) ((h) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8))
#elif COLOR_BITS_G + COLOR_SHIFT_G > 16
- #define HTML2COLOR_G(val) (((val) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8)) << (COLOR_BITS_G+COLOR_SHIFT_G-16))
+ #define HTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8)) << (COLOR_BITS_G+COLOR_SHIFT_G-16))
#else // COLOR_BITS_G + COLOR_SHIFT_G < 16
- #define HTML2COLOR_G(val) (((val) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8)) >> (16-(COLOR_BITS_G+COLOR_SHIFT_G)))
+ #define HTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-COLOR_BITS_G))-1))<<8)) >> (16-(COLOR_BITS_G+COLOR_SHIFT_G)))
#endif
#if COLOR_BITS_B + COLOR_SHIFT_B == 8
- #define HTML2COLOR_B(val) ((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))
+ #define HTML2COLOR_B(h) ((h) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1)))
#elif COLOR_BITS_B + COLOR_SHIFT_B > 8
- #define HTML2COLOR_B(val) (((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))) << (COLOR_BITS_B+COLOR_SHIFT_B-8))
+ #define HTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))) << (COLOR_BITS_B+COLOR_SHIFT_B-8))
#else // COLOR_BITS_B + COLOR_SHIFT_B < 8
- #define HTML2COLOR_B(val) (((val) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))) >> (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
+ #define HTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-COLOR_BITS_B))-1))) >> (8-(COLOR_BITS_B+COLOR_SHIFT_B)))
#endif
#define HTML2COLOR(h) ((COLOR_TYPE)(HTML2COLOR_R(h) | HTML2COLOR_G(h) | HTML2COLOR_B(h)))
@@ -308,25 +331,26 @@
#if COLOR_BITS == 1
#define RGB2COLOR(r,g,b) (((r)|(g)|(b)) ? 1 : 0)
+ #define LUMA2COLOR(l) ((l) ? 1 : 0)
#define HTML2COLOR(h) ((h) ? 1 : 0)
- #define RED_OF(c) ((c) ? 255 : 0)
- #define GREEN_OF(c) RED_OF(c)
- #define BLUE_OF(c) RED_OF(c)
- #define EXACT_RED_OF(val) RED_OF(c)
- #define EXACT_GREEN_OF(val) RED_OF(c)
- #define EXACT_BLUE_OF(val) RED_OF(c)
+ #define LUMA_OF(c) ((c) ? 255 : 0)
+ #define EXACT_LUMA_OF(c) LUMA_OF(c)
#else
// They eye is more sensitive to green
#define RGB2COLOR(r,g,b) ((COLOR_TYPE)(((uint16_t)(r)+(g)+(g)+(b)) >> (10-COLOR_BITS)))
+ #define LUMA2COLOR(l) ((COLOR_TYPE)((l)>>(8-COLOR_BITS)))
#define HTML2COLOR(h) ((COLOR_TYPE)(((((h)&0xFF0000)>>16)+(((h)&0x00FF00)>>7)+((h)&0x0000FF)) >> (10-COLOR_BITS)))
- #define RED_OF(val) (((val) & ((1<<COLOR_BITS)-1)) << (8-COLOR_BITS))
- #define GREEN_OF(c) RED_OF(c)
- #define BLUE_OF(c) RED_OF(c)
- #define EXACT_RED_OF(val) ((((uint16_t)(val) & ((1<<COLOR_BITS)-1))*255)/((1<<COLOR_BITS)-1))
- #define EXACT_GREEN_OF(val) EXACT_RED_OF(c)
- #define EXACT_BLUE_OF(val) EXACT_RED_OF(c)
+ #define LUMA_OF(c) (((c) & ((1<<COLOR_BITS)-1)) << (8-COLOR_BITS))
+ #define EXACT_LUMA_OF(c) ((((uint16_t)(c) & ((1<<COLOR_BITS)-1))*255)/((1<<COLOR_BITS)-1))
#endif
+ #define RED_OF(c) LUMA_OF(c)
+ #define GREEN_OF(c) LUMA_OF(c)
+ #define BLUE_OF(c) LUMA_OF(c)
+ #define EXACT_RED_OF(c) EXACT_LUMA_OF(c)
+ #define EXACT_GREEN_OF(c) EXACT_LUMA_OF(c)
+ #define EXACT_BLUE_OF(c) EXACT_LUMA_OF(c)
+
//-------------------------
// Palette color system
//-------------------------
diff --git a/include/gdisp/lld/gdisp_lld.h b/include/gdisp/lld/gdisp_lld.h
index 6f3a5e5f..d928d83d 100644
--- a/include/gdisp/lld/gdisp_lld.h
+++ b/include/gdisp/lld/gdisp_lld.h
@@ -651,6 +651,254 @@ struct GDisplay {
void gdispPackPixels(const pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color);
#endif
+/* Low level driver pixel format information */
+//-------------------------
+// True-Color color system
+//-------------------------
+#if GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_TRUECOLOR
+ #define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_TRUECOLOR
+
+ // Calculate the number of bits
+ #define LLDCOLOR_BITS_R ((GDISP_LLD_PIXELFORMAT>>8) & 0x0F)
+ #define LLDCOLOR_BITS_G ((GDISP_LLD_PIXELFORMAT>>4) & 0x0F)
+ #define LLDCOLOR_BITS_B ((GDISP_LLD_PIXELFORMAT>>0) & 0x0F)
+ #define LLDCOLOR_BITS (LLDCOLOR_BITS_R + LLDCOLOR_BITS_G + LLDCOLOR_BITS_B)
+
+ // From the number of bits determine COLOR_TYPE, COLOR_TYPE_BITS and masking
+ #if LLDCOLOR_BITS <= 8
+ #define LLDCOLOR_TYPE uint8_t
+ #define LLDCOLOR_TYPE_BITS 8
+ #elif LLDCOLOR_BITS <= 16
+ #define LLDCOLOR_TYPE uint16_t
+ #define LLDCOLOR_TYPE_BITS 16
+ #elif LLDCOLOR_BITS <= 32
+ #define LLDCOLOR_TYPE uint32_t
+ #define LLDCOLOR_TYPE_BITS 32
+ #else
+ #error "GDISP: Cannot define low level driver color types with more than 32 bits"
+ #endif
+ #if LLDCOLOR_TYPE_BITS == LLDCOLOR_BITS
+ #define LLDCOLOR_NEEDS_MASK FALSE
+ #else
+ #define LLDCOLOR_NEEDS_MASK TRUE
+ #endif
+ #define LLDCOLOR_MASK() ((1 << LLDCOLOR_BITS)-1)
+
+ // Calculate the component bit shifts
+ #if (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_RGB
+ #define LLDCOLOR_SHIFT_R (LLDCOLOR_BITS_B+LLDCOLOR_BITS_G)
+ #define LLDCOLOR_SHIFT_G LLDCOLOR_BITS_B
+ #define LLDCOLOR_SHIFT_B 0
+ #else
+ #define LLDCOLOR_SHIFT_B (LLDCOLOR_BITS_R+LLDCOLOR_BITS_G)
+ #define LLDCOLOR_SHIFT_G LLDCOLOR_BITS_R
+ #define LLDCOLOR_SHIFT_R 0
+ #endif
+
+ // Calculate LLDRED_OF, LLDGREEN_OF, LLDBLUE_OF and LLDRGB2COLOR
+ #if LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R == 8
+ #define LLDRED_OF(c) ((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R))
+ #define LLDRGB2COLOR_R(r) ((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))))
+ #elif LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R > 8
+ #define LLDRED_OF(c) (((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R)) >> (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-8))
+ #define LLDRGB2COLOR_R(r) (((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1)))) << (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-8))
+ #else // LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R < 8
+ #define LLDRED_OF(c) (((c) & (((1<<LLDCOLOR_BITS_R)-1) << LLDCOLOR_SHIFT_R)) << (8-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
+ #define LLDRGB2COLOR_R(r) (((LLDCOLOR_TYPE)((r) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1)))) >> (8-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
+ #endif
+ #if LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G == 8
+ #define LLDGREEN_OF(c) ((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G))
+ #define LLDRGB2COLOR_G(g) ((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))))
+ #elif LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G > 8
+ #define LLDGREEN_OF(c) (((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G)) >> (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-8))
+ #define LLDRGB2COLOR_G(g) (((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1)))) << (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-8))
+ #else // LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G < 8
+ #define LLDGREEN_OF(c) (((c) & (((1<<LLDCOLOR_BITS_G)-1) << LLDCOLOR_SHIFT_G)) << (8-(LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G)))
+ #define LLDRGB2COLOR_G(g) (((LLDCOLOR_TYPE)((g) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1)))) >> (8-(LLDCOLOR_BITS_LLDG+COLOR_SHIFT_G)))
+ #endif
+ #if LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B == 8
+ #define LLDBLUE_OF(c) ((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B))
+ #define LLDRGB2COLOR_B(b) ((LLDCOLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))))
+ #elif LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B > 8
+ #define LLDBLUE_OF(c) (((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B)) >> (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
+ #define LLDRGB2COLOR_B(b) (((LLDCOLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))) << (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
+ #else // LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B < 8
+ #define LLDBLUE_OF(c) (((c) & (((1<<LLDCOLOR_BITS_B)-1) << LLDCOLOR_SHIFT_B)) << (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
+ #define LLDRGB2COLOR_B(b) (((COLOR_TYPE)((b) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))) >> (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
+ #endif
+ #define LLDLUMA_OF(c) ((LLDRED_OF(c)+((uint16_t)LLDGREEN_OF(c)<<1)+LLDBLUE_OF(c))>>2)
+ #define LLDEXACT_RED_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_R)&((1<<LLDCOLOR_BITS_R)-1))*255)/((1<<LLDCOLOR_BITS_R)-1))
+ #define LLDEXACT_GREEN_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_G)&((1<<LLDCOLOR_BITS_G)-1))*255)/((1<<LLDCOLOR_BITS_G)-1))
+ #define LLDEXACT_BLUE_OF(c) (((uint16_t)(((c)>>LLDCOLOR_SHIFT_B)&((1<<LLDCOLOR_BITS_B)-1))*255)/((1<<LLDCOLOR_BITS_B)-1))
+ #define LLDEXACT_LUMA_OF(c) ((LLDEXACT_RED_OF(c)+((uint16_t)LLDEXACT_GREEN_OF(c)<<1)+LLDEXACT_BLUE_OF(c))>>2)
+ #define LLDLUMA2COLOR(l) (LLDRGB2COLOR_R(l) | LLDRGB2COLOR_G(l) | LLDRGB2COLOR_B(l))
+ #define LLDRGB2COLOR(r,g,b) (LLDRGB2COLOR_R(r) | LLDRGB2COLOR_G(g) | LLDRGB2COLOR_B(b))
+
+ // Calculate LLDHTML2COLOR
+ #if LLDCOLOR_BITS_R + LLDCOLOR_SHIFT_R == 24
+ #define LLDHTML2COLOR_R(h) ((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16))
+ #elif COLOR_BITS_R + COLOR_SHIFT_R > 24
+ #define LLDHTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16)) << (LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R-24))
+ #else // COLOR_BITS_R + COLOR_SHIFT_R < 24
+ #define LLDHTML2COLOR_R(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_R))-1))<<16)) >> (24-(LLDCOLOR_BITS_R+LLDCOLOR_SHIFT_R)))
+ #endif
+ #if LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G == 16
+ #define LLDHTML2COLOR_G(h) ((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8))
+ #elif LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G > 16
+ #define LLDHTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8)) << (LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G-16))
+ #else // LLDCOLOR_BITS_G + LLDCOLOR_SHIFT_G < 16
+ #define LLDHTML2COLOR_G(h) (((h) & ((0xFF & ~((1<<(8-LLDCOLOR_BITS_G))-1))<<8)) >> (16-(LLDCOLOR_BITS_G+LLDCOLOR_SHIFT_G)))
+ #endif
+ #if LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B == 8
+ #define LLDHTML2COLOR_B(h) ((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1)))
+ #elif LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B > 8
+ #define LLDHTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))) << (LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B-8))
+ #else // LLDCOLOR_BITS_B + LLDCOLOR_SHIFT_B < 8
+ #define LLDHTML2COLOR_B(h) (((h) & (0xFF & ~((1<<(8-LLDCOLOR_BITS_B))-1))) >> (8-(LLDCOLOR_BITS_B+LLDCOLOR_SHIFT_B)))
+ #endif
+ #define LLDHTML2COLOR(h) ((LLDCOLOR_TYPE)(LLDHTML2COLOR_R(h) | LLDHTML2COLOR_G(h) | LLDHTML2COLOR_B(h)))
+
+//-------------------------
+// Gray-scale color system
+//-------------------------
+#elif (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_GRAYSCALE
+ #define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_GRAYSCALE
+
+ // Calculate the number of bits and shifts
+ #define LLDCOLOR_BITS (GDISP_LLD_PIXELFORMAT & 0xFF)
+ #define LLDCOLOR_BITS_R LLDCOLOR_BITS
+ #define LLDCOLOR_BITS_G LLDCOLOR_BITS
+ #define LLDCOLOR_BITS_B LLDCOLOR_BITS
+ #define LLDCOLOR_SHIFT_R 0
+ #define LLDCOLOR_SHIFT_G 0
+ #define LLDCOLOR_SHIFT_B 0
+
+ // From the number of bits determine COLOR_TYPE, COLOR_TYPE_BITS and masking
+ #if LLDCOLOR_BITS <= 8
+ #define LLDCOLOR_TYPE uint8_t
+ #define LLDCOLOR_TYPE_BITS 8
+ #else
+ #error "GDISP: Cannot define gray-scale low level driver color types with more than 8 bits"
+ #endif
+ #if LLDCOLOR_TYPE_BITS == LLDCOLOR_BITS
+ #define LLDCOLOR_NEEDS_MASK FALSE
+ #else
+ #define LLDCOLOR_NEEDS_MASK TRUE
+ #endif
+ #define LLDCOLOR_MASK() ((1 << LLDCOLOR_BITS)-1)
+
+ #if COLOR_BITS == 1
+ #define LLDRGB2COLOR(r,g,b) (((r)|(g)|(b)) ? 1 : 0)
+ #define LLDLUMA2COLOR(l) ((l) ? 1 : 0)
+ #define LLDHTML2COLOR(h) ((h) ? 1 : 0)
+ #define LLDLUMA_OF(c) ((c) ? 255 : 0)
+ #define LLDEXACT_LUMA_OF(c) LLDLUMA_OF(c)
+ #else
+ // They eye is more sensitive to green
+ #define LLDRGB2COLOR(r,g,b) ((LLDCOLOR_TYPE)(((uint16_t)(r)+(g)+(g)+(b)) >> (10-LLDCOLOR_BITS)))
+ #define LLDLUMA2COLOR(l) ((LLDCOLOR_TYPE)((l)>>(8-LLDCOLOR_BITS)))
+ #define LLDHTML2COLOR(h) ((LLDCOLOR_TYPE)(((((h)&0xFF0000)>>16)+(((h)&0x00FF00)>>7)+((h)&0x0000FF)) >> (10-LLDCOLOR_BITS)))
+ #define LLDLUMA_OF(c) (((c) & ((1<<LLDCOLOR_BITS)-1)) << (8-LLDCOLOR_BITS))
+ #define LLDEXACT_LUMA_OF(c) ((((uint16_t)(c) & ((1<<LLDCOLOR_BITS)-1))*255)/((1<<LLDCOLOR_BITS)-1))
+ #endif
+
+ #define LLDRED_OF(c) LLDLUMA_OF(c)
+ #define LLDGREEN_OF(c) LLDLUMA_OF(c)
+ #define LLDBLUE_OF(c) LLDLUMA_OF(c)
+ #define LLDEXACT_RED_OF(c) LLDEXACT_LUMA_OF(c)
+ #define LLDEXACT_GREEN_OF(c) LLDEXACT_LUMA_OF(c)
+ #define LLDEXACT_BLUE_OF(c) LLDEXACT_LUMA_OF(c)
+
+//-------------------------
+// Palette color system
+//-------------------------
+#elif (GDISP_LLD_PIXELFORMAT & GDISP_COLORSYSTEM_MASK) == GDISP_COLORSYSTEM_PALETTE
+ #define LLDCOLOR_SYSTEM GDISP_COLORSYSTEM_PALETTE
+
+ #error "GDISP: A palette color system for low level drivers is not currently supported"
+
+//-------------------------
+// Some other color system
+//-------------------------
+#else
+ #error "GDISP: Unsupported color system for low level drivers"
+#endif
+
+/* Which is the larger color type */
+#if COLOR_BITS > LLDCOLOR_BITS
+ #define LARGER_COLOR_BITS COLOR_BITS
+ #define LARGER_COLOR_TYPE COLOR_TYPE
+#else
+ #define LARGER_COLOR_BITS LLDCOLOR_BITS
+ #define LARGER_COLOR_TYPE LLDCOLOR_TYPE
+#endif
+
+/**
+ * @brief Controls color conversion accuracy for a low level driver
+ * @details Should higher precision be used when converting colors.
+ * @note Color conversion is only necessary if GDISP_PIXELFORMAT != GDISP_LLD_PIXELFORMAT
+ * @note It only makes sense to turn this on if you have a high bit depth display but
+ * are running the application in low bit depths.
+ * @note To achieve higher color accuracy bit shifting is replaced with multiplies and divides.
+ */
+#ifndef GDISP_HARDWARE_USE_EXACT_COLOR
+ #if LLDCOLOR_BITS_R - COLOR_BITS_R >= LLDCOLOR_BITS_R/2 || LLDCOLOR_BITS_G - COLOR_BITS_G >= LLDCOLOR_BITS_G/2 || LLDCOLOR_BITS_B - COLOR_BITS_B >= LLDCOLOR_BITS_B/2
+ #define GDISP_HARDWARE_USE_EXACT_COLOR TRUE
+ #else
+ #define GDISP_HARDWARE_USE_EXACT_COLOR FALSE
+ #endif
+#endif
+
+/* Low level driver pixel format conversion functions */
+#if GDISP_PIXELFORMAT == GDISP_LLD_PIXELFORMAT || defined(__DOXYGEN__)
+ /**
+ * @brief Convert from a standard color format to the low level driver pixel format
+ * @note For use only by low level drivers
+ */
+ #define COLOR2NATIVE(c) (c)
+ /**
+ * @brief Convert from a low level driver pixel format to the standard color format
+ * @note For use only by low level drivers
+ */
+ #define NATIVE2COLOR(c) (c)
+
+#else
+ #if COLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE || LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_GRAYSCALE
+ #if GDISP_HARDWARE_USE_EXACT_COLOR
+ #define COLOR2NATIVE(c) LLDLUMA2COLOR(EXACT_LUMA_OF(c))
+ #define NATIVE2COLOR(c) LUMA2COLOR(LLDEXACT_LUMA_OF(c))
+ #else
+ #define COLOR2NATIVE(c) LLDLUMA2COLOR(LUMA_OF(c))
+ #define NATIVE2COLOR(c) LUMA2COLOR(LLDLUMA_OF(c))
+ #endif
+ #elif COLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR && LLDCOLOR_SYSTEM == GDISP_COLORSYSTEM_TRUECOLOR
+ #if GDISP_HARDWARE_USE_EXACT_COLOR
+ #define COLOR2NATIVE(c) LLDRGB2COLOR(EXACT_RED_OF(c), EXACT_GREEN_OF(c), EXACT_BLUE_OF(c))
+ #define NATIVE2COLOR(c) RGB2COLOR(LLDEXACT_RED_OF(c), LLDEXACT_GREEN_OF(c), LLDEXACT_BLUE_OF(c))
+ #else
+ #define COLOR2NATIVE(c) LLDRGB2COLOR(RED_OF(c), GREEN_OF(c), BLUE_OF(c))
+ #define NATIVE2COLOR(c) RGB2COLOR(LLDRED_OF(c), LLDGREEN_OF(c), LLDBLUE_OF(c))
+ #endif
+
+ /*
+ #elif GDISP_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888 && GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_BGR888
+ #define COLOR2NATIVE(c) ((LLDCOLOR_TYPE)(((c)&0xFF0000)>>16)|((c)&0x00FF00)|(((c)&0x0000FF)<<16))
+ #define NATIVE2COLOR(c) ((COLOR_TYPE)(((c)&0xFF0000)>>16)|((c)&0x00FF00)|(((c)&0x0000FF)<<16))
+ #elif GDISP_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565 && GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_BGR888
+ #define COLOR2NATIVE(c) ((LLDCOLOR_TYPE)( \
+ ((LARGER_COLOR_TYPE)((c)&(((1<<COLOR_BITS_R)-1)<<COLOR_SHIFT_R))>>(COLOR_BITS_R+COLOR_SHIFT_R-8))| \
+ ((LARGER_COLOR_TYPE)((c)&(((1<<COLOR_BITS_G)-1)<<COLOR_SHIFT_G))<<(16-(COLOR_BITS_G+COLOR_SHIFT_G)))| \
+ ((LARGER_COLOR_TYPE)((c)&(((1<<COLOR_BITS_B)-1)<<COLOR_SHIFT_B))<<(24-(COLOR_BITS_B+COLOR_SHIFT_B)))))
+ #define NATIVE2COLOR(c) ((COLOR_TYPE)( \
+ ((LARGER_COLOR_TYPE)((c)&0x0000F8)<<COLOR_SHIFT_R)| \
+ ((LARGER_COLOR_TYPE)((c)&0x00FC00)>>(16-(COLOR_BITS_G+COLOR_SHIFT_G)))| \
+ ((LARGER_COLOR_TYPE)((c)&0xF80000)>>(24-(COLOR_BITS_B+COLOR_SHIFT_B)))))
+ */
+ #else
+ #error "GDISP: This pixel format conversion is not supported yet"
+ #endif
+#endif
+
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_H */