diff options
author | Andrew Hannam <andrewh@inmarket.com.au> | 2013-02-18 17:29:08 +1000 |
---|---|---|
committer | Andrew Hannam <andrewh@inmarket.com.au> | 2013-02-18 17:29:08 +1000 |
commit | 9329b22086c4b3dde58de9e598808f04c20d6f49 (patch) | |
tree | 60962a8b04d79d1d3ed2e4f4748830889c687515 /include/gdisp/lld/emulation.c | |
parent | a178b91c4f609479f02635594ad2032b357dd7d7 (diff) | |
download | uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.tar.gz uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.tar.bz2 uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.zip |
Fix compile error in GDISP
Fix compile error with wrongly named include file
Revert lld_gdisp naming convention to gdisp_lld to fix problem and be
consitant with all other low level drivers.
Diffstat (limited to 'include/gdisp/lld/emulation.c')
-rw-r--r-- | include/gdisp/lld/emulation.c | 1544 |
1 files changed, 772 insertions, 772 deletions
diff --git a/include/gdisp/lld/emulation.c b/include/gdisp/lld/emulation.c index 86301ed5..ecabc3fd 100644 --- a/include/gdisp/lld/emulation.c +++ b/include/gdisp/lld/emulation.c @@ -1,772 +1,772 @@ -/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/**
- * @file include/gdisp/lld/emulation.c
- * @brief GDISP emulation routines for stuff the driver dosen't support
- *
- * @addtogroup GDISP
- *
- * @details Even though this is a software emulation of a low level driver
- * most validation doesn't need to happen here as eventually
- * we call a real low level driver routine and if validation is
- * required - it will do it.
- *
- * @{
- */
-#ifndef GDISP_EMULATION_C
-#define GDISP_EMULATION_C
-
-#if GFX_USE_GDISP /*|| defined(__DOXYGEN__) */
-
-#ifndef GDISP_LLD_NO_STRUCT
- static struct GDISPDriver {
- coord_t Width;
- coord_t Height;
- gdisp_orientation_t Orientation;
- gdisp_powermode_t Powermode;
- uint8_t Backlight;
- uint8_t Contrast;
- #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
- coord_t clipx0, clipy0;
- coord_t clipx1, clipy1; /* not inclusive */
- #endif
- } GDISP;
-#endif
-
-#if !GDISP_HARDWARE_CLEARS
- void lld_gdisp_clear(color_t color) {
- lld_gdisp_fill_area(0, 0, GDISP.Width, GDISP.Height, color);
- }
-#endif
-
-#if !GDISP_HARDWARE_LINES
- void lld_gdisp_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
- int16_t dy, dx;
- int16_t addx, addy;
- int16_t P, diff, i;
-
- #if GDISP_HARDWARE_FILLS || GDISP_HARDWARE_SCROLL
- // speed improvement if vertical or horizontal
- if (x0 == x1) {
- if (y1 > y0)
- lld_gdisp_fill_area(x0, y0, 1, y1-y0+1, color);
- else
- lld_gdisp_fill_area(x0, y1, 1, y0-y1+1, color);
- return;
- }
- if (y0 == y1) {
- if (x1 > x0)
- lld_gdisp_fill_area(x0, y0, x1-x0+1, 1, color);
- else
- lld_gdisp_fill_area(x0, y1, x0-x1+1, 1, color);
- return;
- }
- #endif
-
- if (x1 >= x0) {
- dx = x1 - x0;
- addx = 1;
- } else {
- dx = x0 - x1;
- addx = -1;
- }
- if (y1 >= y0) {
- dy = y1 - y0;
- addy = 1;
- } else {
- dy = y0 - y1;
- addy = -1;
- }
-
- if (dx >= dy) {
- dy *= 2;
- P = dy - dx;
- diff = P - dx;
-
- for(i=0; i<=dx; ++i) {
- lld_gdisp_draw_pixel(x0, y0, color);
- if (P < 0) {
- P += dy;
- x0 += addx;
- } else {
- P += diff;
- x0 += addx;
- y0 += addy;
- }
- }
- } else {
- dx *= 2;
- P = dx - dy;
- diff = P - dy;
-
- for(i=0; i<=dy; ++i) {
- lld_gdisp_draw_pixel(x0, y0, color);
- if (P < 0) {
- P += dx;
- y0 += addy;
- } else {
- P += diff;
- x0 += addx;
- y0 += addy;
- }
- }
- }
- }
-#endif
-
-#if !GDISP_HARDWARE_FILLS
- void lld_gdisp_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
- #if GDISP_HARDWARE_SCROLL
- lld_gdisp_vertical_scroll(x, y, cx, cy, cy, color);
- #elif GDISP_HARDWARE_LINES
- coord_t x1, y1;
-
- x1 = x + cx - 1;
- y1 = y + cy;
- for(; y < y1; y++)
- lld_gdisp_draw_line(x, y, x1, y, color);
- #else
- coord_t x0, x1, y1;
-
- x0 = x;
- x1 = x + cx;
- y1 = y + cy;
- for(; y < y1; y++)
- for(x = x0; x < x1; x++)
- lld_gdisp_draw_pixel(x, y, color);
- #endif
- }
-#endif
-
-#if !GDISP_HARDWARE_BITFILLS
- void lld_gdisp_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
- coord_t x0, x1, y1;
-
- x0 = x;
- x1 = x + cx;
- y1 = y + cy;
- buffer += srcy*srccx+srcx;
- srccx -= cx;
- for(; y < y1; y++, buffer += srccx)
- for(x=x0; x < x1; x++)
- lld_gdisp_draw_pixel(x, y, *buffer++);
- }
-#endif
-
-#if GDISP_NEED_CLIP && !GDISP_HARDWARE_CLIP
- void lld_gdisp_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy) {
- #if GDISP_NEED_VALIDATION
- if (x >= GDISP.Width || y >= GDISP.Height || cx < 0 || cy < 0)
- return;
- if (x < 0) x = 0;
- if (y < 0) y = 0;
- if (x+cx > GDISP.Width) cx = GDISP.Width - x;
- if (y+cy > GDISP.Height) cy = GDISP.Height - y;
- #endif
- GDISP.clipx0 = x;
- GDISP.clipy0 = y;
- GDISP.clipx1 = x+cx;
- GDISP.clipy1 = y+cy;
- }
-#endif
-
-#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLES
- void lld_gdisp_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
- coord_t a, b, P;
-
- a = 0;
- b = radius;
- P = 1 - radius;
-
- do {
- lld_gdisp_draw_pixel(x+a, y+b, color);
- lld_gdisp_draw_pixel(x+b, y+a, color);
- lld_gdisp_draw_pixel(x-a, y+b, color);
- lld_gdisp_draw_pixel(x-b, y+a, color);
- lld_gdisp_draw_pixel(x+b, y-a, color);
- lld_gdisp_draw_pixel(x+a, y-b, color);
- lld_gdisp_draw_pixel(x-a, y-b, color);
- lld_gdisp_draw_pixel(x-b, y-a, color);
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a <= b);
- }
-#endif
-
-#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLEFILLS
- void lld_gdisp_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color) {
- coord_t a, b, P;
-
- a = 0;
- b = radius;
- P = 1 - radius;
-
- do {
- lld_gdisp_draw_line(x-a, y+b, x+a, y+b, color);
- lld_gdisp_draw_line(x-a, y-b, x+a, y-b, color);
- lld_gdisp_draw_line(x-b, y+a, x+b, y+a, color);
- lld_gdisp_draw_line(x-b, y-a, x+b, y-a, color);
- if (P < 0)
- P += 3 + 2*a++;
- else
- P += 5 + 2*(a++ - b--);
- } while(a <= b);
- }
-#endif
-
-#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSES
- void lld_gdisp_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
- int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
- long a2 = a*a, b2 = b*b;
- long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
-
- do {
- lld_gdisp_draw_pixel(x+dx, y+dy, color); /* I. Quadrant */
- lld_gdisp_draw_pixel(x-dx, y+dy, color); /* II. Quadrant */
- lld_gdisp_draw_pixel(x-dx, y-dy, color); /* III. Quadrant */
- lld_gdisp_draw_pixel(x+dx, y-dy, color); /* IV. Quadrant */
-
- e2 = 2*err;
- if(e2 < (2*dx+1)*b2) {
- dx++;
- err += (2*dx+1)*b2;
- }
- if(e2 > -(2*dy-1)*a2) {
- dy--;
- err -= (2*dy-1)*a2;
- }
- } while(dy >= 0);
-
- while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
- lld_gdisp_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
- lld_gdisp_draw_pixel(x-dx, y, color);
- }
- }
-#endif
-
-#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSEFILLS
- void lld_gdisp_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
- int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */
- long a2 = a*a, b2 = b*b;
- long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */
-
- do {
- lld_gdisp_draw_line(x-dx,y+dy,x+dx,y+dy, color);
- lld_gdisp_draw_line(x-dx,y-dy,x+dx,y-dy, color);
-
- e2 = 2*err;
- if(e2 < (2*dx+1)*b2) {
- dx++;
- err += (2*dx+1)*b2;
- }
- if(e2 > -(2*dy-1)*a2) {
- dy--;
- err -= (2*dy-1)*a2;
- }
- } while(dy >= 0);
-
- while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */
- lld_gdisp_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */
- lld_gdisp_draw_pixel(x-dx, y, color);
- }
- }
-#endif
-
-#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS
-
- #include <math.h>
-
- /*
- * @brief Internal helper function for gdispDrawArc()
- *
- * @note DO NOT USE DIRECTLY!
- *
- * @param[in] x, y The middle point of the arc
- * @param[in] start The start angle of the arc
- * @param[in] end The end angle of the arc
- * @param[in] radius The radius of the arc
- * @param[in] color The color in which the arc will be drawn
- *
- * @notapi
- */
- static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
- if (/*start >= 0 && */start <= 180) {
- float x_maxI = x + radius*cos(start*M_PI/180);
- float x_minI;
-
- if (end > 180)
- x_minI = x - radius;
- else
- x_minI = x + radius*cos(end*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxI && x-a >= x_minI)
- lld_gdisp_draw_pixel(x-a, y-b, color);
- if(x+a <= x_maxI && x+a >= x_minI)
- lld_gdisp_draw_pixel(x+a, y-b, color);
- if(x-b <= x_maxI && x-b >= x_minI)
- lld_gdisp_draw_pixel(x-b, y-a, color);
- if(x+b <= x_maxI && x+b >= x_minI)
- lld_gdisp_draw_pixel(x+b, y-a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while(a <= b);
- }
-
- if (end > 180 && end <= 360) {
- float x_maxII = x+radius*cos(end*M_PI/180);
- float x_minII;
-
- if(start <= 180)
- x_minII = x - radius;
- else
- x_minII = x+radius*cos(start*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxII && x-a >= x_minII)
- lld_gdisp_draw_pixel(x-a, y+b, color);
- if(x+a <= x_maxII && x+a >= x_minII)
- lld_gdisp_draw_pixel(x+a, y+b, color);
- if(x-b <= x_maxII && x-b >= x_minII)
- lld_gdisp_draw_pixel(x-b, y+a, color);
- if(x+b <= x_maxII && x+b >= x_minII)
- lld_gdisp_draw_pixel(x+b, y+a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while (a <= b);
- }
- }
-
- void lld_gdisp_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
- if(endangle < startangle) {
- _draw_arc(x, y, startangle, 360, radius, color);
- _draw_arc(x, y, 0, endangle, radius, color);
- } else {
- _draw_arc(x, y, startangle, endangle, radius, color);
- }
- }
-#endif
-
-#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS
- /*
- * @brief Internal helper function for gdispDrawArc()
- *
- * @note DO NOT USE DIRECTLY!
- *
- * @param[in] x, y The middle point of the arc
- * @param[in] start The start angle of the arc
- * @param[in] end The end angle of the arc
- * @param[in] radius The radius of the arc
- * @param[in] color The color in which the arc will be drawn
- *
- * @notapi
- */
- static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) {
- if (/*start >= 0 && */start <= 180) {
- float x_maxI = x + radius*cos(start*M_PI/180);
- float x_minI;
-
- if (end > 180)
- x_minI = x - radius;
- else
- x_minI = x + radius*cos(end*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxI && x-a >= x_minI)
- lld_gdisp_draw_line(x, y, x-a, y-b, color);
- if(x+a <= x_maxI && x+a >= x_minI)
- lld_gdisp_draw_line(x, y, x+a, y-b, color);
- if(x-b <= x_maxI && x-b >= x_minI)
- lld_gdisp_draw_line(x, y, x-b, y-a, color);
- if(x+b <= x_maxI && x+b >= x_minI)
- lld_gdisp_draw_line(x, y, x+b, y-a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while(a <= b);
- }
-
- if (end > 180 && end <= 360) {
- float x_maxII = x+radius*cos(end*M_PI/180);
- float x_minII;
-
- if(start <= 180)
- x_minII = x - radius;
- else
- x_minII = x+radius*cos(start*M_PI/180);
-
- int a = 0;
- int b = radius;
- int P = 1 - radius;
-
- do {
- if(x-a <= x_maxII && x-a >= x_minII)
- lld_gdisp_draw_line(x, y, x-a, y+b, color);
- if(x+a <= x_maxII && x+a >= x_minII)
- lld_gdisp_draw_line(x, y, x+a, y+b, color);
- if(x-b <= x_maxII && x-b >= x_minII)
- lld_gdisp_draw_line(x, y, x-b, y+a, color);
- if(x+b <= x_maxII && x+b >= x_minII)
- lld_gdisp_draw_line(x, y, x+b, y+a, color);
-
- if (P < 0) {
- P = P + 3 + 2*a;
- a = a + 1;
- } else {
- P = P + 5 + 2*(a - b);
- a = a + 1;
- b = b - 1;
- }
- } while (a <= b);
- }
- }
-
- void lld_gdisp_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) {
- if(endangle < startangle) {
- _fill_arc(x, y, startangle, 360, radius, color);
- _fill_arc(x, y, 0, endangle, radius, color);
- } else {
- _fill_arc(x, y, startangle, endangle, radius, color);
- }
- }
-#endif
-
-#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
- #include "gdisp/fonts.h"
-#endif
-
-#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT
- void lld_gdisp_draw_char(coord_t x, coord_t y, char c, font_t font, color_t color) {
- const fontcolumn_t *ptr;
- fontcolumn_t column;
- coord_t width, height, xscale, yscale;
- coord_t i, j, xs, ys;
-
- /* Check we actually have something to print */
- width = _getCharWidth(font, c);
- if (!width) return;
-
- xscale = font->xscale;
- yscale = font->yscale;
- height = font->height * yscale;
- width *= xscale;
-
- ptr = _getCharData(font, c);
-
- /* Loop through the data and display. The font data is LSBit first, down the column */
- for(i=0; i < width; i+=xscale) {
- /* Get the font bitmap data for the column */
- column = *ptr++;
-
- /* Draw each pixel */
- for(j=0; j < height; j+=yscale, column >>= 1) {
- if (column & 0x01) {
- for(xs=0; xs < xscale; xs++)
- for(ys=0; ys < yscale; ys++)
- lld_gdisp_draw_pixel(x+i+xs, y+j+ys, color);
- }
- }
- }
- }
-#endif
-
-#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXTFILLS
- void lld_gdisp_fill_char(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
- coord_t width, height;
- coord_t xscale, yscale;
-
- /* Check we actually have something to print */
- width = _getCharWidth(font, c);
- if (!width) return;
-
- xscale = font->xscale;
- yscale = font->yscale;
- height = font->height * yscale;
- width *= xscale;
-
- /* Method 1: Use background fill and then draw the text */
- #if GDISP_HARDWARE_TEXT || GDISP_SOFTWARE_TEXTFILLDRAW
-
- /* Fill the area */
- lld_gdisp_fill_area(x, y, width, height, bgcolor);
-
- /* Draw the text */
- lld_gdisp_draw_char(x, y, c, font, color);
-
- /* Method 2: Create a single column bitmap and then blit it */
- #elif GDISP_HARDWARE_BITFILLS && GDISP_SOFTWARE_TEXTBLITCOLUMN
- {
- const fontcolumn_t *ptr;
- fontcolumn_t column;
- coord_t i, j, xs, ys;
-
- /* Working buffer for fast non-transparent text rendering [patch by Badger]
- This needs to be larger than the largest character we can print.
- Assume the max is double sized by one column.
- */
- static pixel_t buf[sizeof(fontcolumn_t)*8*2];
-
- #if GDISP_NEED_VALIDATION
- /* Check our buffer is big enough */
- if ((unsigned)height > sizeof(buf)/sizeof(buf[0])) return;
- #endif
-
- ptr = _getCharData(font, c);
-
- /* Loop through the data and display. The font data is LSBit first, down the column */
- for(i = 0; i < width; i+=xscale) {
- /* Get the font bitmap data for the column */
- column = *ptr++;
-
- /* Draw each pixel */
- for(j = 0; j < height; j+=yscale, column >>= 1) {
- if (column & 0x01) {
- for(ys=0; ys < yscale; ys++)
- gdispPackPixels(buf, 1, j+ys, 0, color);
- } else {
- for(ys=0; ys < yscale; ys++)
- gdispPackPixels(buf, 1, j+ys, 0, bgcolor);
- }
- }
-
- for(xs=0; xs < xscale; xs++)
- lld_gdisp_blit_area_ex(x+i+xs, y, 1, height, 0, 0, 1, buf);
- }
- }
-
- /* Method 3: Create a character bitmap and then blit it */
- #elif GDISP_HARDWARE_BITFILLS
- {
- const fontcolumn_t *ptr;
- fontcolumn_t column;
- coord_t i, j, xs, ys;
-
- /* Working buffer for fast non-transparent text rendering [patch by Badger]
- This needs to be larger than the largest character we can print.
- Assume the max is double sized.
- */
- static pixel_t buf[20*(sizeof(fontcolumn_t)*8)*2];
-
- #if GDISP_NEED_VALIDATION
- /* Check our buffer is big enough */
- if ((unsigned)(width * height) > sizeof(buf)/sizeof(buf[0])) return;
- #endif
-
- ptr = _getCharData(font, c);
-
- /* Loop through the data and display. The font data is LSBit first, down the column */
- for(i = 0; i < width; i+=xscale) {
- /* Get the font bitmap data for the column */
- column = *ptr++;
-
- /* Draw each pixel */
- for(j = 0; j < height; j+=yscale, column >>= 1) {
- if (column & 0x01) {
- for(xs=0; xs < xscale; xs++)
- for(ys=0; ys < yscale; ys++)
- gdispPackPixels(buf, width, i+xs, j+ys, color);
- } else {
- for(xs=0; xs < xscale; xs++)
- for(ys=0; ys < yscale; ys++)
- gdispPackPixels(buf, width, i+xs, j+ys, bgcolor);
- }
- }
- }
-
- /* [Patch by Badger] Write all in one stroke */
- lld_gdisp_blit_area_ex(x, y, width, height, 0, 0, width, buf);
- }
-
- /* Method 4: Draw pixel by pixel */
- #else
- {
- const fontcolumn_t *ptr;
- fontcolumn_t column;
- coord_t i, j, xs, ys;
-
- ptr = _getCharData(font, c);
-
- /* Loop through the data and display. The font data is LSBit first, down the column */
- for(i = 0; i < width; i+=xscale) {
- /* Get the font bitmap data for the column */
- column = *ptr++;
-
- /* Draw each pixel */
- for(j = 0; j < height; j+=yscale, column >>= 1) {
- if (column & 0x01) {
- for(xs=0; xs < xscale; xs++)
- for(ys=0; ys < yscale; ys++)
- lld_gdisp_draw_pixel(x+i+xs, y+j+ys, color);
- } else {
- for(xs=0; xs < xscale; xs++)
- for(ys=0; ys < yscale; ys++)
- lld_gdisp_draw_pixel(x+i+xs, y+j+ys, bgcolor);
- }
- }
- }
- }
- #endif
- }
-#endif
-
-
-#if GDISP_NEED_CONTROL && !GDISP_HARDWARE_CONTROL
- void lld_gdisp_control(unsigned what, void *value) {
- (void)what;
- (void)value;
- /* Ignore everything */
- }
-#endif
-
-#if !GDISP_HARDWARE_QUERY
-void *lld_gdisp_query(unsigned what) {
- switch(what) {
- case GDISP_QUERY_WIDTH: return (void *)(unsigned)GDISP.Width;
- case GDISP_QUERY_HEIGHT: return (void *)(unsigned)GDISP.Height;
- case GDISP_QUERY_POWER: return (void *)(unsigned)GDISP.Powermode;
- case GDISP_QUERY_ORIENTATION: return (void *)(unsigned)GDISP.Orientation;
- case GDISP_QUERY_BACKLIGHT: return (void *)(unsigned)GDISP.Backlight;
- case GDISP_QUERY_CONTRAST: return (void *)(unsigned)GDISP.Contrast;
- default: return (void *)-1;
- }
-}
-#endif
-
-#if GDISP_NEED_MSGAPI
- void lld_gdisp_msg_dispatch(gdisp_lld_msg_t *msg) {
- switch(msg->action) {
- case GDISP_LLD_MSG_NOP:
- break;
- case GDISP_LLD_MSG_INIT:
- lld_gdisp_init();
- break;
- case GDISP_LLD_MSG_CLEAR:
- lld_gdisp_clear(msg->clear.color);
- break;
- case GDISP_LLD_MSG_DRAWPIXEL:
- lld_gdisp_draw_pixel(msg->drawpixel.x, msg->drawpixel.y, msg->drawpixel.color);
- break;
- case GDISP_LLD_MSG_FILLAREA:
- lld_gdisp_fill_area(msg->fillarea.x, msg->fillarea.y, msg->fillarea.cx, msg->fillarea.cy, msg->fillarea.color);
- break;
- case GDISP_LLD_MSG_BLITAREA:
- lld_gdisp_blit_area_ex(msg->blitarea.x, msg->blitarea.y, msg->blitarea.cx, msg->blitarea.cy, msg->blitarea.srcx, msg->blitarea.srcy, msg->blitarea.srccx, msg->blitarea.buffer);
- break;
- case GDISP_LLD_MSG_DRAWLINE:
- lld_gdisp_draw_line(msg->drawline.x0, msg->drawline.y0, msg->drawline.x1, msg->drawline.y1, msg->drawline.color);
- break;
- #if GDISP_NEED_CLIP
- case GDISP_LLD_MSG_SETCLIP:
- lld_gdisp_set_clip(msg->setclip.x, msg->setclip.y, msg->setclip.cx, msg->setclip.cy);
- break;
- #endif
- #if GDISP_NEED_CIRCLE
- case GDISP_LLD_MSG_DRAWCIRCLE:
- lld_gdisp_draw_circle(msg->drawcircle.x, msg->drawcircle.y, msg->drawcircle.radius, msg->drawcircle.color);
- break;
- case GDISP_LLD_MSG_FILLCIRCLE:
- lld_gdisp_fill_circle(msg->fillcircle.x, msg->fillcircle.y, msg->fillcircle.radius, msg->fillcircle.color);
- break;
- #endif
- #if GDISP_NEED_ELLIPSE
- case GDISP_LLD_MSG_DRAWELLIPSE:
- lld_gdisp_draw_ellipse(msg->drawellipse.x, msg->drawellipse.y, msg->drawellipse.a, msg->drawellipse.b, msg->drawellipse.color);
- break;
- case GDISP_LLD_MSG_FILLELLIPSE:
- lld_gdisp_fill_ellipse(msg->fillellipse.x, msg->fillellipse.y, msg->fillellipse.a, msg->fillellipse.b, msg->fillellipse.color);
- break;
- #endif
- #if GDISP_NEED_ARC
- case GDISP_LLD_MSG_DRAWARC:
- lld_gdisp_draw_circle(msg->drawarc.x, msg->drawarc.y, msg->drawarc.radius, msg->drawarc.startangle, msg->drawarc.endangle, msg->drawarc.color);
- break;
- case GDISP_LLD_MSG_FILLARC:
- lld_gdisp_fill_circle(msg->fillarc.x, msg->fillarc.y, msg->fillarc.radius, msg->fillarc.startangle, msg->fillarc.endangle, msg->fillarc.color);
- break;
- #endif
- #if GDISP_NEED_TEXT
- case GDISP_LLD_MSG_DRAWCHAR:
- lld_gdisp_draw_char(msg->drawchar.x, msg->drawchar.y, msg->drawchar.c, msg->drawchar.font, msg->drawchar.color);
- break;
- case GDISP_LLD_MSG_FILLCHAR:
- lld_gdisp_fill_char(msg->fillchar.x, msg->fillchar.y, msg->fillchar.c, msg->fillchar.font, msg->fillchar.color, msg->fillchar.bgcolor);
- break;
- #endif
- #if GDISP_NEED_PIXELREAD
- case GDISP_LLD_MSG_GETPIXELCOLOR:
- msg->getpixelcolor.result = lld_gdisp_get_pixel_color(msg->getpixelcolor.x, msg->getpixelcolor.y);
- break;
- #endif
- #if GDISP_NEED_SCROLL
- case GDISP_LLD_MSG_VERTICALSCROLL:
- lld_gdisp_vertical_scroll(msg->verticalscroll.x, msg->verticalscroll.y, msg->verticalscroll.cx, msg->verticalscroll.cy, msg->verticalscroll.lines, msg->verticalscroll.bgcolor);
- break;
- #endif
- #if GDISP_NEED_CONTROL
- case GDISP_LLD_MSG_CONTROL:
- lld_gdisp_control(msg->control.what, msg->control.value);
- break;
- #endif
- case GDISP_LLD_MSG_QUERY:
- msg->query.result = lld_gdisp_query(msg->query.what);
- break;
- }
- }
-#endif
-
-#endif /* GFX_USE_GDISP */
-#endif /* GDISP_EMULATION_C */
-/** @} */
-
+/* + ChibiOS/GFX - Copyright (C) 2012 + Joel Bodenmann aka Tectu <joel@unormal.org> + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/** + * @file include/gdisp/lld/emulation.c + * @brief GDISP emulation routines for stuff the driver dosen't support + * + * @addtogroup GDISP + * + * @details Even though this is a software emulation of a low level driver + * most validation doesn't need to happen here as eventually + * we call a real low level driver routine and if validation is + * required - it will do it. + * + * @{ + */ +#ifndef GDISP_EMULATION_C +#define GDISP_EMULATION_C + +#if GFX_USE_GDISP /*|| defined(__DOXYGEN__) */ + +#ifndef GDISP_LLD_NO_STRUCT + static struct GDISPDriver { + coord_t Width; + coord_t Height; + gdisp_orientation_t Orientation; + gdisp_powermode_t Powermode; + uint8_t Backlight; + uint8_t Contrast; + #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION + coord_t clipx0, clipy0; + coord_t clipx1, clipy1; /* not inclusive */ + #endif + } GDISP; +#endif + +#if !GDISP_HARDWARE_CLEARS + void gdisp_lld_clear(color_t color) { + gdisp_lld_fill_area(0, 0, GDISP.Width, GDISP.Height, color); + } +#endif + +#if !GDISP_HARDWARE_LINES + void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { + int16_t dy, dx; + int16_t addx, addy; + int16_t P, diff, i; + + #if GDISP_HARDWARE_FILLS || GDISP_HARDWARE_SCROLL + // speed improvement if vertical or horizontal + if (x0 == x1) { + if (y1 > y0) + gdisp_lld_fill_area(x0, y0, 1, y1-y0+1, color); + else + gdisp_lld_fill_area(x0, y1, 1, y0-y1+1, color); + return; + } + if (y0 == y1) { + if (x1 > x0) + gdisp_lld_fill_area(x0, y0, x1-x0+1, 1, color); + else + gdisp_lld_fill_area(x0, y1, x0-x1+1, 1, color); + return; + } + #endif + + if (x1 >= x0) { + dx = x1 - x0; + addx = 1; + } else { + dx = x0 - x1; + addx = -1; + } + if (y1 >= y0) { + dy = y1 - y0; + addy = 1; + } else { + dy = y0 - y1; + addy = -1; + } + + if (dx >= dy) { + dy *= 2; + P = dy - dx; + diff = P - dx; + + for(i=0; i<=dx; ++i) { + gdisp_lld_draw_pixel(x0, y0, color); + if (P < 0) { + P += dy; + x0 += addx; + } else { + P += diff; + x0 += addx; + y0 += addy; + } + } + } else { + dx *= 2; + P = dx - dy; + diff = P - dy; + + for(i=0; i<=dy; ++i) { + gdisp_lld_draw_pixel(x0, y0, color); + if (P < 0) { + P += dx; + y0 += addy; + } else { + P += diff; + x0 += addx; + y0 += addy; + } + } + } + } +#endif + +#if !GDISP_HARDWARE_FILLS + void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { + #if GDISP_HARDWARE_SCROLL + gdisp_lld_vertical_scroll(x, y, cx, cy, cy, color); + #elif GDISP_HARDWARE_LINES + coord_t x1, y1; + + x1 = x + cx - 1; + y1 = y + cy; + for(; y < y1; y++) + gdisp_lld_draw_line(x, y, x1, y, color); + #else + coord_t x0, x1, y1; + + x0 = x; + x1 = x + cx; + y1 = y + cy; + for(; y < y1; y++) + for(x = x0; x < x1; x++) + gdisp_lld_draw_pixel(x, y, color); + #endif + } +#endif + +#if !GDISP_HARDWARE_BITFILLS + void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { + coord_t x0, x1, y1; + + x0 = x; + x1 = x + cx; + y1 = y + cy; + buffer += srcy*srccx+srcx; + srccx -= cx; + for(; y < y1; y++, buffer += srccx) + for(x=x0; x < x1; x++) + gdisp_lld_draw_pixel(x, y, *buffer++); + } +#endif + +#if GDISP_NEED_CLIP && !GDISP_HARDWARE_CLIP + void gdisp_lld_set_clip(coord_t x, coord_t y, coord_t cx, coord_t cy) { + #if GDISP_NEED_VALIDATION + if (x >= GDISP.Width || y >= GDISP.Height || cx < 0 || cy < 0) + return; + if (x < 0) x = 0; + if (y < 0) y = 0; + if (x+cx > GDISP.Width) cx = GDISP.Width - x; + if (y+cy > GDISP.Height) cy = GDISP.Height - y; + #endif + GDISP.clipx0 = x; + GDISP.clipy0 = y; + GDISP.clipx1 = x+cx; + GDISP.clipy1 = y+cy; + } +#endif + +#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLES + void gdisp_lld_draw_circle(coord_t x, coord_t y, coord_t radius, color_t color) { + coord_t a, b, P; + + a = 0; + b = radius; + P = 1 - radius; + + do { + gdisp_lld_draw_pixel(x+a, y+b, color); + gdisp_lld_draw_pixel(x+b, y+a, color); + gdisp_lld_draw_pixel(x-a, y+b, color); + gdisp_lld_draw_pixel(x-b, y+a, color); + gdisp_lld_draw_pixel(x+b, y-a, color); + gdisp_lld_draw_pixel(x+a, y-b, color); + gdisp_lld_draw_pixel(x-a, y-b, color); + gdisp_lld_draw_pixel(x-b, y-a, color); + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a <= b); + } +#endif + +#if GDISP_NEED_CIRCLE && !GDISP_HARDWARE_CIRCLEFILLS + void gdisp_lld_fill_circle(coord_t x, coord_t y, coord_t radius, color_t color) { + coord_t a, b, P; + + a = 0; + b = radius; + P = 1 - radius; + + do { + gdisp_lld_draw_line(x-a, y+b, x+a, y+b, color); + gdisp_lld_draw_line(x-a, y-b, x+a, y-b, color); + gdisp_lld_draw_line(x-b, y+a, x+b, y+a, color); + gdisp_lld_draw_line(x-b, y-a, x+b, y-a, color); + if (P < 0) + P += 3 + 2*a++; + else + P += 5 + 2*(a++ - b--); + } while(a <= b); + } +#endif + +#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSES + void gdisp_lld_draw_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { + int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */ + long a2 = a*a, b2 = b*b; + long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */ + + do { + gdisp_lld_draw_pixel(x+dx, y+dy, color); /* I. Quadrant */ + gdisp_lld_draw_pixel(x-dx, y+dy, color); /* II. Quadrant */ + gdisp_lld_draw_pixel(x-dx, y-dy, color); /* III. Quadrant */ + gdisp_lld_draw_pixel(x+dx, y-dy, color); /* IV. Quadrant */ + + e2 = 2*err; + if(e2 < (2*dx+1)*b2) { + dx++; + err += (2*dx+1)*b2; + } + if(e2 > -(2*dy-1)*a2) { + dy--; + err -= (2*dy-1)*a2; + } + } while(dy >= 0); + + while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */ + gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */ + gdisp_lld_draw_pixel(x-dx, y, color); + } + } +#endif + +#if GDISP_NEED_ELLIPSE && !GDISP_HARDWARE_ELLIPSEFILLS + void gdisp_lld_fill_ellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) { + int dx = 0, dy = b; /* im I. Quadranten von links oben nach rechts unten */ + long a2 = a*a, b2 = b*b; + long err = b2-(2*b-1)*a2, e2; /* Fehler im 1. Schritt */ + + do { + gdisp_lld_draw_line(x-dx,y+dy,x+dx,y+dy, color); + gdisp_lld_draw_line(x-dx,y-dy,x+dx,y-dy, color); + + e2 = 2*err; + if(e2 < (2*dx+1)*b2) { + dx++; + err += (2*dx+1)*b2; + } + if(e2 > -(2*dy-1)*a2) { + dy--; + err -= (2*dy-1)*a2; + } + } while(dy >= 0); + + while(dx++ < a) { /* fehlerhafter Abbruch bei flachen Ellipsen (b=1) */ + gdisp_lld_draw_pixel(x+dx, y, color); /* -> Spitze der Ellipse vollenden */ + gdisp_lld_draw_pixel(x-dx, y, color); + } + } +#endif + +#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCS + + #include <math.h> + + /* + * @brief Internal helper function for gdispDrawArc() + * + * @note DO NOT USE DIRECTLY! + * + * @param[in] x, y The middle point of the arc + * @param[in] start The start angle of the arc + * @param[in] end The end angle of the arc + * @param[in] radius The radius of the arc + * @param[in] color The color in which the arc will be drawn + * + * @notapi + */ + static void _draw_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) { + if (/*start >= 0 && */start <= 180) { + float x_maxI = x + radius*cos(start*M_PI/180); + float x_minI; + + if (end > 180) + x_minI = x - radius; + else + x_minI = x + radius*cos(end*M_PI/180); + + int a = 0; + int b = radius; + int P = 1 - radius; + + do { + if(x-a <= x_maxI && x-a >= x_minI) + gdisp_lld_draw_pixel(x-a, y-b, color); + if(x+a <= x_maxI && x+a >= x_minI) + gdisp_lld_draw_pixel(x+a, y-b, color); + if(x-b <= x_maxI && x-b >= x_minI) + gdisp_lld_draw_pixel(x-b, y-a, color); + if(x+b <= x_maxI && x+b >= x_minI) + gdisp_lld_draw_pixel(x+b, y-a, color); + + if (P < 0) { + P = P + 3 + 2*a; + a = a + 1; + } else { + P = P + 5 + 2*(a - b); + a = a + 1; + b = b - 1; + } + } while(a <= b); + } + + if (end > 180 && end <= 360) { + float x_maxII = x+radius*cos(end*M_PI/180); + float x_minII; + + if(start <= 180) + x_minII = x - radius; + else + x_minII = x+radius*cos(start*M_PI/180); + + int a = 0; + int b = radius; + int P = 1 - radius; + + do { + if(x-a <= x_maxII && x-a >= x_minII) + gdisp_lld_draw_pixel(x-a, y+b, color); + if(x+a <= x_maxII && x+a >= x_minII) + gdisp_lld_draw_pixel(x+a, y+b, color); + if(x-b <= x_maxII && x-b >= x_minII) + gdisp_lld_draw_pixel(x-b, y+a, color); + if(x+b <= x_maxII && x+b >= x_minII) + gdisp_lld_draw_pixel(x+b, y+a, color); + + if (P < 0) { + P = P + 3 + 2*a; + a = a + 1; + } else { + P = P + 5 + 2*(a - b); + a = a + 1; + b = b - 1; + } + } while (a <= b); + } + } + + void gdisp_lld_draw_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) { + if(endangle < startangle) { + _draw_arc(x, y, startangle, 360, radius, color); + _draw_arc(x, y, 0, endangle, radius, color); + } else { + _draw_arc(x, y, startangle, endangle, radius, color); + } + } +#endif + +#if GDISP_NEED_ARC && !GDISP_HARDWARE_ARCFILLS + /* + * @brief Internal helper function for gdispDrawArc() + * + * @note DO NOT USE DIRECTLY! + * + * @param[in] x, y The middle point of the arc + * @param[in] start The start angle of the arc + * @param[in] end The end angle of the arc + * @param[in] radius The radius of the arc + * @param[in] color The color in which the arc will be drawn + * + * @notapi + */ + static void _fill_arc(coord_t x, coord_t y, uint16_t start, uint16_t end, uint16_t radius, color_t color) { + if (/*start >= 0 && */start <= 180) { + float x_maxI = x + radius*cos(start*M_PI/180); + float x_minI; + + if (end > 180) + x_minI = x - radius; + else + x_minI = x + radius*cos(end*M_PI/180); + + int a = 0; + int b = radius; + int P = 1 - radius; + + do { + if(x-a <= x_maxI && x-a >= x_minI) + gdisp_lld_draw_line(x, y, x-a, y-b, color); + if(x+a <= x_maxI && x+a >= x_minI) + gdisp_lld_draw_line(x, y, x+a, y-b, color); + if(x-b <= x_maxI && x-b >= x_minI) + gdisp_lld_draw_line(x, y, x-b, y-a, color); + if(x+b <= x_maxI && x+b >= x_minI) + gdisp_lld_draw_line(x, y, x+b, y-a, color); + + if (P < 0) { + P = P + 3 + 2*a; + a = a + 1; + } else { + P = P + 5 + 2*(a - b); + a = a + 1; + b = b - 1; + } + } while(a <= b); + } + + if (end > 180 && end <= 360) { + float x_maxII = x+radius*cos(end*M_PI/180); + float x_minII; + + if(start <= 180) + x_minII = x - radius; + else + x_minII = x+radius*cos(start*M_PI/180); + + int a = 0; + int b = radius; + int P = 1 - radius; + + do { + if(x-a <= x_maxII && x-a >= x_minII) + gdisp_lld_draw_line(x, y, x-a, y+b, color); + if(x+a <= x_maxII && x+a >= x_minII) + gdisp_lld_draw_line(x, y, x+a, y+b, color); + if(x-b <= x_maxII && x-b >= x_minII) + gdisp_lld_draw_line(x, y, x-b, y+a, color); + if(x+b <= x_maxII && x+b >= x_minII) + gdisp_lld_draw_line(x, y, x+b, y+a, color); + + if (P < 0) { + P = P + 3 + 2*a; + a = a + 1; + } else { + P = P + 5 + 2*(a - b); + a = a + 1; + b = b - 1; + } + } while (a <= b); + } + } + + void gdisp_lld_fill_arc(coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle, color_t color) { + if(endangle < startangle) { + _fill_arc(x, y, startangle, 360, radius, color); + _fill_arc(x, y, 0, endangle, radius, color); + } else { + _fill_arc(x, y, startangle, endangle, radius, color); + } + } +#endif + +#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT + #include "gdisp/fonts.h" +#endif + +#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXT + void gdisp_lld_draw_char(coord_t x, coord_t y, char c, font_t font, color_t color) { + const fontcolumn_t *ptr; + fontcolumn_t column; + coord_t width, height, xscale, yscale; + coord_t i, j, xs, ys; + + /* Check we actually have something to print */ + width = _getCharWidth(font, c); + if (!width) return; + + xscale = font->xscale; + yscale = font->yscale; + height = font->height * yscale; + width *= xscale; + + ptr = _getCharData(font, c); + + /* Loop through the data and display. The font data is LSBit first, down the column */ + for(i=0; i < width; i+=xscale) { + /* Get the font bitmap data for the column */ + column = *ptr++; + + /* Draw each pixel */ + for(j=0; j < height; j+=yscale, column >>= 1) { + if (column & 0x01) { + for(xs=0; xs < xscale; xs++) + for(ys=0; ys < yscale; ys++) + gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color); + } + } + } + } +#endif + +#if GDISP_NEED_TEXT && !GDISP_HARDWARE_TEXTFILLS + void gdisp_lld_fill_char(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) { + coord_t width, height; + coord_t xscale, yscale; + + /* Check we actually have something to print */ + width = _getCharWidth(font, c); + if (!width) return; + + xscale = font->xscale; + yscale = font->yscale; + height = font->height * yscale; + width *= xscale; + + /* Method 1: Use background fill and then draw the text */ + #if GDISP_HARDWARE_TEXT || GDISP_SOFTWARE_TEXTFILLDRAW + + /* Fill the area */ + gdisp_lld_fill_area(x, y, width, height, bgcolor); + + /* Draw the text */ + gdisp_lld_draw_char(x, y, c, font, color); + + /* Method 2: Create a single column bitmap and then blit it */ + #elif GDISP_HARDWARE_BITFILLS && GDISP_SOFTWARE_TEXTBLITCOLUMN + { + const fontcolumn_t *ptr; + fontcolumn_t column; + coord_t i, j, xs, ys; + + /* Working buffer for fast non-transparent text rendering [patch by Badger] + This needs to be larger than the largest character we can print. + Assume the max is double sized by one column. + */ + static pixel_t buf[sizeof(fontcolumn_t)*8*2]; + + #if GDISP_NEED_VALIDATION + /* Check our buffer is big enough */ + if ((unsigned)height > sizeof(buf)/sizeof(buf[0])) return; + #endif + + ptr = _getCharData(font, c); + + /* Loop through the data and display. The font data is LSBit first, down the column */ + for(i = 0; i < width; i+=xscale) { + /* Get the font bitmap data for the column */ + column = *ptr++; + + /* Draw each pixel */ + for(j = 0; j < height; j+=yscale, column >>= 1) { + if (column & 0x01) { + for(ys=0; ys < yscale; ys++) + gdispPackPixels(buf, 1, j+ys, 0, color); + } else { + for(ys=0; ys < yscale; ys++) + gdispPackPixels(buf, 1, j+ys, 0, bgcolor); + } + } + + for(xs=0; xs < xscale; xs++) + gdisp_lld_blit_area_ex(x+i+xs, y, 1, height, 0, 0, 1, buf); + } + } + + /* Method 3: Create a character bitmap and then blit it */ + #elif GDISP_HARDWARE_BITFILLS + { + const fontcolumn_t *ptr; + fontcolumn_t column; + coord_t i, j, xs, ys; + + /* Working buffer for fast non-transparent text rendering [patch by Badger] + This needs to be larger than the largest character we can print. + Assume the max is double sized. + */ + static pixel_t buf[20*(sizeof(fontcolumn_t)*8)*2]; + + #if GDISP_NEED_VALIDATION + /* Check our buffer is big enough */ + if ((unsigned)(width * height) > sizeof(buf)/sizeof(buf[0])) return; + #endif + + ptr = _getCharData(font, c); + + /* Loop through the data and display. The font data is LSBit first, down the column */ + for(i = 0; i < width; i+=xscale) { + /* Get the font bitmap data for the column */ + column = *ptr++; + + /* Draw each pixel */ + for(j = 0; j < height; j+=yscale, column >>= 1) { + if (column & 0x01) { + for(xs=0; xs < xscale; xs++) + for(ys=0; ys < yscale; ys++) + gdispPackPixels(buf, width, i+xs, j+ys, color); + } else { + for(xs=0; xs < xscale; xs++) + for(ys=0; ys < yscale; ys++) + gdispPackPixels(buf, width, i+xs, j+ys, bgcolor); + } + } + } + + /* [Patch by Badger] Write all in one stroke */ + gdisp_lld_blit_area_ex(x, y, width, height, 0, 0, width, buf); + } + + /* Method 4: Draw pixel by pixel */ + #else + { + const fontcolumn_t *ptr; + fontcolumn_t column; + coord_t i, j, xs, ys; + + ptr = _getCharData(font, c); + + /* Loop through the data and display. The font data is LSBit first, down the column */ + for(i = 0; i < width; i+=xscale) { + /* Get the font bitmap data for the column */ + column = *ptr++; + + /* Draw each pixel */ + for(j = 0; j < height; j+=yscale, column >>= 1) { + if (column & 0x01) { + for(xs=0; xs < xscale; xs++) + for(ys=0; ys < yscale; ys++) + gdisp_lld_draw_pixel(x+i+xs, y+j+ys, color); + } else { + for(xs=0; xs < xscale; xs++) + for(ys=0; ys < yscale; ys++) + gdisp_lld_draw_pixel(x+i+xs, y+j+ys, bgcolor); + } + } + } + } + #endif + } +#endif + + +#if GDISP_NEED_CONTROL && !GDISP_HARDWARE_CONTROL + void gdisp_lld_control(unsigned what, void *value) { + (void)what; + (void)value; + /* Ignore everything */ + } +#endif + +#if !GDISP_HARDWARE_QUERY +void *gdisp_lld_query(unsigned what) { + switch(what) { + case GDISP_QUERY_WIDTH: return (void *)(unsigned)GDISP.Width; + case GDISP_QUERY_HEIGHT: return (void *)(unsigned)GDISP.Height; + case GDISP_QUERY_POWER: return (void *)(unsigned)GDISP.Powermode; + case GDISP_QUERY_ORIENTATION: return (void *)(unsigned)GDISP.Orientation; + case GDISP_QUERY_BACKLIGHT: return (void *)(unsigned)GDISP.Backlight; + case GDISP_QUERY_CONTRAST: return (void *)(unsigned)GDISP.Contrast; + default: return (void *)-1; + } +} +#endif + +#if GDISP_NEED_MSGAPI + void gdisp_lld_msg_dispatch(gdisp_lld_msg_t *msg) { + switch(msg->action) { + case GDISP_LLD_MSG_NOP: + break; + case GDISP_LLD_MSG_INIT: + gdisp_lld_init(); + break; + case GDISP_LLD_MSG_CLEAR: + gdisp_lld_clear(msg->clear.color); + break; + case GDISP_LLD_MSG_DRAWPIXEL: + gdisp_lld_draw_pixel(msg->drawpixel.x, msg->drawpixel.y, msg->drawpixel.color); + break; + case GDISP_LLD_MSG_FILLAREA: + gdisp_lld_fill_area(msg->fillarea.x, msg->fillarea.y, msg->fillarea.cx, msg->fillarea.cy, msg->fillarea.color); + break; + case GDISP_LLD_MSG_BLITAREA: + gdisp_lld_blit_area_ex(msg->blitarea.x, msg->blitarea.y, msg->blitarea.cx, msg->blitarea.cy, msg->blitarea.srcx, msg->blitarea.srcy, msg->blitarea.srccx, msg->blitarea.buffer); + break; + case GDISP_LLD_MSG_DRAWLINE: + gdisp_lld_draw_line(msg->drawline.x0, msg->drawline.y0, msg->drawline.x1, msg->drawline.y1, msg->drawline.color); + break; + #if GDISP_NEED_CLIP + case GDISP_LLD_MSG_SETCLIP: + gdisp_lld_set_clip(msg->setclip.x, msg->setclip.y, msg->setclip.cx, msg->setclip.cy); + break; + #endif + #if GDISP_NEED_CIRCLE + case GDISP_LLD_MSG_DRAWCIRCLE: + gdisp_lld_draw_circle(msg->drawcircle.x, msg->drawcircle.y, msg->drawcircle.radius, msg->drawcircle.color); + break; + case GDISP_LLD_MSG_FILLCIRCLE: + gdisp_lld_fill_circle(msg->fillcircle.x, msg->fillcircle.y, msg->fillcircle.radius, msg->fillcircle.color); + break; + #endif + #if GDISP_NEED_ELLIPSE + case GDISP_LLD_MSG_DRAWELLIPSE: + gdisp_lld_draw_ellipse(msg->drawellipse.x, msg->drawellipse.y, msg->drawellipse.a, msg->drawellipse.b, msg->drawellipse.color); + break; + case GDISP_LLD_MSG_FILLELLIPSE: + gdisp_lld_fill_ellipse(msg->fillellipse.x, msg->fillellipse.y, msg->fillellipse.a, msg->fillellipse.b, msg->fillellipse.color); + break; + #endif + #if GDISP_NEED_ARC + case GDISP_LLD_MSG_DRAWARC: + gdisp_lld_draw_circle(msg->drawarc.x, msg->drawarc.y, msg->drawarc.radius, msg->drawarc.startangle, msg->drawarc.endangle, msg->drawarc.color); + break; + case GDISP_LLD_MSG_FILLARC: + gdisp_lld_fill_circle(msg->fillarc.x, msg->fillarc.y, msg->fillarc.radius, msg->fillarc.startangle, msg->fillarc.endangle, msg->fillarc.color); + break; + #endif + #if GDISP_NEED_TEXT + case GDISP_LLD_MSG_DRAWCHAR: + gdisp_lld_draw_char(msg->drawchar.x, msg->drawchar.y, msg->drawchar.c, msg->drawchar.font, msg->drawchar.color); + break; + case GDISP_LLD_MSG_FILLCHAR: + gdisp_lld_fill_char(msg->fillchar.x, msg->fillchar.y, msg->fillchar.c, msg->fillchar.font, msg->fillchar.color, msg->fillchar.bgcolor); + break; + #endif + #if GDISP_NEED_PIXELREAD + case GDISP_LLD_MSG_GETPIXELCOLOR: + msg->getpixelcolor.result = gdisp_lld_get_pixel_color(msg->getpixelcolor.x, msg->getpixelcolor.y); + break; + #endif + #if GDISP_NEED_SCROLL + case GDISP_LLD_MSG_VERTICALSCROLL: + gdisp_lld_vertical_scroll(msg->verticalscroll.x, msg->verticalscroll.y, msg->verticalscroll.cx, msg->verticalscroll.cy, msg->verticalscroll.lines, msg->verticalscroll.bgcolor); + break; + #endif + #if GDISP_NEED_CONTROL + case GDISP_LLD_MSG_CONTROL: + gdisp_lld_control(msg->control.what, msg->control.value); + break; + #endif + case GDISP_LLD_MSG_QUERY: + msg->query.result = gdisp_lld_query(msg->query.what); + break; + } + } +#endif + +#endif /* GFX_USE_GDISP */ +#endif /* GDISP_EMULATION_C */ +/** @} */ + |