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authorinmarket <andrewh@inmarket.com.au>2013-11-24 02:23:21 +1000
committerinmarket <andrewh@inmarket.com.au>2013-11-24 02:23:21 +1000
commit361136d7ca6bafbb549a6c5c5312964f99c8ffd7 (patch)
tree31b4a84c3433213e4e3d026a29a18cd3760d9b87 /drivers
parente87ba59d8d599233f68a80a8a0fe49ba0b9dfe29 (diff)
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Rewrite of the MCU driver. This is now much more reliable.
Diffstat (limited to 'drivers')
-rw-r--r--drivers/ginput/touch/MCU/ginput_lld_mouse.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/drivers/ginput/touch/MCU/ginput_lld_mouse.c b/drivers/ginput/touch/MCU/ginput_lld_mouse.c
index a64bf6cb..1e325318 100644
--- a/drivers/ginput/touch/MCU/ginput_lld_mouse.c
+++ b/drivers/ginput/touch/MCU/ginput_lld_mouse.c
@@ -24,7 +24,6 @@
#include "ginput_lld_mouse_board.h"
static uint16_t sampleBuf[7];
-static coord_t lastx, lasty;
/**
* @brief 7-point median filtering code for touchscreen samples
@@ -63,56 +62,57 @@ void ginput_lld_mouse_init(void) {
*
* @param[in] pt A pointer to the structure to fill
*
- * @note For drivers that don't support returning a position
- * when the touch is up (most touch devices), it should
- * return the previous position with the new Z value.
- * The z value is the pressure for those touch devices
- * that support it (-100 to 100 where > 0 is touched)
- * or, 0 or 100 for those drivers that don't.
+ * @note We use a 7 sample medium filter on each coordinate to remove analogue noise.
+ * @note During touch transition the ADC can return some very strange
+ * results. To fix this behaviour we don't return until
+ * we have tested the touch is in the same state at both the beginning
+ * and the end of the reading.
+ * @note Whilst x and y can return readings in any range so long as it fits in 16 bits,
+ * the z value must be ranged by the board file to be a rough percentage. Anything
+ * greater than 80% pressure is a touch.
*
* @notapi
*/
void ginput_lld_mouse_get_reading(MouseReading *pt) {
uint16_t i;
- // If touch-off return the previous results
- if (!getpin_pressed()) {
- pt->x = lastx;
- pt->y = lasty;
- pt->z = 0;
- pt->buttons = 0;
- return;
- }
-
- // Read the port to get the touch settings
+ // Obtain access to the bus
aquire_bus();
- /* Get the X value
- * Discard the first conversion - very noisy and keep the ADC on hereafter
- * till we are done with the sampling.
- * Once we have the readings, find the medium using our filter function
- */
- read_x_value();
- for(i = 0; i < 7; i++)
- sampleBuf[i] = read_x_value();
- filter();
- lastx = (coord_t)sampleBuf[3];
-
- /* Get the Y value using the same process as above */
- read_y_value();
- for(i = 0; i < 7; i++)
- sampleBuf[i] = read_y_value();
- filter();
- lasty = (coord_t)sampleBuf[3];
+ // Read the ADC for z, x, y and then z again
+ while(1) {
+ setup_z();
+ for(i = 0; i < 7; i++)
+ sampleBuf[i] = read_z();
+ filter();
+ pt->z = (coord_t)sampleBuf[3];
+
+ setup_x();
+ for(i = 0; i < 7; i++)
+ sampleBuf[i] = read_x();
+ filter();
+ pt->x = (coord_t)sampleBuf[3];
+
+ setup_y();
+ for(i = 0; i < 7; i++)
+ sampleBuf[i] = read_y();
+ filter();
+ pt->y = (coord_t)sampleBuf[3];
+
+ pt->buttons = pt->z >= 80 ? GINPUT_TOUCH_PRESSED : 0;
+
+ setup_z();
+ for(i = 0; i < 7; i++)
+ sampleBuf[i] = read_z();
+ filter();
+ i = (coord_t)sampleBuf[3] >= 80 ? GINPUT_TOUCH_PRESSED : 0;
+
+ if (pt->buttons == i)
+ break;
+ }
// Release the bus
release_bus();
-
- // Return the results
- pt->x = lastx;
- pt->y = lasty;
- pt->z = 100;
- pt->buttons = GINPUT_TOUCH_PRESSED;
}
#endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */