diff options
author | Andrew Hannam <andrewh@inmarket.com.au> | 2013-02-18 17:29:08 +1000 |
---|---|---|
committer | Andrew Hannam <andrewh@inmarket.com.au> | 2013-02-18 17:29:08 +1000 |
commit | 9329b22086c4b3dde58de9e598808f04c20d6f49 (patch) | |
tree | 60962a8b04d79d1d3ed2e4f4748830889c687515 /drivers/gdisp/SSD1289 | |
parent | a178b91c4f609479f02635594ad2032b357dd7d7 (diff) | |
download | uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.tar.gz uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.tar.bz2 uGFX-9329b22086c4b3dde58de9e598808f04c20d6f49.zip |
Fix compile error in GDISP
Fix compile error with wrongly named include file
Revert lld_gdisp naming convention to gdisp_lld to fix problem and be
consitant with all other low level drivers.
Diffstat (limited to 'drivers/gdisp/SSD1289')
-rw-r--r-- | drivers/gdisp/SSD1289/gdisp_lld.c | 1166 |
1 files changed, 583 insertions, 583 deletions
diff --git a/drivers/gdisp/SSD1289/gdisp_lld.c b/drivers/gdisp/SSD1289/gdisp_lld.c index 96fb94e6..de6edfe8 100644 --- a/drivers/gdisp/SSD1289/gdisp_lld.c +++ b/drivers/gdisp/SSD1289/gdisp_lld.c @@ -1,583 +1,583 @@ -/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/**
- * @file drivers/gdisp/SSD1289/gdisp_lld.c
- * @brief GDISP Graphics Driver subsystem low level driver source for the SSD1289 display.
- *
- * @addtogroup GDISP
- * @{
- */
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
-
-/* Include the emulation code for things we don't support */
-#include "gdisp/lld/emulation.c"
-
-/*===========================================================================*/
-/* Driver local definitions. */
-/*===========================================================================*/
-
-#ifndef GDISP_SCREEN_HEIGHT
- #define GDISP_SCREEN_HEIGHT 320
-#endif
-#ifndef GDISP_SCREEN_WIDTH
- #define GDISP_SCREEN_WIDTH 240
-#endif
-
-#define GDISP_INITIAL_CONTRAST 50
-#define GDISP_INITIAL_BACKLIGHT 100
-
-/*===========================================================================*/
-/* Driver local functions. */
-/*===========================================================================*/
-
-#if defined(GDISP_USE_CUSTOM_BOARD) && GDISP_USE_CUSTOM_BOARD
- /* Include the user supplied board definitions */
- #include "gdisp_lld_board.h"
-#elif defined(BOARD_FIREBULL_STM32_F103)
- #include "gdisp_lld_board_firebullstm32f103.h"
-#else
- /* Include the user supplied board definitions */
- #include "gdisp_lld_board.h"
-#endif
-
-// Some common routines and macros
-#define write_reg(reg, data) { write_index(reg); write_data(data); }
-#define stream_start() write_index(0x0022);
-#define stream_stop()
-#define delay(us) chThdSleepMicroseconds(us)
-#define delayms(ms) chThdSleepMilliseconds(ms)
-
-static __inline void set_cursor(coord_t x, coord_t y) {
- /* Reg 0x004E is an 8 bit value
- * Reg 0x004F is 9 bit
- * Use a bit mask to make sure they are not set too high
- */
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_180:
- write_reg(0x004e, (GDISP_SCREEN_WIDTH-1-x) & 0x00FF);
- write_reg(0x004f, (GDISP_SCREEN_HEIGHT-1-y) & 0x01FF);
- break;
- case GDISP_ROTATE_0:
- write_reg(0x004e, x & 0x00FF);
- write_reg(0x004f, y & 0x01FF);
- break;
- case GDISP_ROTATE_270:
- write_reg(0x004e, y & 0x00FF);
- write_reg(0x004f, x & 0x01FF);
- break;
- case GDISP_ROTATE_90:
- write_reg(0x004e, (GDISP_SCREEN_WIDTH - y - 1) & 0x00FF);
- write_reg(0x004f, (GDISP_SCREEN_HEIGHT - x - 1) & 0x01FF);
- break;
- }
-}
-
-static void set_viewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
-
- set_cursor(x, y);
-
- /* Reg 0x44 - Horizontal RAM address position
- * Upper Byte - HEA
- * Lower Byte - HSA
- * 0 <= HSA <= HEA <= 0xEF
- * Reg 0x45,0x46 - Vertical RAM address position
- * Lower 9 bits gives 0-511 range in each value
- * 0 <= Reg(0x45) <= Reg(0x46) <= 0x13F
- */
-
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- write_reg(0x44, (((x+cx-1) << 8) & 0xFF00 ) | (x & 0x00FF));
- write_reg(0x45, y & 0x01FF);
- write_reg(0x46, (y+cy-1) & 0x01FF);
- break;
- case GDISP_ROTATE_270:
- write_reg(0x44, (((x+cx-1) << 8) & 0xFF00 ) | (y & 0x00FF));
- write_reg(0x45, x & 0x01FF);
- write_reg(0x46, (x+cx-1) & 0x01FF);
- break;
- case GDISP_ROTATE_180:
- write_reg(0x44, (((GDISP_SCREEN_WIDTH-x-1) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (x+cx)) & 0x00FF));
- write_reg(0x45, (GDISP_SCREEN_HEIGHT-(y+cy)) & 0x01FF);
- write_reg(0x46, (GDISP_SCREEN_HEIGHT-y-1) & 0x01FF);
- break;
- case GDISP_ROTATE_90:
- write_reg(0x44, (((GDISP_SCREEN_WIDTH - y - 1) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (y+cy)) & 0x00FF));
- write_reg(0x45, (GDISP_SCREEN_HEIGHT - (x+cx)) & 0x01FF);
- write_reg(0x46, (GDISP_SCREEN_HEIGHT - x - 1) & 0x01FF);
- break;
- }
-
- set_cursor(x, y);
-}
-
-static __inline void reset_viewport(void) {
- set_viewport(0, 0, GDISP.Width, GDISP.Height);
-}
-
-/*===========================================================================*/
-/* Driver interrupt handlers. */
-/*===========================================================================*/
-
-/*===========================================================================*/
-/* Driver exported functions. */
-/*===========================================================================*/
-
-/* ---- Required Routines ---- */
-/*
- The following 2 routines are required.
- All other routines are optional.
-*/
-
-/**
- * @brief Low level GDISP driver initialization.
- *
- * @notapi
- */
-bool_t lld_gdisp_init(void) {
- /* Initialise your display */
- init_board();
-
- // Hardware reset
- setpin_reset(TRUE);
- delayms(20);
- setpin_reset(FALSE);
- delayms(20);
-
- // Get the bus for the following initialisation commands
- acquire_bus();
-
- write_reg(0x0000,0x0001); delay(5);
- write_reg(0x0003,0xA8A4); delay(5);
- write_reg(0x000C,0x0000); delay(5);
- write_reg(0x000D,0x080C); delay(5);
- write_reg(0x000E,0x2B00); delay(5);
- write_reg(0x001E,0x00B0); delay(5);
- write_reg(0x0001,0x2B3F); delay(5);
- write_reg(0x0002,0x0600); delay(5);
- write_reg(0x0010,0x0000); delay(5);
- write_reg(0x0011,0x6070); delay(5);
- write_reg(0x0005,0x0000); delay(5);
- write_reg(0x0006,0x0000); delay(5);
- write_reg(0x0016,0xEF1C); delay(5);
- write_reg(0x0017,0x0003); delay(5);
- write_reg(0x0007,0x0133); delay(5);
- write_reg(0x000B,0x0000); delay(5);
- write_reg(0x000F,0x0000); delay(5);
- write_reg(0x0041,0x0000); delay(5);
- write_reg(0x0042,0x0000); delay(5);
- write_reg(0x0048,0x0000); delay(5);
- write_reg(0x0049,0x013F); delay(5);
- write_reg(0x004A,0x0000); delay(5);
- write_reg(0x004B,0x0000); delay(5);
- write_reg(0x0044,0xEF00); delay(5);
- write_reg(0x0045,0x0000); delay(5);
- write_reg(0x0046,0x013F); delay(5);
- write_reg(0x0030,0x0707); delay(5);
- write_reg(0x0031,0x0204); delay(5);
- write_reg(0x0032,0x0204); delay(5);
- write_reg(0x0033,0x0502); delay(5);
- write_reg(0x0034,0x0507); delay(5);
- write_reg(0x0035,0x0204); delay(5);
- write_reg(0x0036,0x0204); delay(5);
- write_reg(0x0037,0x0502); delay(5);
- write_reg(0x003A,0x0302); delay(5);
- write_reg(0x003B,0x0302); delay(5);
- write_reg(0x0023,0x0000); delay(5);
- write_reg(0x0024,0x0000); delay(5);
- write_reg(0x0025,0x8000); delay(5);
- write_reg(0x004f,0x0000); delay(5);
- write_reg(0x004e,0x0000); delay(5);
-
- // Release the bus
- release_bus();
-
- /* Turn on the back-light */
- set_backlight(GDISP_INITIAL_BACKLIGHT);
-
- /* Initialise the GDISP structure */
- GDISP.Width = GDISP_SCREEN_WIDTH;
- GDISP.Height = GDISP_SCREEN_HEIGHT;
- GDISP.Orientation = GDISP_ROTATE_0;
- GDISP.Powermode = powerOn;
- GDISP.Backlight = GDISP_INITIAL_BACKLIGHT;
- GDISP.Contrast = GDISP_INITIAL_CONTRAST;
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- GDISP.clipx0 = 0;
- GDISP.clipy0 = 0;
- GDISP.clipx1 = GDISP.Width;
- GDISP.clipy1 = GDISP.Height;
- #endif
- return TRUE;
-}
-
-/**
- * @brief Draws a pixel on the display.
- *
- * @param[in] x X location of the pixel
- * @param[in] y Y location of the pixel
- * @param[in] color The color of the pixel
- *
- * @notapi
- */
-void lld_gdisp_draw_pixel(coord_t x, coord_t y, color_t color) {
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- #endif
-
- acquire_bus();
- set_cursor(x, y);
- write_reg(0x0022, color);
- release_bus();
-}
-
-/* ---- Optional Routines ---- */
-/*
- All the below routines are optional.
- Defining them will increase speed but everything
- will work if they are not defined.
- If you are not using a routine - turn it off using
- the appropriate GDISP_HARDWARE_XXXX macro.
- Don't bother coding for obvious similar routines if
- there is no performance penalty as the emulation software
- makes a good job of using similar routines.
- eg. If gfillarea() is defined there is little
- point in defining clear() unless the
- performance bonus is significant.
- For good performance it is suggested to implement
- fillarea() and blitarea().
-*/
-
-#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
- /**
- * @brief Clear the display.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] color The color of the pixel
- *
- * @notapi
- */
- void lld_gdisp_clear(color_t color) {
- unsigned i;
-
- acquire_bus();
- reset_viewport();
- set_cursor(0, 0);
- stream_start();
- for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
- write_data(color);
- stream_stop();
- release_bus();
- }
-#endif
-
-#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
- /**
- * @brief Fill an area with a color.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] x, y The start filled area
- * @param[in] cx, cy The width and height to be filled
- * @param[in] color The color of the fill
- *
- * @notapi
- */
- void lld_gdisp_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
- unsigned i, area;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- area = cx*cy;
-
- acquire_bus();
- set_viewport(x, y, cx, cy);
- stream_start();
- for(i = 0; i < area; i++)
- write_data(color);
- stream_stop();
- release_bus();
- }
-#endif
-
-#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
- /**
- * @brief Fill an area with a bitmap.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] x, y The start filled area
- * @param[in] cx, cy The width and height to be filled
- * @param[in] srcx, srcy The bitmap position to start the fill from
- * @param[in] srccx The width of a line in the bitmap.
- * @param[in] buffer The pixels to use to fill the area.
- *
- * @notapi
- */
- void lld_gdisp_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
- coord_t endx, endy;
- unsigned lg;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (srcx+cx > srccx) cx = srccx - srcx;
- if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- acquire_bus();
- set_viewport(x, y, cx, cy);
- stream_start();
-
- endx = srcx + cx;
- endy = y + cy;
- lg = srccx - cx;
- buffer += srcx + srcy * srccx;
- for(; y < endy; y++, buffer += lg)
- for(x=srcx; x < endx; x++)
- write_data(*buffer++);
- stream_stop();
- release_bus();
- }
-#endif
-
-#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
- /**
- * @brief Get the color of a particular pixel.
- * @note Optional.
- * @note If x,y is off the screen, the result is undefined.
- *
- * @param[in] x, y The pixel to be read
- *
- * @notapi
- */
- color_t lld_gdisp_get_pixel_color(coord_t x, coord_t y) {
- color_t color;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
- #endif
-
- acquire_bus();
- set_cursor(x, y);
- stream_start();
- color = read_data(); // dummy read
- color = read_data();
- stream_stop();
- release_bus();
-
- return color;
- }
-#endif
-
-#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
- /**
- * @brief Scroll vertically a section of the screen.
- * @note Optional.
- * @note If x,y + cx,cy is off the screen, the result is undefined.
- * @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
- *
- * @param[in] x, y The start of the area to be scrolled
- * @param[in] cx, cy The size of the area to be scrolled
- * @param[in] lines The number of lines to scroll (Can be positive or negative)
- * @param[in] bgcolor The color to fill the newly exposed area.
- *
- * @notapi
- */
- void lld_gdisp_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
- static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
- coord_t row0, row1;
- unsigned i, gap, abslines, j;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- abslines = lines < 0 ? -lines : lines;
-
- acquire_bus();
- if (abslines >= cy) {
- abslines = cy;
- gap = 0;
- } else {
- gap = cy - abslines;
- for(i = 0; i < gap; i++) {
- if(lines > 0) {
- row0 = y + i + lines;
- row1 = y + i;
- } else {
- row0 = (y - i - 1) + lines;
- row1 = (y - i - 1);
- }
-
- /* read row0 into the buffer and then write at row1*/
- set_viewport(x, row0, cx, 1);
- stream_start();
- j = read_data(); // dummy read
- for (j = 0; j < cx; j++)
- buf[j] = read_data();
- stream_stop();
-
- set_viewport(x, row1, cx, 1);
- stream_start();
- for (j = 0; j < cx; j++)
- write_data(buf[j]);
- stream_stop();
- }
- }
-
- /* fill the remaining gap */
- set_viewport(x, lines > 0 ? (y+gap) : y, cx, abslines);
- stream_start();
- gap = cx*abslines;
- for(i = 0; i < gap; i++) write_data(bgcolor);
- stream_stop();
- release_bus();
- }
-#endif
-
-#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
- /**
- * @brief Driver Control
- * @details Unsupported control codes are ignored.
- * @note The value parameter should always be typecast to (void *).
- * @note There are some predefined and some specific to the low level driver.
- * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
- * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
- * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
- * that only supports off/on anything other
- * than zero is on.
- * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
- * GDISP_CONTROL_LLD - Low level driver control constants start at
- * this value.
- *
- * @param[in] what What to do.
- * @param[in] value The value to use (always cast to a void *).
- *
- * @notapi
- */
- void lld_gdisp_control(unsigned what, void *value) {
- switch(what) {
- case GDISP_CONTROL_POWER:
- if (GDISP.Powermode == (gdisp_powermode_t)value)
- return;
- switch((gdisp_powermode_t)value) {
- case powerOff:
- acquire_bus();
- write_reg(0x0010, 0x0000); // leave sleep mode
- write_reg(0x0007, 0x0000); // halt operation
- write_reg(0x0000, 0x0000); // turn off oszillator
- write_reg(0x0010, 0x0001); // enter sleepmode
- release_bus();
- break;
- case powerOn:
- acquire_bus();
- write_reg(0x0010, 0x0000); // leave sleep mode
- release_bus();
- if (GDISP.Powermode != powerSleep)
- lld_gdisp_init();
- break;
- case powerSleep:
- acquire_bus();
- write_reg(0x0010, 0x0001); // enter sleep mode
- release_bus();
- break;
- default:
- return;
- }
- GDISP.Powermode = (gdisp_powermode_t)value;
- return;
- case GDISP_CONTROL_ORIENTATION:
- if (GDISP.Orientation == (gdisp_orientation_t)value)
- return;
- switch((gdisp_orientation_t)value) {
- case GDISP_ROTATE_0:
- acquire_bus();
- write_reg(0x0001, 0x2B3F);
- /* ID = 11 AM = 0 */
- write_reg(0x0011, 0x6070);
- release_bus();
- GDISP.Height = GDISP_SCREEN_HEIGHT;
- GDISP.Width = GDISP_SCREEN_WIDTH;
- break;
- case GDISP_ROTATE_90:
- acquire_bus();
- write_reg(0x0001, 0x293F);
- /* ID = 11 AM = 1 */
- write_reg(0x0011, 0x6078);
- release_bus();
- GDISP.Height = GDISP_SCREEN_WIDTH;
- GDISP.Width = GDISP_SCREEN_HEIGHT;
- break;
- case GDISP_ROTATE_180:
- acquire_bus();
- write_reg(0x0001, 0x2B3F);
- /* ID = 01 AM = 0 */
- write_reg(0x0011, 0x6040);
- release_bus();
- GDISP.Height = GDISP_SCREEN_HEIGHT;
- GDISP.Width = GDISP_SCREEN_WIDTH;
- break;
- case GDISP_ROTATE_270:
- acquire_bus();
- write_reg(0x0001, 0x293F);
- /* ID = 01 AM = 1 */
- write_reg(0x0011, 0x6048);
- release_bus();
- GDISP.Height = GDISP_SCREEN_WIDTH;
- GDISP.Width = GDISP_SCREEN_HEIGHT;
- break;
- default:
- return;
- }
- #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
- GDISP.clipx0 = 0;
- GDISP.clipy0 = 0;
- GDISP.clipx1 = GDISP.Width;
- GDISP.clipy1 = GDISP.Height;
- #endif
- GDISP.Orientation = (gdisp_orientation_t)value;
- return;
-/*
- case GDISP_CONTROL_BACKLIGHT:
- case GDISP_CONTROL_CONTRAST:
-*/
- }
- }
-#endif
-
-#endif /* GFX_USE_GDISP */
-/** @} */
+/* + ChibiOS/GFX - Copyright (C) 2012 + Joel Bodenmann aka Tectu <joel@unormal.org> + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/** + * @file drivers/gdisp/SSD1289/gdisp_lld.c + * @brief GDISP Graphics Driver subsystem low level driver source for the SSD1289 display. + * + * @addtogroup GDISP + * @{ + */ + +#include "ch.h" +#include "hal.h" +#include "gfx.h" + +#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/ + +/* Include the emulation code for things we don't support */ +#include "gdisp/lld/emulation.c" + +/*===========================================================================*/ +/* Driver local definitions. */ +/*===========================================================================*/ + +#ifndef GDISP_SCREEN_HEIGHT + #define GDISP_SCREEN_HEIGHT 320 +#endif +#ifndef GDISP_SCREEN_WIDTH + #define GDISP_SCREEN_WIDTH 240 +#endif + +#define GDISP_INITIAL_CONTRAST 50 +#define GDISP_INITIAL_BACKLIGHT 100 + +/*===========================================================================*/ +/* Driver local functions. */ +/*===========================================================================*/ + +#if defined(GDISP_USE_CUSTOM_BOARD) && GDISP_USE_CUSTOM_BOARD + /* Include the user supplied board definitions */ + #include "gdisp_lld_board.h" +#elif defined(BOARD_FIREBULL_STM32_F103) + #include "gdisp_lld_board_firebullstm32f103.h" +#else + /* Include the user supplied board definitions */ + #include "gdisp_lld_board.h" +#endif + +// Some common routines and macros +#define write_reg(reg, data) { write_index(reg); write_data(data); } +#define stream_start() write_index(0x0022); +#define stream_stop() +#define delay(us) chThdSleepMicroseconds(us) +#define delayms(ms) chThdSleepMilliseconds(ms) + +static __inline void set_cursor(coord_t x, coord_t y) { + /* Reg 0x004E is an 8 bit value + * Reg 0x004F is 9 bit + * Use a bit mask to make sure they are not set too high + */ + switch(GDISP.Orientation) { + case GDISP_ROTATE_180: + write_reg(0x004e, (GDISP_SCREEN_WIDTH-1-x) & 0x00FF); + write_reg(0x004f, (GDISP_SCREEN_HEIGHT-1-y) & 0x01FF); + break; + case GDISP_ROTATE_0: + write_reg(0x004e, x & 0x00FF); + write_reg(0x004f, y & 0x01FF); + break; + case GDISP_ROTATE_270: + write_reg(0x004e, y & 0x00FF); + write_reg(0x004f, x & 0x01FF); + break; + case GDISP_ROTATE_90: + write_reg(0x004e, (GDISP_SCREEN_WIDTH - y - 1) & 0x00FF); + write_reg(0x004f, (GDISP_SCREEN_HEIGHT - x - 1) & 0x01FF); + break; + } +} + +static void set_viewport(coord_t x, coord_t y, coord_t cx, coord_t cy) { + + set_cursor(x, y); + + /* Reg 0x44 - Horizontal RAM address position + * Upper Byte - HEA + * Lower Byte - HSA + * 0 <= HSA <= HEA <= 0xEF + * Reg 0x45,0x46 - Vertical RAM address position + * Lower 9 bits gives 0-511 range in each value + * 0 <= Reg(0x45) <= Reg(0x46) <= 0x13F + */ + + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + write_reg(0x44, (((x+cx-1) << 8) & 0xFF00 ) | (x & 0x00FF)); + write_reg(0x45, y & 0x01FF); + write_reg(0x46, (y+cy-1) & 0x01FF); + break; + case GDISP_ROTATE_270: + write_reg(0x44, (((x+cx-1) << 8) & 0xFF00 ) | (y & 0x00FF)); + write_reg(0x45, x & 0x01FF); + write_reg(0x46, (x+cx-1) & 0x01FF); + break; + case GDISP_ROTATE_180: + write_reg(0x44, (((GDISP_SCREEN_WIDTH-x-1) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (x+cx)) & 0x00FF)); + write_reg(0x45, (GDISP_SCREEN_HEIGHT-(y+cy)) & 0x01FF); + write_reg(0x46, (GDISP_SCREEN_HEIGHT-y-1) & 0x01FF); + break; + case GDISP_ROTATE_90: + write_reg(0x44, (((GDISP_SCREEN_WIDTH - y - 1) & 0x00FF) << 8) | ((GDISP_SCREEN_WIDTH - (y+cy)) & 0x00FF)); + write_reg(0x45, (GDISP_SCREEN_HEIGHT - (x+cx)) & 0x01FF); + write_reg(0x46, (GDISP_SCREEN_HEIGHT - x - 1) & 0x01FF); + break; + } + + set_cursor(x, y); +} + +static __inline void reset_viewport(void) { + set_viewport(0, 0, GDISP.Width, GDISP.Height); +} + +/*===========================================================================*/ +/* Driver interrupt handlers. */ +/*===========================================================================*/ + +/*===========================================================================*/ +/* Driver exported functions. */ +/*===========================================================================*/ + +/* ---- Required Routines ---- */ +/* + The following 2 routines are required. + All other routines are optional. +*/ + +/** + * @brief Low level GDISP driver initialization. + * + * @notapi + */ +bool_t gdisp_lld_init(void) { + /* Initialise your display */ + init_board(); + + // Hardware reset + setpin_reset(TRUE); + delayms(20); + setpin_reset(FALSE); + delayms(20); + + // Get the bus for the following initialisation commands + acquire_bus(); + + write_reg(0x0000,0x0001); delay(5); + write_reg(0x0003,0xA8A4); delay(5); + write_reg(0x000C,0x0000); delay(5); + write_reg(0x000D,0x080C); delay(5); + write_reg(0x000E,0x2B00); delay(5); + write_reg(0x001E,0x00B0); delay(5); + write_reg(0x0001,0x2B3F); delay(5); + write_reg(0x0002,0x0600); delay(5); + write_reg(0x0010,0x0000); delay(5); + write_reg(0x0011,0x6070); delay(5); + write_reg(0x0005,0x0000); delay(5); + write_reg(0x0006,0x0000); delay(5); + write_reg(0x0016,0xEF1C); delay(5); + write_reg(0x0017,0x0003); delay(5); + write_reg(0x0007,0x0133); delay(5); + write_reg(0x000B,0x0000); delay(5); + write_reg(0x000F,0x0000); delay(5); + write_reg(0x0041,0x0000); delay(5); + write_reg(0x0042,0x0000); delay(5); + write_reg(0x0048,0x0000); delay(5); + write_reg(0x0049,0x013F); delay(5); + write_reg(0x004A,0x0000); delay(5); + write_reg(0x004B,0x0000); delay(5); + write_reg(0x0044,0xEF00); delay(5); + write_reg(0x0045,0x0000); delay(5); + write_reg(0x0046,0x013F); delay(5); + write_reg(0x0030,0x0707); delay(5); + write_reg(0x0031,0x0204); delay(5); + write_reg(0x0032,0x0204); delay(5); + write_reg(0x0033,0x0502); delay(5); + write_reg(0x0034,0x0507); delay(5); + write_reg(0x0035,0x0204); delay(5); + write_reg(0x0036,0x0204); delay(5); + write_reg(0x0037,0x0502); delay(5); + write_reg(0x003A,0x0302); delay(5); + write_reg(0x003B,0x0302); delay(5); + write_reg(0x0023,0x0000); delay(5); + write_reg(0x0024,0x0000); delay(5); + write_reg(0x0025,0x8000); delay(5); + write_reg(0x004f,0x0000); delay(5); + write_reg(0x004e,0x0000); delay(5); + + // Release the bus + release_bus(); + + /* Turn on the back-light */ + set_backlight(GDISP_INITIAL_BACKLIGHT); + + /* Initialise the GDISP structure */ + GDISP.Width = GDISP_SCREEN_WIDTH; + GDISP.Height = GDISP_SCREEN_HEIGHT; + GDISP.Orientation = GDISP_ROTATE_0; + GDISP.Powermode = powerOn; + GDISP.Backlight = GDISP_INITIAL_BACKLIGHT; + GDISP.Contrast = GDISP_INITIAL_CONTRAST; + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + GDISP.clipx0 = 0; + GDISP.clipy0 = 0; + GDISP.clipx1 = GDISP.Width; + GDISP.clipy1 = GDISP.Height; + #endif + return TRUE; +} + +/** + * @brief Draws a pixel on the display. + * + * @param[in] x X location of the pixel + * @param[in] y Y location of the pixel + * @param[in] color The color of the pixel + * + * @notapi + */ +void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) { + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + #endif + + acquire_bus(); + set_cursor(x, y); + write_reg(0x0022, color); + release_bus(); +} + +/* ---- Optional Routines ---- */ +/* + All the below routines are optional. + Defining them will increase speed but everything + will work if they are not defined. + If you are not using a routine - turn it off using + the appropriate GDISP_HARDWARE_XXXX macro. + Don't bother coding for obvious similar routines if + there is no performance penalty as the emulation software + makes a good job of using similar routines. + eg. If gfillarea() is defined there is little + point in defining clear() unless the + performance bonus is significant. + For good performance it is suggested to implement + fillarea() and blitarea(). +*/ + +#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__) + /** + * @brief Clear the display. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] color The color of the pixel + * + * @notapi + */ + void gdisp_lld_clear(color_t color) { + unsigned i; + + acquire_bus(); + reset_viewport(); + set_cursor(0, 0); + stream_start(); + for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++) + write_data(color); + stream_stop(); + release_bus(); + } +#endif + +#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__) + /** + * @brief Fill an area with a color. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] x, y The start filled area + * @param[in] cx, cy The width and height to be filled + * @param[in] color The color of the fill + * + * @notapi + */ + void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { + unsigned i, area; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } + if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + area = cx*cy; + + acquire_bus(); + set_viewport(x, y, cx, cy); + stream_start(); + for(i = 0; i < area; i++) + write_data(color); + stream_stop(); + release_bus(); + } +#endif + +#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__) + /** + * @brief Fill an area with a bitmap. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] x, y The start filled area + * @param[in] cx, cy The width and height to be filled + * @param[in] srcx, srcy The bitmap position to start the fill from + * @param[in] srccx The width of a line in the bitmap. + * @param[in] buffer The pixels to use to fill the area. + * + * @notapi + */ + void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { + coord_t endx, endy; + unsigned lg; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; } + if (srcx+cx > srccx) cx = srccx - srcx; + if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + acquire_bus(); + set_viewport(x, y, cx, cy); + stream_start(); + + endx = srcx + cx; + endy = y + cy; + lg = srccx - cx; + buffer += srcx + srcy * srccx; + for(; y < endy; y++, buffer += lg) + for(x=srcx; x < endx; x++) + write_data(*buffer++); + stream_stop(); + release_bus(); + } +#endif + +#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__) + /** + * @brief Get the color of a particular pixel. + * @note Optional. + * @note If x,y is off the screen, the result is undefined. + * + * @param[in] x, y The pixel to be read + * + * @notapi + */ + color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) { + color_t color; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0; + #endif + + acquire_bus(); + set_cursor(x, y); + stream_start(); + color = read_data(); // dummy read + color = read_data(); + stream_stop(); + release_bus(); + + return color; + } +#endif + +#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__) + /** + * @brief Scroll vertically a section of the screen. + * @note Optional. + * @note If x,y + cx,cy is off the screen, the result is undefined. + * @note If lines is >= cy, it is equivelent to a area fill with bgcolor. + * + * @param[in] x, y The start of the area to be scrolled + * @param[in] cx, cy The size of the area to be scrolled + * @param[in] lines The number of lines to scroll (Can be positive or negative) + * @param[in] bgcolor The color to fill the newly exposed area. + * + * @notapi + */ + void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { + static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)]; + coord_t row0, row1; + unsigned i, gap, abslines, j; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } + if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + abslines = lines < 0 ? -lines : lines; + + acquire_bus(); + if (abslines >= cy) { + abslines = cy; + gap = 0; + } else { + gap = cy - abslines; + for(i = 0; i < gap; i++) { + if(lines > 0) { + row0 = y + i + lines; + row1 = y + i; + } else { + row0 = (y - i - 1) + lines; + row1 = (y - i - 1); + } + + /* read row0 into the buffer and then write at row1*/ + set_viewport(x, row0, cx, 1); + stream_start(); + j = read_data(); // dummy read + for (j = 0; j < cx; j++) + buf[j] = read_data(); + stream_stop(); + + set_viewport(x, row1, cx, 1); + stream_start(); + for (j = 0; j < cx; j++) + write_data(buf[j]); + stream_stop(); + } + } + + /* fill the remaining gap */ + set_viewport(x, lines > 0 ? (y+gap) : y, cx, abslines); + stream_start(); + gap = cx*abslines; + for(i = 0; i < gap; i++) write_data(bgcolor); + stream_stop(); + release_bus(); + } +#endif + +#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__) + /** + * @brief Driver Control + * @details Unsupported control codes are ignored. + * @note The value parameter should always be typecast to (void *). + * @note There are some predefined and some specific to the low level driver. + * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t + * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t + * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver + * that only supports off/on anything other + * than zero is on. + * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100. + * GDISP_CONTROL_LLD - Low level driver control constants start at + * this value. + * + * @param[in] what What to do. + * @param[in] value The value to use (always cast to a void *). + * + * @notapi + */ + void gdisp_lld_control(unsigned what, void *value) { + switch(what) { + case GDISP_CONTROL_POWER: + if (GDISP.Powermode == (gdisp_powermode_t)value) + return; + switch((gdisp_powermode_t)value) { + case powerOff: + acquire_bus(); + write_reg(0x0010, 0x0000); // leave sleep mode + write_reg(0x0007, 0x0000); // halt operation + write_reg(0x0000, 0x0000); // turn off oszillator + write_reg(0x0010, 0x0001); // enter sleepmode + release_bus(); + break; + case powerOn: + acquire_bus(); + write_reg(0x0010, 0x0000); // leave sleep mode + release_bus(); + if (GDISP.Powermode != powerSleep) + gdisp_lld_init(); + break; + case powerSleep: + acquire_bus(); + write_reg(0x0010, 0x0001); // enter sleep mode + release_bus(); + break; + default: + return; + } + GDISP.Powermode = (gdisp_powermode_t)value; + return; + case GDISP_CONTROL_ORIENTATION: + if (GDISP.Orientation == (gdisp_orientation_t)value) + return; + switch((gdisp_orientation_t)value) { + case GDISP_ROTATE_0: + acquire_bus(); + write_reg(0x0001, 0x2B3F); + /* ID = 11 AM = 0 */ + write_reg(0x0011, 0x6070); + release_bus(); + GDISP.Height = GDISP_SCREEN_HEIGHT; + GDISP.Width = GDISP_SCREEN_WIDTH; + break; + case GDISP_ROTATE_90: + acquire_bus(); + write_reg(0x0001, 0x293F); + /* ID = 11 AM = 1 */ + write_reg(0x0011, 0x6078); + release_bus(); + GDISP.Height = GDISP_SCREEN_WIDTH; + GDISP.Width = GDISP_SCREEN_HEIGHT; + break; + case GDISP_ROTATE_180: + acquire_bus(); + write_reg(0x0001, 0x2B3F); + /* ID = 01 AM = 0 */ + write_reg(0x0011, 0x6040); + release_bus(); + GDISP.Height = GDISP_SCREEN_HEIGHT; + GDISP.Width = GDISP_SCREEN_WIDTH; + break; + case GDISP_ROTATE_270: + acquire_bus(); + write_reg(0x0001, 0x293F); + /* ID = 01 AM = 1 */ + write_reg(0x0011, 0x6048); + release_bus(); + GDISP.Height = GDISP_SCREEN_WIDTH; + GDISP.Width = GDISP_SCREEN_HEIGHT; + break; + default: + return; + } + #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION + GDISP.clipx0 = 0; + GDISP.clipy0 = 0; + GDISP.clipx1 = GDISP.Width; + GDISP.clipy1 = GDISP.Height; + #endif + GDISP.Orientation = (gdisp_orientation_t)value; + return; +/* + case GDISP_CONTROL_BACKLIGHT: + case GDISP_CONTROL_CONTRAST: +*/ + } + } +#endif + +#endif /* GFX_USE_GDISP */ +/** @} */ |