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authorinmarket <andrewh@inmarket.com.au>2013-10-28 11:03:39 +1000
committerinmarket <andrewh@inmarket.com.au>2013-10-28 11:03:39 +1000
commitb05a29f830008ab0e9a36d8384ed7cf4ea3fb18b (patch)
tree193e79f1d53638dad20ac86c1c2e18492311f6b6 /drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c
parent9e5ed28f98e7b0b3dbd46df7a62568dbaffab92a (diff)
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Rename GDISP driver files to prevent problems when compiling for multiple controllers on platforms that put all generated object files into a single directory.
Diffstat (limited to 'drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c')
-rw-r--r--drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c373
1 files changed, 373 insertions, 0 deletions
diff --git a/drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c b/drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c
new file mode 100644
index 00000000..e5c4b7d0
--- /dev/null
+++ b/drivers/gdisp/ILI9341/gdisp_lld_ILI9341.c
@@ -0,0 +1,373 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file drivers/gdisp/ILI9341/gdisp_lld.c
+ * @brief GDISP Graphics Driver subsystem low level driver source for
+ * the ILI9341 and compatible HVGA display
+ */
+
+#include "gfx.h"
+
+#if GFX_USE_GDISP
+
+#if defined(GDISP_SCREEN_HEIGHT)
+ #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
+ #undef GISP_SCREEN_HEIGHT
+#endif
+#if defined(GDISP_SCREEN_WIDTH)
+ #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
+ #undef GDISP_SCREEN_WIDTH
+#endif
+
+#define GDISP_DRIVER_VMT GDISPVMT_ILI9341
+#include "../drivers/gdisp/ILI9341/gdisp_lld_config.h"
+#include "gdisp/lld/gdisp_lld.h"
+
+#include "board_ILI9341.h"
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+#ifndef GDISP_SCREEN_HEIGHT
+ #define GDISP_SCREEN_HEIGHT 320
+#endif
+#ifndef GDISP_SCREEN_WIDTH
+ #define GDISP_SCREEN_WIDTH 240
+#endif
+#ifndef GDISP_INITIAL_CONTRAST
+ #define GDISP_INITIAL_CONTRAST 50
+#endif
+#ifndef GDISP_INITIAL_BACKLIGHT
+ #define GDISP_INITIAL_BACKLIGHT 100
+#endif
+
+#include "../drivers/gdisp/ILI9341/ILI9341.h"
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+
+// Some common routines and macros
+#define dummy_read(g) { volatile uint16_t dummy; dummy = read_data(g); (void) dummy; }
+#define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); }
+#define write_data16(g, data) { write_data(g, data >> 8); write_data(g, (uint8_t)data); }
+#define delay(us) gfxSleepMicroseconds(us)
+#define delayms(ms) gfxSleepMilliseconds(ms)
+
+static inline void set_cursor(GDisplay *g) {
+ write_index(g, 0x2A);
+ write_data(g, (g->p.x >> 8));
+ write_data(g, (uint8_t) g->p.x);
+ write_data(g, (g->p.x) >> 8);
+ write_data(g, (uint8_t) (g->p.x));
+
+ write_index(g, 0x2B);
+ write_data(g, (g->p.y >> 8));
+ write_data(g, (uint8_t) g->p.y);
+ write_data(g, (g->p.y) >> 8);
+ write_data(g, (uint8_t) (g->p.y));
+
+ write_index(g, 0x2C);
+}
+
+static void set_viewport(GDisplay *g) {
+ write_index(g, 0x2A);
+ write_data(g, (g->p.x >> 8));
+ write_data(g, (uint8_t) g->p.x);
+ write_data(g, (g->p.x + g->p.cx - 1) >> 8);
+ write_data(g, (uint8_t) (g->p.x + g->p.cx - 1));
+
+ write_index(g, 0x2B);
+ write_data(g, (g->p.y >> 8));
+ write_data(g, (uint8_t) g->p.y);
+ write_data(g, (g->p.y + g->p.cy - 1) >> 8);
+ write_data(g, (uint8_t) (g->p.y + g->p.cy - 1));
+}
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
+ // No private area for this controller
+ g->priv = 0;
+
+ // Initialise the board interface
+ init_board(g);
+
+ // Hardware reset
+ setpin_reset(g, TRUE);
+ gfxSleepMilliseconds(20);
+ setpin_reset(g, FALSE);
+ gfxSleepMilliseconds(20);
+
+ // Get the bus for the following initialisation commands
+ acquire_bus(g);
+
+ write_index(g, 0x01); //software reset
+ chThdSleepMilliseconds(5);
+ write_index(g, 0x28);
+ // display off
+ //---------------------------------------------------------
+ // magic?
+ write_index(g, 0xcf);
+ write_data(g, 0x00);
+ write_data(g, 0x83);
+ write_data(g, 0x30);
+
+ write_index(g, 0xed);
+ write_data(g, 0x64);
+ write_data(g, 0x03);
+ write_data(g, 0x12);
+ write_data(g, 0x81);
+ write_index(g, 0xe8);
+ write_data(g, 0x85);
+ write_data(g, 0x01);
+ write_data(g, 0x79);
+ write_index(g, 0xcb);
+ write_data(g, 0x39);
+ write_data(g, 0x2c);
+ write_data(g, 0x00);
+ write_data(g, 0x34);
+ write_data(g, 0x02);
+ write_index(g, 0xf7);
+ write_data(g, 0x20);
+ write_index(g, 0xea);
+ write_data(g, 0x00);
+ write_data(g, 0x00);
+ //------------power control------------------------------
+ write_index(g, 0xc0); //power control
+ write_data(g, 0x26);
+ write_index(g, 0xc1); //power control
+ write_data(g, 0x11);
+ //--------------VCOM
+ write_index(g, 0xc5); //vcom control
+ write_data(g, 0x35);//35
+ write_data(g, 0x3e);//3E
+ write_index(g, 0xc7); //vcom control
+ write_data(g, 0xbe); // 0x94
+ //------------memory access control------------------------
+ write_index(g, 0x36);
+ // memory access control
+ write_data(g, 0x48); //0048 my,mx,mv,ml,BGR,mh,0.0
+ write_index(g, 0x3a); // pixel format set
+ write_data(g, 0x55);//16bit /pixel
+ //----------------- frame rate------------------------------
+ write_index(g, 0xb1);
+ // frame rate
+ write_data(g, 0x00);
+ write_data(g, 0x1B); //70
+ //----------------Gamma---------------------------------
+ write_index(g, 0xf2); // 3Gamma Function Disable
+ write_data(g, 0x08);
+ write_index(g, 0x26);
+ write_data(g, 0x01); // gamma set 4 gamma curve 01/02/04/08
+
+ write_index(g, 0xE0); //positive gamma correction
+ write_data(g, 0x1f);
+ write_data(g, 0x1a);
+ write_data(g, 0x18);
+ write_data(g, 0x0a);
+ write_data(g, 0x0f);
+ write_data(g, 0x06);
+ write_data(g, 0x45);
+ write_data(g, 0x87);
+ write_data(g, 0x32);
+ write_data(g, 0x0a);
+ write_data(g, 0x07);
+ write_data(g, 0x02);
+ write_data(g, 0x07);
+ write_data(g, 0x05);
+ write_data(g, 0x00);
+ write_index(g, 0xE1); //negamma correction
+ write_data(g, 0x00);
+ write_data(g, 0x25);
+ write_data(g, 0x27);
+ write_data(g, 0x05);
+ write_data(g, 0x10);
+ write_data(g, 0x09);
+ write_data(g, 0x3a);
+ write_data(g, 0x78);
+ write_data(g, 0x4d);
+ write_data(g, 0x05);
+ write_data(g, 0x18);
+ write_data(g, 0x0d);
+ write_data(g, 0x38);
+ write_data(g, 0x3a);
+ write_data(g, 0x1f);
+ //--------------ddram ---------------------
+ write_index(g, 0x2a);
+ // column set
+ // size = 239
+ write_data(g, 0x00);
+ write_data(g, 0x00);
+ write_data(g, 0x00);
+ write_data(g, 0xEF);
+ write_index(g, 0x2b);
+ // page address set
+ // size = 319
+ write_data(g, 0x00);
+ write_data(g, 0x00);
+ write_data(g, 0x01);
+ write_data(g, 0x3F);
+ // write_index(g, 0x34);
+ //write_index(g, 0x35);
+ // tearing effect off
+ // tearing effect on
+ // write_index(g, 0xb4); // display inversion
+ // write_data(g, 0x00);
+ write_index(g, 0xb7); //entry mode set
+ write_data(g, 0x07);
+ //-----------------display---------------------
+ write_index(g, 0xb6);
+ // display function control
+ write_data(g, 0x0a);
+ write_data(g, 0x82);
+ write_data(g, 0x27);
+ write_data(g, 0x00);
+ write_index(g, 0x11); //sleep out
+ chThdSleepMilliseconds(100);
+ write_index(g, 0x29); // display on
+ chThdSleepMilliseconds(100);
+
+ // Finish Init
+ post_init_board(g);
+
+ // Release the bus
+ release_bus(g);
+
+ /* Turn on the back-light */
+ set_backlight(g, GDISP_INITIAL_BACKLIGHT);
+
+ /* Initialise the GDISP structure */
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Orientation = GDISP_ROTATE_0;
+ g->g.Powermode = powerOn;
+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
+ return TRUE;
+}
+
+#if GDISP_HARDWARE_STREAM_WRITE
+ LLDSPEC void gdisp_lld_write_start(GDisplay *g) {
+ acquire_bus(g);
+ set_viewport(g);
+ #if !GDISP_HARDWARE_STREAM_POS
+ set_cursor(g);
+ #endif
+ }
+ LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
+ write_data16(g, g->p.color);
+ }
+ LLDSPEC void gdisp_lld_write_stop(GDisplay *g) {
+ release_bus(g);
+ }
+ #if GDISP_HARDWARE_STREAM_POS
+ LLDSPEC void gdisp_lld_write_pos(GDisplay *g) {
+ set_cursor(g);
+ }
+ #endif
+#endif
+
+#if GDISP_HARDWARE_STREAM_READ
+ LLDSPEC void gdisp_lld_read_start(GDisplay *g) {
+ acquire_bus(g);
+ set_viewport(g);
+ set_cursor(g);
+ setreadmode(g);
+ dummy_read(g);
+ }
+ LLDSPEC color_t gdisp_lld_read_color(GDisplay *g) {
+ return read_data(g);
+ }
+ LLDSPEC void gdisp_lld_read_stop(GDisplay *g) {
+ setwritemode(g);
+ release_bus(g);
+ }
+#endif
+
+#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch(g->p.x) {
+ case GDISP_CONTROL_POWER:
+ if (g->g.Powermode == (powermode_t)g->p.ptr)
+ return;
+ switch((powermode_t)g->p.ptr) {
+ case powerOff:
+ case powerSleep:
+ case powerDeepSleep:
+ acquire_bus(g);
+ write_reg(g, 0x0010, 0x0001); /* enter sleep mode */
+ release_bus(g);
+ break;
+ case powerOn:
+ acquire_bus(g);
+ write_reg(g, 0x0010, 0x0000); /* leave sleep mode */
+ release_bus(g);
+ break;
+ default:
+ return;
+ }
+ g->g.Powermode = (powermode_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_ORIENTATION:
+ if (g->g.Orientation == (orientation_t)g->p.ptr)
+ return;
+ switch((orientation_t)g->p.ptr) {
+ case GDISP_ROTATE_0:
+ acquire_bus(g);
+ write_reg(g, 0x36, 0x00); /* X and Y axes non-inverted */
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_90:
+ acquire_bus(g);
+ write_reg(g, 0x36, 0x20); /* Invert X and Y axes */
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ case GDISP_ROTATE_180:
+ acquire_bus(g);
+ write_reg(g, 0x36, 0x80); /* X and Y axes non-inverted */
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_270:
+ acquire_bus(g);
+ write_reg(g, 0x36, 0xE0); /* Invert X and Y axes */
+ release_bus(g);
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ default:
+ return;
+ }
+ g->g.Orientation = (orientation_t)g->p.ptr;
+ return;
+
+ case GDISP_CONTROL_BACKLIGHT:
+ if ((unsigned)g->p.ptr > 100)
+ g->p.ptr = (void *)100;
+ set_backlight(g, (unsigned)g->p.ptr);
+ g->g.Backlight = (unsigned)g->p.ptr;
+ return;
+
+ //case GDISP_CONTROL_CONTRAST:
+ default:
+ return;
+ }
+ }
+#endif
+
+#endif /* GFX_USE_GDISP */