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authorAndrew Hannam <andrewh@inmarket.com.au>2013-04-06 21:53:40 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2013-04-06 21:53:40 +1000
commita67cafeaa7fad2c9611647a8c9f71531750e260a (patch)
tree6d56c62dcc431499dedb998f44d76f939e75dd6b /demos
parent25c42f609ee3d636d8b17b7d983eb815f419a780 (diff)
downloaduGFX-a67cafeaa7fad2c9611647a8c9f71531750e260a.tar.gz
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Move demos to better locations
Diffstat (limited to 'demos')
-rw-r--r--demos/modules/ginput/touch_driver_test/gfxconf.h (renamed from demos/modules/ginput_touch_driver_test/gfxconf.h)94
-rw-r--r--demos/modules/ginput/touch_driver_test/main.c (renamed from demos/modules/ginput_touch_driver_test/main.c)698
-rw-r--r--demos/modules/gwin/basic/gfxconf.h (renamed from demos/modules/window/gfxconf.h)66
-rw-r--r--demos/modules/gwin/basic/main.c (renamed from demos/modules/window/main.c)134
-rw-r--r--demos/modules/gwin/console/gfxconf.h (renamed from demos/modules/console/gfxconf.h)86
-rw-r--r--demos/modules/gwin/console/main.c (renamed from demos/modules/console/main.c)174
6 files changed, 626 insertions, 626 deletions
diff --git a/demos/modules/ginput_touch_driver_test/gfxconf.h b/demos/modules/ginput/touch_driver_test/gfxconf.h
index 05f685dd..e00aaedb 100644
--- a/demos/modules/ginput_touch_driver_test/gfxconf.h
+++ b/demos/modules/ginput/touch_driver_test/gfxconf.h
@@ -1,47 +1,47 @@
-/**
- * This file has a different license to the rest of the GFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-/* GFX sub-systems to turn on */
-#define GFX_USE_GDISP TRUE
-#define GFX_USE_GWIN TRUE
-#define GFX_USE_GEVENT TRUE
-#define GFX_USE_GTIMER TRUE
-#define GFX_USE_GINPUT TRUE
-
-/* Features for the GDISP sub-system. */
-#define GDISP_NEED_VALIDATION TRUE
-#define GDISP_NEED_CLIP TRUE
-#define GDISP_NEED_TEXT TRUE
-#define GDISP_NEED_CIRCLE FALSE
-#define GDISP_NEED_ELLIPSE FALSE
-#define GDISP_NEED_ARC FALSE
-#define GDISP_NEED_SCROLL FALSE
-#define GDISP_NEED_PIXELREAD FALSE
-#define GDISP_NEED_CONTROL FALSE
-#define GDISP_NEED_MULTITHREAD TRUE
-#define GDISP_NEED_ASYNC FALSE
-#define GDISP_NEED_MSGAPI FALSE
-
-/* Builtin Fonts */
-#define GDISP_INCLUDE_FONT_SMALL FALSE
-#define GDISP_INCLUDE_FONT_LARGER FALSE
-#define GDISP_INCLUDE_FONT_UI1 FALSE
-#define GDISP_INCLUDE_FONT_UI2 TRUE
-#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
-
-/* Features for the GWIN sub-system. */
-#define GWIN_NEED_BUTTON TRUE
-#define GWIN_NEED_CONSOLE TRUE
-
-/* Features for the GINPUT sub-system. */
-#define GINPUT_NEED_MOUSE TRUE
-
-#endif /* _GFXCONF_H */
+/**
+ * This file has a different license to the rest of the GFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GWIN TRUE
+#define GFX_USE_GEVENT TRUE
+#define GFX_USE_GTIMER TRUE
+#define GFX_USE_GINPUT TRUE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION TRUE
+#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_TEXT TRUE
+#define GDISP_NEED_CIRCLE FALSE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_MULTITHREAD TRUE
+#define GDISP_NEED_ASYNC FALSE
+#define GDISP_NEED_MSGAPI FALSE
+
+/* Builtin Fonts */
+#define GDISP_INCLUDE_FONT_SMALL FALSE
+#define GDISP_INCLUDE_FONT_LARGER FALSE
+#define GDISP_INCLUDE_FONT_UI1 FALSE
+#define GDISP_INCLUDE_FONT_UI2 TRUE
+#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+
+/* Features for the GWIN sub-system. */
+#define GWIN_NEED_BUTTON TRUE
+#define GWIN_NEED_CONSOLE TRUE
+
+/* Features for the GINPUT sub-system. */
+#define GINPUT_NEED_MOUSE TRUE
+
+#endif /* _GFXCONF_H */
diff --git a/demos/modules/ginput_touch_driver_test/main.c b/demos/modules/ginput/touch_driver_test/main.c
index 306ab631..95d29d28 100644
--- a/demos/modules/ginput_touch_driver_test/main.c
+++ b/demos/modules/ginput/touch_driver_test/main.c
@@ -1,349 +1,349 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012, 2013
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "ch.h"
-#include "hal.h"
-#include "chprintf.h"
-#include "gfx.h"
-
-static GConsoleObject gc;
-static GButtonObject gNext;
-static GButtonObject gPrev;
-static GListener gl;
-
-/*------------------------------------------------------------------------*
- * GINPUT Touch Driver Calibrator. *
- *------------------------------------------------------------------------*/
-int main(void) {
- GSourceHandle gs, gsNext, gsPrev;
- GEvent *pe;
- GEventMouse *pem;
- GEventGWinButton *peb;
- coord_t swidth, sheight;
- GHandle ghc, ghNext, ghPrev;
- BaseSequentialStream *gp;
- GEventType deviceType;
- font_t font;
-
- halInit(); // Initialise the Hardware
- chSysInit(); // Initialize the OS
- gdispInit(); // Initialize the display
-
- // Get the display dimensions
- swidth = gdispGetWidth();
- sheight = gdispGetHeight();
- ghNext = ghPrev = 0;
-
- // Create our title
- font = gdispOpenFont("UI2");
- gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
-
- // Create our main display window
- ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
- gwinClear(ghc);
- gp = gwinGetConsoleStream(ghc);
-
- // Initialize the mouse in our special no calibration mode.
- geventListenerInit(&gl);
- gs = ginputGetMouse(9999);
- geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
-
- /*
- * Test: Device Type
- */
-
-StepDeviceType:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n1. DEVICE TYPE\n\n");
-
- pem = (GEventMouse *)&gl.event;
- ginputGetMouseStatus(0, pem);
- deviceType = pem->type;
-
- gwinSetColor(ghc, White);
- chprintf(gp, "This is detected as a %s device\n\n",
- deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
-
- if (ghNext)
- chprintf(gp, "Press Next or Back to continue.\n");
- else if (deviceType == GEVENT_MOUSE)
- chprintf(gp, "Click the mouse button to move on to the next test.\n");
- else
- chprintf(gp, "Press and release your finger to move on to the next test.\n");
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepClickJitter;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
- break;
- }
- }
-
- /*
- * Test: Mouse raw reading jitter
- */
-
-StepRawJitter:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
-
- gwinSetColor(ghc, White);
- if (deviceType == GEVENT_MOUSE)
- chprintf(gp, "Press and hold the mouse button.\n\n");
- else
- chprintf(gp, "Press and hold on the surface.\n\n");
- chprintf(gp, "Numbers will display in this window.\n"
- "Ensure that values don't jump around very much when your finger is stationary.\n\n"
- "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
-
- if (ghNext)
- chprintf(gp, "Press Next or Back to continue.\n");
- else if (deviceType == GEVENT_MOUSE)
- chprintf(gp, "Release the mouse button to move on to the next test.\n");
- else
- chprintf(gp, "Release your finger to move on to the next test.\n");
-
- // For this test turn on ALL mouse movement events
- geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepDeviceType;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- chprintf(gp, "%u:%u\n", pem->x, pem->y);
- if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
- break;
- }
- }
-
- // Reset to just changed movements.
- geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
-
- /*
- * Test: Calibration
- */
-
-StepCalibrate:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
- gwinSetColor(ghc, Gray);
- chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
- gwinSetColor(ghc, White);
- chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
- "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
-
- if (ghNext)
- chprintf(gp, "Press Next to start the calibration.\n");
- else if (deviceType == GEVENT_MOUSE)
- chprintf(gp, "Click the mouse button to start the calibration.\n");
- else
- chprintf(gp, "Press and release your finger to start the calibration.\n");
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepRawJitter;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
- break;
- }
- }
-
- // Calibrate
- ginputCalibrateMouse(0);
-
- /* From now on we can use Next and Previous Buttons */
- if (!ghNext) {
-
- ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
- gwinSetButtonText(ghNext, "Next", FALSE);
- gsNext = gwinGetButtonSource(ghNext);
- geventAttachSource(&gl, gsNext, 0);
- gwinAttachButtonMouseSource(ghNext, gs);
-
- ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
- gwinSetButtonText(ghPrev, "Back", FALSE);
- gsPrev = gwinGetButtonSource(ghPrev);
- geventAttachSource(&gl, gsPrev, 0);
- gwinAttachButtonMouseSource(ghPrev, gs);
-
-#if 0
- {
- GSourceHandle gsButton1, gsButton2;
-
- // Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
- // We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
- // This code depends on your hardware. Turn it on only if you have
- // defined a board definition for your toggle driver. Then change
- // the next two lines to be correct for your hardware. The values
- // below are correct for the Win32 toggle driver.
- gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
- gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
- gwinAttachButtonToggleSource(ghNext, gsButton2);
- gwinAttachButtonToggleSource(ghPrev, gsButton1);
- }
-#endif
- }
-
- // Calibration used the whole screen - re-establish our title
- gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
- gwinButtonDraw(ghNext);
- gwinButtonDraw(ghPrev);
-
- /*
- * Test: Mouse movement jitter
- */
-
-StepJitter:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
-
- gwinSetColor(ghc, White);
- if (deviceType == GEVENT_MOUSE)
- chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
- else
- chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
-
- chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
- "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
- "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
- chprintf(gp, "Press Next or Back to continue.\n\n");
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepCalibrate;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- chprintf(gp, ".");
- }
- }
-
- /*
- * Test: Polling frequency
- */
-
-StepPolling:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
-
- gwinSetColor(ghc, White);
- chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
- chprintf(gp, "A green line will follow your finger.\n"
- "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
- "gaps that are too big.\nDecreasing the value increases CPU usage.\n"
- "About 25 (millisecs) normally produces good results."
- "This test can be ignored for interrupt driven drivers.\n\n");
- chprintf(gp, "Press Next or Back to continue.\n\n");
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepJitter;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- gdispDrawPixel(pem->x, pem->y, Green);
- }
- }
-
- /*
- * Test: Click Jitter
- */
-
-StepClickJitter:
- gwinClear(ghc);
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
-
- gwinSetColor(ghc, White);
- chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
- chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
- chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
- "A red x is a right (or long) click.\n\n"
- "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
- "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
- "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
- "Note: moving your finger (mouse) during a click cancels it.\n\n");
- chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
-
- while(1) {
- pe = geventEventWait(&gl, TIME_INFINITE);
- if (pe->type == GEVENT_GWIN_BUTTON) {
- peb = (GEventGWinButton *)pe;
- if (peb->button == ghPrev)
- goto StepPolling;
- if (peb->button == ghNext)
- break;
- }
- if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
- pem = (GEventMouse *)pe;
- if ((pem->meta & GMETA_MOUSE_CLICK)) {
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "-");
- }
- if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
- gwinSetColor(ghc, Red);
- chprintf(gp, "x");
- }
- }
- }
-
- // Can't let this really exit
- goto StepDeviceType;
-}
+/*
+ ChibiOS/GFX - Copyright (C) 2012, 2013
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "ch.h"
+#include "hal.h"
+#include "chprintf.h"
+#include "gfx.h"
+
+static GConsoleObject gc;
+static GButtonObject gNext;
+static GButtonObject gPrev;
+static GListener gl;
+
+/*------------------------------------------------------------------------*
+ * GINPUT Touch Driver Calibrator. *
+ *------------------------------------------------------------------------*/
+int main(void) {
+ GSourceHandle gs, gsNext, gsPrev;
+ GEvent *pe;
+ GEventMouse *pem;
+ GEventGWinButton *peb;
+ coord_t swidth, sheight;
+ GHandle ghc, ghNext, ghPrev;
+ BaseSequentialStream *gp;
+ GEventType deviceType;
+ font_t font;
+
+ halInit(); // Initialise the Hardware
+ chSysInit(); // Initialize the OS
+ gdispInit(); // Initialize the display
+
+ // Get the display dimensions
+ swidth = gdispGetWidth();
+ sheight = gdispGetHeight();
+ ghNext = ghPrev = 0;
+
+ // Create our title
+ font = gdispOpenFont("UI2");
+ gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
+
+ // Create our main display window
+ ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
+ gwinClear(ghc);
+ gp = gwinGetConsoleStream(ghc);
+
+ // Initialize the mouse in our special no calibration mode.
+ geventListenerInit(&gl);
+ gs = ginputGetMouse(9999);
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
+
+ /*
+ * Test: Device Type
+ */
+
+StepDeviceType:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n1. DEVICE TYPE\n\n");
+
+ pem = (GEventMouse *)&gl.event;
+ ginputGetMouseStatus(0, pem);
+ deviceType = pem->type;
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "This is detected as a %s device\n\n",
+ deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
+
+ if (ghNext)
+ chprintf(gp, "Press Next or Back to continue.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Click the mouse button to move on to the next test.\n");
+ else
+ chprintf(gp, "Press and release your finger to move on to the next test.\n");
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepClickJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
+
+ /*
+ * Test: Mouse raw reading jitter
+ */
+
+StepRawJitter:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
+
+ gwinSetColor(ghc, White);
+ if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Press and hold the mouse button.\n\n");
+ else
+ chprintf(gp, "Press and hold on the surface.\n\n");
+ chprintf(gp, "Numbers will display in this window.\n"
+ "Ensure that values don't jump around very much when your finger is stationary.\n\n"
+ "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
+
+ if (ghNext)
+ chprintf(gp, "Press Next or Back to continue.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Release the mouse button to move on to the next test.\n");
+ else
+ chprintf(gp, "Release your finger to move on to the next test.\n");
+
+ // For this test turn on ALL mouse movement events
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepDeviceType;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, "%u:%u\n", pem->x, pem->y);
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
+
+ // Reset to just changed movements.
+ geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
+
+ /*
+ * Test: Calibration
+ */
+
+StepCalibrate:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
+ gwinSetColor(ghc, Gray);
+ chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
+ gwinSetColor(ghc, White);
+ chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
+ "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
+
+ if (ghNext)
+ chprintf(gp, "Press Next to start the calibration.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Click the mouse button to start the calibration.\n");
+ else
+ chprintf(gp, "Press and release your finger to start the calibration.\n");
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepRawJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
+
+ // Calibrate
+ ginputCalibrateMouse(0);
+
+ /* From now on we can use Next and Previous Buttons */
+ if (!ghNext) {
+
+ ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
+ gwinSetButtonText(ghNext, "Next", FALSE);
+ gsNext = gwinGetButtonSource(ghNext);
+ geventAttachSource(&gl, gsNext, 0);
+ gwinAttachButtonMouseSource(ghNext, gs);
+
+ ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
+ gwinSetButtonText(ghPrev, "Back", FALSE);
+ gsPrev = gwinGetButtonSource(ghPrev);
+ geventAttachSource(&gl, gsPrev, 0);
+ gwinAttachButtonMouseSource(ghPrev, gs);
+
+#if 0
+ {
+ GSourceHandle gsButton1, gsButton2;
+
+ // Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
+ // We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
+ // This code depends on your hardware. Turn it on only if you have
+ // defined a board definition for your toggle driver. Then change
+ // the next two lines to be correct for your hardware. The values
+ // below are correct for the Win32 toggle driver.
+ gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
+ gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
+ gwinAttachButtonToggleSource(ghNext, gsButton2);
+ gwinAttachButtonToggleSource(ghPrev, gsButton1);
+ }
+#endif
+ }
+
+ // Calibration used the whole screen - re-establish our title
+ gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
+ gwinButtonDraw(ghNext);
+ gwinButtonDraw(ghPrev);
+
+ /*
+ * Test: Mouse movement jitter
+ */
+
+StepJitter:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
+
+ gwinSetColor(ghc, White);
+ if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
+ else
+ chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
+
+ chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
+ "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
+ "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
+ chprintf(gp, "Press Next or Back to continue.\n\n");
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepCalibrate;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, ".");
+ }
+ }
+
+ /*
+ * Test: Polling frequency
+ */
+
+StepPolling:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
+ chprintf(gp, "A green line will follow your finger.\n"
+ "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
+ "gaps that are too big.\nDecreasing the value increases CPU usage.\n"
+ "About 25 (millisecs) normally produces good results."
+ "This test can be ignored for interrupt driven drivers.\n\n");
+ chprintf(gp, "Press Next or Back to continue.\n\n");
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ gdispDrawPixel(pem->x, pem->y, Green);
+ }
+ }
+
+ /*
+ * Test: Click Jitter
+ */
+
+StepClickJitter:
+ gwinClear(ghc);
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
+
+ gwinSetColor(ghc, White);
+ chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
+ chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
+ chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
+ "A red x is a right (or long) click.\n\n"
+ "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
+ "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
+ "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
+ "Note: moving your finger (mouse) during a click cancels it.\n\n");
+ chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
+
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepPolling;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->meta & GMETA_MOUSE_CLICK)) {
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "-");
+ }
+ if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
+ gwinSetColor(ghc, Red);
+ chprintf(gp, "x");
+ }
+ }
+ }
+
+ // Can't let this really exit
+ goto StepDeviceType;
+}
diff --git a/demos/modules/window/gfxconf.h b/demos/modules/gwin/basic/gfxconf.h
index c8080075..e567e5a0 100644
--- a/demos/modules/window/gfxconf.h
+++ b/demos/modules/gwin/basic/gfxconf.h
@@ -1,33 +1,33 @@
-/**
- * This file has a different license to the rest of the GFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-/* GFX sub-systems to turn on */
-#define GFX_USE_GDISP TRUE
-#define GFX_USE_GWIN TRUE
-#define GFX_USE_GEVENT FALSE
-#define GFX_USE_GTIMER FALSE
-#define GFX_USE_GINPUT FALSE
-
-/* Features for the GDISP sub-system. */
-#define GDISP_NEED_VALIDATION TRUE
-#define GDISP_NEED_CLIP TRUE
-#define GDISP_NEED_TEXT FALSE
-#define GDISP_NEED_CIRCLE TRUE
-#define GDISP_NEED_ELLIPSE FALSE
-#define GDISP_NEED_ARC FALSE
-#define GDISP_NEED_SCROLL FALSE
-#define GDISP_NEED_PIXELREAD FALSE
-#define GDISP_NEED_CONTROL FALSE
-#define GDISP_NEED_MULTITHREAD FALSE
-#define GDISP_NEED_ASYNC FALSE
-#define GDISP_NEED_MSGAPI FALSE
-
-#endif /* _GFXCONF_H */
+/**
+ * This file has a different license to the rest of the GFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GWIN TRUE
+#define GFX_USE_GEVENT FALSE
+#define GFX_USE_GTIMER FALSE
+#define GFX_USE_GINPUT FALSE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION TRUE
+#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_TEXT FALSE
+#define GDISP_NEED_CIRCLE TRUE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_MULTITHREAD FALSE
+#define GDISP_NEED_ASYNC FALSE
+#define GDISP_NEED_MSGAPI FALSE
+
+#endif /* _GFXCONF_H */
diff --git a/demos/modules/window/main.c b/demos/modules/gwin/basic/main.c
index 6571f109..a0326fac 100644
--- a/demos/modules/window/main.c
+++ b/demos/modules/gwin/basic/main.c
@@ -1,67 +1,67 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012, 2013
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-/* The handles for our two Windows */
-GHandle GW1, GW2;
-
-int main(void) {
- halInit();
- chSysInit();
- coord_t i, j;
-
- /* Initialize and clear the display */
- gdispInit();
- gdispClear(Lime);
-
- /* Create two windows */
- GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
- GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
-
- /* Set fore- and background colors for both windows */
- gwinSetColor(GW1, Black);
- gwinSetBgColor(GW1, White);
- gwinSetColor(GW2, White);
- gwinSetBgColor(GW2, Blue);
-
- /* Clear both windows - to set background color */
- gwinClear(GW1);
- gwinClear(GW2);
-
- gwinDrawLine (GW1, 5, 30, 150, 110);
- for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
- gwinDrawPixel (GW1, i, j);
-
- /*
- * Draw two filled circles at the same coordinate
- * of each window to demonstrate the relative coordinates
- * of windows
- */
- gwinFillCircle(GW1, 20, 20, 15);
- gwinFillCircle(GW2, 20, 20, 15);
-
- while(TRUE) {
- chThdSleepMilliseconds(500);
- }
-}
-
+/*
+ ChibiOS/GFX - Copyright (C) 2012, 2013
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+
+/* The handles for our two Windows */
+GHandle GW1, GW2;
+
+int main(void) {
+ halInit();
+ chSysInit();
+ coord_t i, j;
+
+ /* Initialize and clear the display */
+ gdispInit();
+ gdispClear(Lime);
+
+ /* Create two windows */
+ GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
+ GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
+
+ /* Set fore- and background colors for both windows */
+ gwinSetColor(GW1, Black);
+ gwinSetBgColor(GW1, White);
+ gwinSetColor(GW2, White);
+ gwinSetBgColor(GW2, Blue);
+
+ /* Clear both windows - to set background color */
+ gwinClear(GW1);
+ gwinClear(GW2);
+
+ gwinDrawLine (GW1, 5, 30, 150, 110);
+ for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
+ gwinDrawPixel (GW1, i, j);
+
+ /*
+ * Draw two filled circles at the same coordinate
+ * of each window to demonstrate the relative coordinates
+ * of windows
+ */
+ gwinFillCircle(GW1, 20, 20, 15);
+ gwinFillCircle(GW2, 20, 20, 15);
+
+ while(TRUE) {
+ chThdSleepMilliseconds(500);
+ }
+}
+
diff --git a/demos/modules/console/gfxconf.h b/demos/modules/gwin/console/gfxconf.h
index 254bf181..178beb86 100644
--- a/demos/modules/console/gfxconf.h
+++ b/demos/modules/gwin/console/gfxconf.h
@@ -1,43 +1,43 @@
-/**
- * This file has a different license to the rest of the GFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-/* GFX sub-systems to turn on */
-#define GFX_USE_GDISP TRUE
-#define GFX_USE_GWIN TRUE
-#define GFX_USE_GEVENT FALSE
-#define GFX_USE_GTIMER FALSE
-#define GFX_USE_GINPUT FALSE
-
-/* Features for the GDISP sub-system. */
-#define GDISP_NEED_VALIDATION TRUE
-#define GDISP_NEED_CLIP TRUE
-#define GDISP_NEED_TEXT TRUE
-#define GDISP_NEED_CIRCLE FALSE
-#define GDISP_NEED_ELLIPSE FALSE
-#define GDISP_NEED_ARC FALSE
-#define GDISP_NEED_SCROLL FALSE
-#define GDISP_NEED_PIXELREAD FALSE
-#define GDISP_NEED_CONTROL FALSE
-#define GDISP_NEED_MULTITHREAD FALSE
-#define GDISP_NEED_ASYNC FALSE
-#define GDISP_NEED_MSGAPI FALSE
-
-/* Builtin Fonts */
-#define GDISP_INCLUDE_FONT_SMALL TRUE
-#define GDISP_INCLUDE_FONT_LARGER FALSE
-#define GDISP_INCLUDE_FONT_UI1 FALSE
-#define GDISP_INCLUDE_FONT_UI2 TRUE
-#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
-
-/* Features for the GWIN sub-system. */
-#define GWIN_NEED_CONSOLE TRUE
-
-#endif /* _GFXCONF_H */
+/**
+ * This file has a different license to the rest of the GFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GWIN TRUE
+#define GFX_USE_GEVENT FALSE
+#define GFX_USE_GTIMER FALSE
+#define GFX_USE_GINPUT FALSE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION TRUE
+#define GDISP_NEED_CLIP TRUE
+#define GDISP_NEED_TEXT TRUE
+#define GDISP_NEED_CIRCLE FALSE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_MULTITHREAD FALSE
+#define GDISP_NEED_ASYNC FALSE
+#define GDISP_NEED_MSGAPI FALSE
+
+/* Builtin Fonts */
+#define GDISP_INCLUDE_FONT_SMALL TRUE
+#define GDISP_INCLUDE_FONT_LARGER FALSE
+#define GDISP_INCLUDE_FONT_UI1 FALSE
+#define GDISP_INCLUDE_FONT_UI2 TRUE
+#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+
+/* Features for the GWIN sub-system. */
+#define GWIN_NEED_CONSOLE TRUE
+
+#endif /* _GFXCONF_H */
diff --git a/demos/modules/console/main.c b/demos/modules/gwin/console/main.c
index 63a4c6ee..90ebf86f 100644
--- a/demos/modules/console/main.c
+++ b/demos/modules/gwin/console/main.c
@@ -1,87 +1,87 @@
-/*
- ChibiOS/GFX - Copyright (C) 2012, 2013
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "ch.h"
-#include "hal.h"
-#include "chprintf.h"
-#include "gfx.h"
-
-/* The handles for our three consoles */
-GHandle GW1, GW2, GW3;
-
-/* The streams for our three consoles */
-BaseSequentialStream *S1, *S2, *S3;
-
-int main(void) {
- uint8_t i;
- font_t font1, font2;
-
- halInit();
- chSysInit();
-
- /* initialize and clear the display */
- gdispInit();
- gdispClear(Black);
- font1 = gdispOpenFont("UI2 Double");
- font2 = gdispOpenFont("Small");
-
- /* create the three console windows and set a font for each */
- GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
- GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
- GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
-
- /* Set the fore- and background colors for each console */
- gwinSetColor(GW1, Green);
- gwinSetBgColor(GW1, Black);
- gwinSetColor(GW2, White);
- gwinSetBgColor(GW2, Blue);
- gwinSetColor(GW3, Black);
- gwinSetBgColor(GW3, Red);
-
- /* clear all console windows - to set background */
- gwinClear(GW1);
- gwinClear(GW2);
- gwinClear(GW3);
-
- /* receive the stream pointers of each console */
- S1 = gwinGetConsoleStream(GW1);
- S2 = gwinGetConsoleStream(GW2);
- S3 = gwinGetConsoleStream(GW3);
-
- /* Output some data on the first console */
- for(i = 0; i < 10; i++) {
- chprintf(S1, "Hello ChibiOS/GFX!\r\n");
- }
-
- /* Output some data on the second console */
- for(i = 0; i < 16; i++) {
- chprintf(S2, "Message Nr.: %d\r\n", i+1);
- }
-
- /* Output some data on the third console */
- for(i = 0; i < 18; i++) {
- chprintf(S3, "Message Nr.: %d\r\n", i+1);
- }
-
- while(TRUE) {
- chThdSleepMilliseconds(500);
- }
-}
-
+/*
+ ChibiOS/GFX - Copyright (C) 2012, 2013
+ Joel Bodenmann aka Tectu <joel@unormal.org>
+
+ This file is part of ChibiOS/GFX.
+
+ ChibiOS/GFX is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/GFX is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "ch.h"
+#include "hal.h"
+#include "chprintf.h"
+#include "gfx.h"
+
+/* The handles for our three consoles */
+GHandle GW1, GW2, GW3;
+
+/* The streams for our three consoles */
+BaseSequentialStream *S1, *S2, *S3;
+
+int main(void) {
+ uint8_t i;
+ font_t font1, font2;
+
+ halInit();
+ chSysInit();
+
+ /* initialize and clear the display */
+ gdispInit();
+ gdispClear(Black);
+ font1 = gdispOpenFont("UI2 Double");
+ font2 = gdispOpenFont("Small");
+
+ /* create the three console windows and set a font for each */
+ GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
+ GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
+ GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
+
+ /* Set the fore- and background colors for each console */
+ gwinSetColor(GW1, Green);
+ gwinSetBgColor(GW1, Black);
+ gwinSetColor(GW2, White);
+ gwinSetBgColor(GW2, Blue);
+ gwinSetColor(GW3, Black);
+ gwinSetBgColor(GW3, Red);
+
+ /* clear all console windows - to set background */
+ gwinClear(GW1);
+ gwinClear(GW2);
+ gwinClear(GW3);
+
+ /* receive the stream pointers of each console */
+ S1 = gwinGetConsoleStream(GW1);
+ S2 = gwinGetConsoleStream(GW2);
+ S3 = gwinGetConsoleStream(GW3);
+
+ /* Output some data on the first console */
+ for(i = 0; i < 10; i++) {
+ chprintf(S1, "Hello ChibiOS/GFX!\r\n");
+ }
+
+ /* Output some data on the second console */
+ for(i = 0; i < 16; i++) {
+ chprintf(S2, "Message Nr.: %d\r\n", i+1);
+ }
+
+ /* Output some data on the third console */
+ for(i = 0; i < 18; i++) {
+ chprintf(S3, "Message Nr.: %d\r\n", i+1);
+ }
+
+ while(TRUE) {
+ chThdSleepMilliseconds(500);
+ }
+}
+