diff options
author | Andrew Hannam <andrewh@inmarket.com.au> | 2012-12-02 16:49:18 +1000 |
---|---|---|
committer | Andrew Hannam <andrewh@inmarket.com.au> | 2012-12-02 16:49:18 +1000 |
commit | a2c192ffd0f28c2d992b18a77cee123924bbad65 (patch) | |
tree | d9f65f56a20fa2a525ec811f73d1c49a88c23955 /demos/modules/ginput_touch_driver_test/main.c | |
parent | 1394b41d48299ebcfbe11f085746dbe09ad20b27 (diff) | |
download | uGFX-a2c192ffd0f28c2d992b18a77cee123924bbad65.tar.gz uGFX-a2c192ffd0f28c2d992b18a77cee123924bbad65.tar.bz2 uGFX-a2c192ffd0f28c2d992b18a77cee123924bbad65.zip |
Use GWIN Button in Touch Calibrator Demo
Added GWIN Buttons to allow Next, Previous capability in the Touch
Calibration Demo. Note that until the calibration has occured these
buttons do not appear as the touch is not yet accurate enough to drive
them.
Diffstat (limited to 'demos/modules/ginput_touch_driver_test/main.c')
-rw-r--r-- | demos/modules/ginput_touch_driver_test/main.c | 262 |
1 files changed, 191 insertions, 71 deletions
diff --git a/demos/modules/ginput_touch_driver_test/main.c b/demos/modules/ginput_touch_driver_test/main.c index d93978cf..8a31ec74 100644 --- a/demos/modules/ginput_touch_driver_test/main.c +++ b/demos/modules/ginput_touch_driver_test/main.c @@ -26,18 +26,22 @@ #include "gwin.h"
static GConsoleObject gc;
+static GButtonObject gNext;
+static GButtonObject gPrev;
static GListener gl;
/*------------------------------------------------------------------------*
* GINPUT Touch Driver Calibrator. *
*------------------------------------------------------------------------*/
int main(void) {
- GSourceHandle gs;
+ GSourceHandle gs, gsNext, gsPrev;
+ GEvent *pe;
GEventMouse *pem;
+ GEventGWinButton *peb;
coord_t swidth, sheight;
- GHandle ghc;
+ GHandle ghc, ghNext, ghPrev;
BaseSequentialStream *gp;
- unsigned testnum;
+ GEventType deviceType;
halInit(); // Initialise the Hardware
chSysInit(); // Initialize the OS
@@ -46,7 +50,7 @@ int main(void) { // Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
- testnum = 0;
+ ghNext = ghPrev = 0;
// Create our title
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", &fontUI2, Red, White, justifyCenter);
@@ -65,52 +69,87 @@ int main(void) { * Test: Device Type
*/
+StepDeviceType:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. DEVICE TYPE\n\n", ++testnum);
+ chprintf(gp, "\n1. DEVICE TYPE\n\n");
pem = (GEventMouse *)&gl.event;
ginputGetMouseStatus(0, pem);
+ deviceType = pem->type;
gwinSetColor(ghc, White);
chprintf(gp, "This is detected as a %s device\n\n",
- pem->type == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
+ deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
- chprintf(gp, "Press and release your finger (or mouse button) to move on to the next test.\n");
+ if (ghNext)
+ chprintf(gp, "Press Next or Back to continue.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Click the mouse button to move on to the next test.\n");
+ else
+ chprintf(gp, "Press and release your finger to move on to the next test.\n");
- do {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
-
- } while (!(pem->meta & GMETA_MOUSE_UP));
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepClickJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
/*
* Test: Mouse raw reading jitter
*/
+StepRawJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. GINPUT_MOUSE_READ_CYCLES\n\n", ++testnum);
+ chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
gwinSetColor(ghc, White);
- chprintf(gp, "Press on the surface (or press and hold the mouse button).\n\n");
+ if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Press and hold the mouse button.\n\n");
+ else
+ chprintf(gp, "Press and hold on the surface.\n\n");
chprintf(gp, "Numbers will display in this window.\n"
"Ensure that values don't jump around very much when your finger is stationary.\n\n"
- "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"
- "Releasing your finger (or mouse button) will move on to the next test.\n\n");
+ "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
+
+ if (ghNext)
+ chprintf(gp, "Press Next or Back to continue.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Release the mouse button to move on to the next test.\n");
+ else
+ chprintf(gp, "Release your finger to move on to the next test.\n");
// For this test turn on ALL mouse movement events
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
- do {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
-
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- chprintf(gp, "%u:%u\n", pem->x, pem->y);
- } while (!(pem->meta & GMETA_MOUSE_UP));
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepDeviceType;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, "%u:%u\n", pem->x, pem->y);
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
// Reset to just changed movements.
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
@@ -119,60 +158,124 @@ int main(void) { * Test: Calibration
*/
+StepCalibrate:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. GINPUT_MOUSE_CALIBRATION_ERROR\n\n", ++testnum);
+ chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
gwinSetColor(ghc, Gray);
chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
gwinSetColor(ghc, White);
- chprintf(gp, "When you press and release the surface, calibration will start.\n");
chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
- "If the calibration repeatedly fails increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n");
+ "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
- do {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
+ if (ghNext)
+ chprintf(gp, "Press Next to start the calibration.\n");
+ else if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Click the mouse button to start the calibration.\n");
+ else
+ chprintf(gp, "Press and release your finger to start the calibration.\n");
- } while (!(pem->meta & GMETA_MOUSE_UP));
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepRawJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
+ break;
+ }
+ }
// Calibrate
ginputCalibrateMouse(0);
- // Calibration uses the whole screen - re-establish our title
+ /* From now on we can use Next and Previous Buttons */
+ if (!ghNext) {
+
+ ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, &fontUI2, GBTN_NORMAL);
+ gwinSetButtonText(ghNext, "Next", FALSE);
+ gsNext = gwinGetButtonSource(ghNext);
+ geventAttachSource(&gl, gsNext, 0);
+ gwinAttachButtonSource(ghNext, gs, GEVENT_MOUSE);
+
+ ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, &fontUI2, GBTN_NORMAL);
+ gwinSetButtonText(ghPrev, "Back", FALSE);
+ gsPrev = gwinGetButtonSource(ghPrev);
+ geventAttachSource(&gl, gsPrev, 0);
+ gwinAttachButtonSource(ghPrev, gs, GEVENT_MOUSE);
+
+#if 0
+ {
+ GSourceHandle gsButton1, gsButton2;
+
+ // Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
+ // We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
+ // This code depends on your hardware. Turn it on only if you have
+ // defined a board definition for your toggle driver. Then change
+ // the next two lines to be correct for your hardware. The values
+ // below are correct for the Win32 toggle driver.
+ gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
+ gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
+ gwinAttachButtonSource(ghNext, gsButton2, GEVENT_TOGGLE);
+ gwinAttachButtonSource(ghPrev, gsButton1, GEVENT_TOGGLE);
+ }
+#endif
+ }
+
+ // Calibration used the whole screen - re-establish our title
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", &fontUI2, Green, White, justifyCenter);
+ gwinButtonDraw(ghNext);
+ gwinButtonDraw(ghPrev);
/*
* Test: Mouse movement jitter
*/
+StepJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. GINPUT_MOUSE_MOVE_JITTER\n\n", ++testnum);
+ chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
gwinSetColor(ghc, White);
- chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
+ if (deviceType == GEVENT_MOUSE)
+ chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
+ else
+ chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
+
chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
- "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"
- "Releasing your finger (or mouse button) will move on to the next test.\n\n");
+ "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
+ chprintf(gp, "Press Next or Back to continue.\n\n");
- do {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
-
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- chprintf(gp, ".");
- } while (!(pem->meta & GMETA_MOUSE_UP));
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepCalibrate;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ chprintf(gp, ".");
+ }
+ }
/*
* Test: Polling frequency
*/
+StepPolling:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. GINPUT_MOUSE_POLL_PERIOD\n\n", ++testnum);
+ chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
@@ -180,26 +283,33 @@ int main(void) { "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
"About 25 (millisecs) normally produces good results."
- "This test can be ignored for interrupt driven drivers.\n\n"
- "Releasing your finger (or mouse button) will move on to the next test.\n");
-
- do {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
-
- if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
- gdispDrawPixel(pem->x, pem->y, Green);
- } while (!(pem->meta & GMETA_MOUSE_UP));
+ "This test can be ignored for interrupt driven drivers.\n\n");
+ chprintf(gp, "Press Next or Back to continue.\n\n");
+ while(1) {
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepJitter;
+ if (peb->button == ghNext)
+ break;
+ }
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
+ gdispDrawPixel(pem->x, pem->y, Green);
+ }
+ }
/*
* Test: Click Jitter
*/
+StepClickJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
- chprintf(gp, "\n%u. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n", ++testnum);
+ chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
@@ -209,21 +319,31 @@ int main(void) { "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
- "Note: moving your finger (mouse) during a click cancels it."
- "This test does not end.\n\n");
+ "Note: moving your finger (mouse) during a click cancels it.\n\n");
+ chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
while(1) {
- pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE);
- if (pem->type != GEVENT_MOUSE && pem->type != GEVENT_TOUCH) // Safety Check
- continue;
-
- if ((pem->meta & GMETA_MOUSE_CLICK)) {
- gwinSetColor(ghc, Yellow);
- chprintf(gp, "-");
+ pe = geventEventWait(&gl, TIME_INFINITE);
+ if (pe->type == GEVENT_GWIN_BUTTON) {
+ peb = (GEventGWinButton *)pe;
+ if (peb->button == ghPrev)
+ goto StepPolling;
+ if (peb->button == ghNext)
+ break;
}
- if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
- gwinSetColor(ghc, Red);
- chprintf(gp, "x");
+ if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
+ pem = (GEventMouse *)pe;
+ if ((pem->meta & GMETA_MOUSE_CLICK)) {
+ gwinSetColor(ghc, Yellow);
+ chprintf(gp, "-");
+ }
+ if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
+ gwinSetColor(ghc, Red);
+ chprintf(gp, "x");
+ }
}
}
+
+ // Can't let this really exit
+ goto StepDeviceType;
}
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