diff options
author | Andrew Hannam <andrewh@inmarket.com.au> | 2012-12-06 18:45:54 +1000 |
---|---|---|
committer | Andrew Hannam <andrewh@inmarket.com.au> | 2012-12-06 18:45:54 +1000 |
commit | 07f34835358ef65de310934ae726b66c7ca46f68 (patch) | |
tree | 6b6875cc38f19bc1dd41b3b7edc8ea10ab7dbc84 /demos/modules/ginput_touch_driver_test/main.c | |
parent | e236a0a6b79ccd4446df72256740913392cf12f7 (diff) | |
download | uGFX-07f34835358ef65de310934ae726b66c7ca46f68.tar.gz uGFX-07f34835358ef65de310934ae726b66c7ca46f68.tar.bz2 uGFX-07f34835358ef65de310934ae726b66c7ca46f68.zip |
Restructure
Create global include file called gfx.h which knows about sub-system
dependancies.
Deprecate Touchscreen (GINPUT touch is now working properly)
Merge Graph into GWIN
Change directory structure to reflect sub-system structure
Many small bugs fixed
Split Nokia6610 gdisp driver into GE8 and GE12 controller versions
Fixed broken demos.
GFX sub-systems are now clearly defined and new ones should be much
easier to add.
Diffstat (limited to 'demos/modules/ginput_touch_driver_test/main.c')
-rw-r--r-- | demos/modules/ginput_touch_driver_test/main.c | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/demos/modules/ginput_touch_driver_test/main.c b/demos/modules/ginput_touch_driver_test/main.c index 78f29f86..d8fe1739 100644 --- a/demos/modules/ginput_touch_driver_test/main.c +++ b/demos/modules/ginput_touch_driver_test/main.c @@ -18,30 +18,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/*
- * Make sure you have the following enabled in your halconf.h:
- *
- * #define GFX_USE_GDISP TRUE
- * #define GFX_USE_GINPUT TRUE
- * #define GFX_USE_GEVENT TRUE
- * #define GFX_USE_GTIMER TRUE
- * #define GFX_USE_GWIN TRUE
- *
- * #define GWIN_NEED_CONSOLE TRUE
- * #define GWIN_NEED_BUTTON TRUE
- *
- * #define GINPUT_NEED_MOUSE TRUE
- * #define GINPUT_NEED_TOUCH TRUE
- *
- * #define GDISP_NEED_CLIP TRUE
- */
-
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
-#include "gdisp.h"
-#include "ginput.h"
-#include "gwin.h"
+#include "gfx.h"
static GConsoleObject gc;
static GButtonObject gNext;
|