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authorinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
committerinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
commit39adfff2a9f73919dd09593efc38884dc2a05f40 (patch)
treef0fdf8c70ce4a1396e33927f9033049de370c56a /demos/3rdparty/doom/w_wad.h
parent57d9c4854beefd22aa367f6a44b5da4a586632b1 (diff)
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demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed). Shareware WAD file. Please read README.txt and DOOMLIC.txt
Diffstat (limited to 'demos/3rdparty/doom/w_wad.h')
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diff --git a/demos/3rdparty/doom/w_wad.h b/demos/3rdparty/doom/w_wad.h
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id:$
+//
+// Copyright (C) 1993-1996 by id Software, Inc.
+//
+// This source is available for distribution and/or modification
+// only under the terms of the DOOM Source Code License as
+// published by id Software. All rights reserved.
+//
+// The source is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
+// for more details.
+//
+// DESCRIPTION:
+// WAD I/O functions.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __W_WAD__
+#define __W_WAD__
+
+
+#ifdef __GNUG__
+#pragma interface
+#endif
+
+
+//
+// TYPES
+//
+typedef struct
+{
+ // Should be "IWAD" or "PWAD".
+ char identification[4];
+ int numlumps;
+ int infotableofs;
+
+} wadinfo_t;
+
+
+typedef struct
+{
+ int filepos;
+ int size;
+ char name[8];
+
+} filelump_t;
+
+//
+// WADFILE I/O related stuff.
+//
+typedef struct
+{
+ char name[8];
+ int handle;
+ int position;
+ int size;
+} lumpinfo_t;
+
+
+extern void** lumpcache;
+extern lumpinfo_t* lumpinfo;
+extern int numlumps;
+
+void W_InitMultipleFiles (char** filenames);
+void W_Reload (void);
+
+int W_CheckNumForName (char* name);
+int W_GetNumForName (char* name);
+
+int W_LumpLength (int lump);
+void W_ReadLump (int lump, void *dest);
+
+void* W_CacheLumpNum (int lump, int tag);
+void* W_CacheLumpName (char* name, int tag);
+
+
+
+
+#endif
+//-----------------------------------------------------------------------------
+//
+// $Log:$
+//
+//-----------------------------------------------------------------------------