aboutsummaryrefslogtreecommitdiffstats
path: root/demos/3rdparty/doom/r_sky.c
diff options
context:
space:
mode:
authorinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
committerinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
commit39adfff2a9f73919dd09593efc38884dc2a05f40 (patch)
treef0fdf8c70ce4a1396e33927f9033049de370c56a /demos/3rdparty/doom/r_sky.c
parent57d9c4854beefd22aa367f6a44b5da4a586632b1 (diff)
downloaduGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.tar.gz
uGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.tar.bz2
uGFX-39adfff2a9f73919dd09593efc38884dc2a05f40.zip
demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed). Shareware WAD file. Please read README.txt and DOOMLIC.txt
Diffstat (limited to 'demos/3rdparty/doom/r_sky.c')
-rw-r--r--demos/3rdparty/doom/r_sky.c62
1 files changed, 62 insertions, 0 deletions
diff --git a/demos/3rdparty/doom/r_sky.c b/demos/3rdparty/doom/r_sky.c
new file mode 100644
index 00000000..b090ec07
--- /dev/null
+++ b/demos/3rdparty/doom/r_sky.c
@@ -0,0 +1,62 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id:$
+//
+// Copyright (C) 1993-1996 by id Software, Inc.
+//
+// This source is available for distribution and/or modification
+// only under the terms of the DOOM Source Code License as
+// published by id Software. All rights reserved.
+//
+// The source is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
+// for more details.
+//
+// $Log:$
+//
+// DESCRIPTION:
+// Sky rendering. The DOOM sky is a texture map like any
+// wall, wrapping around. A 1024 columns equal 360 degrees.
+// The default sky map is 256 columns and repeats 4 times
+// on a 320 screen?
+//
+//
+//-----------------------------------------------------------------------------
+
+static const char
+rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
+
+
+// Needed for FRACUNIT.
+#include "m_fixed.h"
+
+// Needed for Flat retrieval.
+#include "r_data.h"
+
+
+#ifdef __GNUG__
+#pragma implementation "r_sky.h"
+#endif
+#include "r_sky.h"
+
+//
+// sky mapping
+//
+int skyflatnum;
+int skytexture;
+int skytexturemid;
+
+
+
+//
+// R_InitSkyMap
+// Called whenever the view size changes.
+//
+void R_InitSkyMap (void)
+{
+ // skyflatnum = R_FlatNumForName ( SKYFLATNAME );
+ skytexturemid = 100*FRACUNIT;
+}
+