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authorinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
committerinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
commit39adfff2a9f73919dd09593efc38884dc2a05f40 (patch)
treef0fdf8c70ce4a1396e33927f9033049de370c56a /demos/3rdparty/doom/d_main.h
parent57d9c4854beefd22aa367f6a44b5da4a586632b1 (diff)
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demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed). Shareware WAD file. Please read README.txt and DOOMLIC.txt
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id:$
+//
+// Copyright (C) 1993-1996 by id Software, Inc.
+//
+// This source is available for distribution and/or modification
+// only under the terms of the DOOM Source Code License as
+// published by id Software. All rights reserved.
+//
+// The source is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
+// for more details.
+//
+// $Log:$
+//
+// DESCRIPTION:
+// System specific interface stuff.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __D_MAIN__
+#define __D_MAIN__
+
+#include "d_event.h"
+
+#ifdef __GNUG__
+#pragma interface
+#endif
+
+
+
+#define MAXWADFILES 20
+extern char* wadfiles[MAXWADFILES];
+
+void D_AddFile (char *file);
+
+
+
+//
+// D_DoomMain()
+// Not a globally visible function, just included for source reference,
+// calls all startup code, parses command line options.
+// If not overrided by user input, calls N_AdvanceDemo.
+//
+void D_DoomMain (void);
+
+// Called by IO functions when input is detected.
+void D_PostEvent (event_t* ev);
+
+
+
+//
+// BASE LEVEL
+//
+void D_PageTicker (void);
+void D_PageDrawer (void);
+void D_AdvanceDemo (void);
+void D_StartTitle (void);
+
+#endif