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authorinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
committerinmarket <andrewh@inmarket.com.au>2013-12-24 01:00:14 +1000
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demo - DOOM the game.
Runs but not quite functional yet (requires user input to be completed). Shareware WAD file. Please read README.txt and DOOMLIC.txt
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+This port of DOOM is based on the original license - the free for educational use only version.
+
+See DOOMLIC.TXT for the real license.
+
+This port display a fix sized window of 320 x 200 on your display (it tries to put the display in landscape mode first).
+
+There is no sound currently until the GAUDOUT module is written.
+There is no user input currently until the hooks are added into i_video.c (very soon).
+There is no network support currently.
+
+The supplied DOOM1.WAD is the shareware version.
+Currently this has been converted into doom1_wad.h for inclusion into the source code (rather than using file IO).
+Note that this file is 4M in size so it will take 4Mbytes of Flash to store just the WAD file.
+
+THe RAM requirements are also fairly high with 313K just for the screen image buffers.
+
+This port uses the uGFX streaming interface for high speed access to the video driver.
+
+There are probably a number of C runtime dependancies that shouldn't be there that will get removed
+as the port is improved.
+
+Currently tested running under the Win32 uGFX port.