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authorinmarket <andrewh@inmarket.com.au>2013-12-24 19:58:18 +1000
committerinmarket <andrewh@inmarket.com.au>2013-12-24 19:58:18 +1000
commit0345dadebf55980d765826e32854049e498d5759 (patch)
treeaa500fb65cda08d165dc2a66062beedcbdcb30fc /demos/3rdparty/doom/README.txt
parentc24512f6edaee109ac10c378e7e89218c48255b7 (diff)
downloaduGFX-0345dadebf55980d765826e32854049e498d5759.tar.gz
uGFX-0345dadebf55980d765826e32854049e498d5759.tar.bz2
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Fixes to DOOM demo to remove some operating system dependancies.
Also now has working input (although not perfect) - Needs mouse or touch. Also now supports screen size doubling when the screen is significantly larger than doom's screen.
Diffstat (limited to 'demos/3rdparty/doom/README.txt')
-rw-r--r--demos/3rdparty/doom/README.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/demos/3rdparty/doom/README.txt b/demos/3rdparty/doom/README.txt
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--- a/demos/3rdparty/doom/README.txt
+++ b/demos/3rdparty/doom/README.txt
@@ -5,9 +5,10 @@ See DOOMLIC.TXT for the real license.
This port display a fix sized window of 320 x 200 on your display (it tries to put the display in landscape mode first).
There is no sound currently until the GAUDOUT module is written.
-There is no user input currently until the hooks are added into i_video.c (very soon).
There is no network support currently.
+User input is not the best for actually playing yet. Requires Touch or Mouse.
+
The supplied DOOM1.WAD is the shareware version.
Currently this has been converted into doom1_wad.h for inclusion into the source code (rather than using file IO).
Note that this file is 4M in size so it will take 4Mbytes of Flash to store just the WAD file.