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authorinmarket <andrewh@inmarket.com.au>2014-07-02 11:52:08 +1000
committerinmarket <andrewh@inmarket.com.au>2014-07-02 11:52:08 +1000
commit8a3da5a2a3b0ff92227cab1dd65eb8f259a4bff5 (patch)
tree34efd39352f4cd200ed6ce64e5c73face0bd2939 /boards/addons
parent8a11eb71aa7e4de9b98944cac88073e71e39b7fb (diff)
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Add framebuffer board file to interface with the eCos framebuffer device.
Diffstat (limited to 'boards/addons')
-rw-r--r--boards/addons/gdisp/board_framebuffer_eCos.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/boards/addons/gdisp/board_framebuffer_eCos.h b/boards/addons/gdisp/board_framebuffer_eCos.h
new file mode 100644
index 00000000..80c9147b
--- /dev/null
+++ b/boards/addons/gdisp/board_framebuffer_eCos.h
@@ -0,0 +1,94 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * Note: this implementation makes a number of design choices...
+ * 1/ We are using the macro definitions for eCos framebuffer driver. If you want to use the
+ * function's instead you could use the g->board variable to store your cyg_fb pointer.
+ * 2/ We assume the initialisation succeeds. It is probably a fatal error if it doesn't.
+ * 3/ We hard-code in this file the pixel format, whether flushing is required and the FRAMEBUF device.
+ * Please adjust them for your hardware.
+ */
+
+// Set this to your frame buffer pixel format.
+#ifndef GDISP_LLD_PIXELFORMAT
+ #define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
+#endif
+
+// Uncomment this if your frame buffer device requires flushing ("Synch" in eCos speak)
+//#define GDISP_HARDWARE_FLUSH TRUE
+
+#ifdef GDISP_DRIVER_VMT
+
+ #include <cyg/io/framebuf.h>
+
+ // SET THIS HERE!!!
+ // This must also match the pixel format above
+ #define FRAMEBUF 640x480x16
+
+ static void board_init(GDisplay *g, fbInfo *fbi) {
+ // Initialize the frame buffer device - we assume everything is going to succeed.
+ CYG_FB_ON(FRAMEBUF);
+ #if (CYG_FB_FLAGS0(FRAMEBUF) & CYG_FB_FLAGS0_MUST_BE_ON)
+ CYG_FB_FILL_BLOCK(FRAMEBUF, 0, 0, CYG_FB_WIDTH(FRAMEBUF), CYG_FB_HEIGHT(FRAMEBUF), CYG_FB_MAKE_COLOUR(FRAMEBUF, 0, 0, 0));
+ #endif
+
+ // Set the details of the frame buffer
+ #ifdef CYGHWR_IO_FRAMEBUF_FUNCTIONALITY_VIEWPORT
+ g->g.Width = CYG_FB_VIEWPORT_WIDTH(FRAMEBUF);
+ g->g.Height = CYG_FB_VIEWPORT_HEIGHT(FRAMEBUF);
+ #else
+ g->g.Width = CYG_FB_WIDTH(FRAMEBUF);
+ g->g.Height = CYG_FB_HEIGHT(FRAMEBUF);
+ #endif
+ g->g.Backlight = 100;
+ g->g.Contrast = 50;
+ fbi->linelen = CYG_FB_STRIDE(FRAMEBUF); // bytes per row
+ fbi->pixels = CYG_FB_BASE(FRAMEBUF); // pointer to the memory frame buffer
+ }
+
+ #if GDISP_HARDWARE_FLUSH
+ static void board_flush(GDisplay *g) {
+ (void) g;
+
+ // You might want to replace CYG_FB_UPDATE_NOW with CYG_FB_UPDATE_VERTICAL_RETRACE
+ // if you are not using uGFX's auto flush or timer flush mechanisms and frame synchronisation
+ // is important for your display.
+ CYG_FB_SYNCH(FRAMEBUF, CYG_FB_UPDATE_NOW);
+ }
+ #endif
+
+ #if GDISP_NEED_CONTROL
+ static void board_backlight(GDisplay *g, uint8_t percent) {
+ (void) g;
+ #if (CYG_FB_FLAGS0(FRAMEBUF) & CYG_FB_FLAGS0_BACKLIGHT)
+ cyg_fb_ioctl_backlight backlight;
+ size_t len = sizeof(cyg_fb_ioctl_backlight);
+
+ if (CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_BACKLIGHT_GET, &backlight, &len) || !backlight.fbbl_max)
+ return;
+ if (backlight.fbbl_max == 1)
+ backlight.fbbl_current = percent ? 1 : 0;
+ else
+ backlight.fbbl_current = (((uint32_t)percent)*backlight.fbbl_max)/100;
+ CYG_FB_IOCTL(FRAMEBUF, CYG_FB_IOCTL_BACKLIGHT_SET, &backlight, &len);
+ #endif
+ }
+
+ static void board_contrast(GDisplay *g, uint8_t percent) {
+ (void) g;
+ (void) percent;
+ }
+
+ static void board_power(GDisplay *g, powermode_t pwr) {
+ // Not implemented yet.
+ (void) g;
+ (void) pwr;
+ }
+ #endif
+
+#endif /* GDISP_DRIVER_VMT */