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authorJoel Bodenmann <joel@unormal.org>2014-01-07 01:29:02 +0100
committerJoel Bodenmann <joel@unormal.org>2014-01-07 01:29:02 +0100
commit3e49779e165450a02a6ea76ce25bf9f106d4a354 (patch)
treee23199fa02628150b19fb69e1943b0b306ee98dd
parentda13d31c6910a12fb6cb56717b24ffeb82ed2d68 (diff)
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-rw-r--r--include/gwin/frame.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/gwin/frame.h b/include/gwin/frame.h
index 34ba12ac..2f1b93db 100644
--- a/include/gwin/frame.h
+++ b/include/gwin/frame.h
@@ -56,6 +56,8 @@ typedef struct GFrameObject {
* @note These frame buttons are processed internally. The close button will invoke a gwinDestroy() which will
* destroy the window itself and EVERY child it contains (also children of children).
*
+ * @return NULL if there is no resulting widget. A valid GHandle otherwise.
+ *
* @api
*/
GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint16_t flags);