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author | Joel Bodenmann <joel@unormal.org> | 2014-01-07 01:29:02 +0100 |
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committer | Joel Bodenmann <joel@unormal.org> | 2014-01-07 01:29:02 +0100 |
commit | 3e49779e165450a02a6ea76ce25bf9f106d4a354 (patch) | |
tree | e23199fa02628150b19fb69e1943b0b306ee98dd | |
parent | da13d31c6910a12fb6cb56717b24ffeb82ed2d68 (diff) | |
download | uGFX-3e49779e165450a02a6ea76ce25bf9f106d4a354.tar.gz uGFX-3e49779e165450a02a6ea76ce25bf9f106d4a354.tar.bz2 uGFX-3e49779e165450a02a6ea76ce25bf9f106d4a354.zip |
doc
-rw-r--r-- | include/gwin/frame.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/gwin/frame.h b/include/gwin/frame.h index 34ba12ac..2f1b93db 100644 --- a/include/gwin/frame.h +++ b/include/gwin/frame.h @@ -56,6 +56,8 @@ typedef struct GFrameObject { * @note These frame buttons are processed internally. The close button will invoke a gwinDestroy() which will * destroy the window itself and EVERY child it contains (also children of children). * + * @return NULL if there is no resulting widget. A valid GHandle otherwise. + * * @api */ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint16_t flags); |