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authorJoel Bodenmann <joel@unormal.org>2013-05-02 01:50:09 +0200
committerJoel Bodenmann <joel@unormal.org>2013-05-02 01:50:09 +0200
commit0a26d9983b6d1deab272ff6dde98f7c77ff2a56c (patch)
treecd231a6402bfec6c7b5b016570f34952a1255f4b /3rdparty
parent66e12d656bdfdf073d7bdf693230485538adbf36 (diff)
downloaduGFX-0a26d9983b6d1deab272ff6dde98f7c77ff2a56c.tar.gz
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updated license headers
Diffstat (limited to '3rdparty')
-rw-r--r--3rdparty/boing/gfxconf.h40
-rw-r--r--3rdparty/boing/main.c111
-rw-r--r--3rdparty/bubbles/gfxconf.h40
-rw-r--r--3rdparty/bubbles/main.c194
-rw-r--r--3rdparty/readme.txt10
5 files changed, 395 insertions, 0 deletions
diff --git a/3rdparty/boing/gfxconf.h b/3rdparty/boing/gfxconf.h
new file mode 100644
index 00000000..45b6d7ab
--- /dev/null
+++ b/3rdparty/boing/gfxconf.h
@@ -0,0 +1,40 @@
+/**
+ * This file has a different license to the rest of the GFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GWIN FALSE
+#define GFX_USE_GEVENT FALSE
+#define GFX_USE_GTIMER FALSE
+#define GFX_USE_GINPUT FALSE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION FALSE
+#define GDISP_NEED_CLIP FALSE
+#define GDISP_NEED_TEXT FALSE
+#define GDISP_NEED_CIRCLE FALSE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_MULTITHREAD FALSE
+#define GDISP_NEED_ASYNC FALSE
+#define GDISP_NEED_MSGAPI FALSE
+
+/* Builtin Fonts */
+#define GDISP_INCLUDE_FONT_SMALL FALSE
+#define GDISP_INCLUDE_FONT_LARGER FALSE
+#define GDISP_INCLUDE_FONT_UI1 FALSE
+#define GDISP_INCLUDE_FONT_UI2 FALSE
+#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+
+#endif /* _GFXCONF_H */
diff --git a/3rdparty/boing/main.c b/3rdparty/boing/main.c
new file mode 100644
index 00000000..a34cd2a9
--- /dev/null
+++ b/3rdparty/boing/main.c
@@ -0,0 +1,111 @@
+/* Derived from the 2011 IOCCC submission by peter.eastman@gmail.com
+ * http://www.ioccc.org/2011/eastman/eastman.c
+ * --
+ * Public Domain -- but you're looking at this for ideas of techniques
+ * and methods, not trying to cut&paste an entire application, anyway.
+ * --
+ * When you need to blit an entire screenfull of data to an LCD
+ * display, the basic idea is to exploit the auto-increment feature of
+ * the display controller when it writes to screen memory. You start
+ * by resetting the 'cursor' to the 0,0 position, and then stream
+ * width*height pixels out.
+ * --
+ * Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
+ */
+
+#include <math.h>
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+#include "ssd2119.h"
+
+#define Lightgrey (HTML2COLOR(0xC0C0C0))
+#define Midgrey (HTML2COLOR(0x606060))
+#define Darkgrey (HTML2COLOR(0x303030))
+
+
+/* ---------------------------------------------------------------------- */
+/* As of early April 2013, the /gfx extension tries to keep the low-level
+ * stuff away from our filthy paws. So Code Duplication.
+ * (Possibly to be replaced with gdispStartStream(), gdispWriteStream()
+ * and gdispStopStream() in the future.)
+ */
+
+#define GDISP_REG (*((volatile uint16_t *) 0x60000000)) /* DC = 0 */
+#define GDISP_RAM (*((volatile uint16_t *) 0x60100000)) /* DC = 1 */
+
+inline void write_index (uint16_t index) { GDISP_REG = index; }
+inline void write_data (uint16_t data) { GDISP_RAM = data; }
+
+#define write_reg(reg, data) { write_index(reg); write_data(data); }
+
+void reset_cursor (void)
+{
+ write_reg (SSD2119_REG_X_RAM_ADDR, 0);
+ write_reg (SSD2119_REG_Y_RAM_ADDR, 0);
+}
+
+#define StartStream() { write_index (SSD2119_REG_RAM_DATA); }
+#define WriteStream(x) { write_data (x); }
+#define StopStream() /* NOP */
+
+
+/* ---------------------------------------------------------------------- */
+
+void main (void)
+{
+ uint16_t xx, yy, colour;
+
+ halInit();
+ chSysInit();
+ gdispInit();
+
+ uint16_t width = (uint16_t)gdispGetWidth();
+ uint16_t height = (uint16_t)gdispGetHeight();
+
+ float i=height/5+height%2+1, floorstart=height/5-1, spherespin=0.0,
+ l=width/2, m=height/4, n=.01*width, o=0.0, rotspeed=0.1, h, f, g;
+
+ while (TRUE)
+ {
+ reset_cursor ();
+ StartStream ();
+
+ for (xx=yy=0;
+ h = (m-yy)/i, f=-.3*(g=(l-xx)/i)+.954*h, yy<height;
+ yy += (xx = ++xx%width)==0 )
+ {
+ if (g*g < 1-h*h) /* if inside the ball */
+ if (((int)(9-spherespin+(.954*g+.3*h)/sqrtf(1-f*f))+(int)(2+f*2))%2==0)
+ colour = Red;
+ else
+ colour = White;
+ else
+ {
+ if (xx<floorstart || xx>width-floorstart)
+ colour = Darkgrey; /* side wall */
+ else
+ colour = Lightgrey; /* back wall */
+
+ if (yy > height-floorstart)
+ if (xx < height-yy || height-yy > width-xx) /* floor */
+ colour = Darkgrey;
+ else
+ colour = Midgrey;
+
+ if (g*(g+.6)+.09+h*h < 1)
+ colour >>= 1; /* ball shadow; make it darker */
+ }
+
+ WriteStream (colour); /* pixel to the LCD */
+ }
+
+ StopStream();
+ spherespin += rotspeed;
+ m += o;
+ o = m > height-1.75*floorstart ? -.04*height : o+.002*height;
+ n = (l+=n)<i || l>width-i ? rotspeed=-rotspeed,-n : n;
+ }
+}
+
+/* ---------------------------------------------------------------------- */
diff --git a/3rdparty/bubbles/gfxconf.h b/3rdparty/bubbles/gfxconf.h
new file mode 100644
index 00000000..9b1f76a6
--- /dev/null
+++ b/3rdparty/bubbles/gfxconf.h
@@ -0,0 +1,40 @@
+/**
+ * This file has a different license to the rest of the GFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+/* GFX sub-systems to turn on */
+#define GFX_USE_GDISP TRUE
+#define GFX_USE_GWIN FALSE
+#define GFX_USE_GEVENT FALSE
+#define GFX_USE_GTIMER FALSE
+#define GFX_USE_GINPUT FALSE
+
+/* Features for the GDISP sub-system. */
+#define GDISP_NEED_VALIDATION FALSE
+#define GDISP_NEED_CLIP FALSE
+#define GDISP_NEED_TEXT FALSE
+#define GDISP_NEED_CIRCLE TRUE
+#define GDISP_NEED_ELLIPSE FALSE
+#define GDISP_NEED_ARC FALSE
+#define GDISP_NEED_SCROLL FALSE
+#define GDISP_NEED_PIXELREAD FALSE
+#define GDISP_NEED_CONTROL FALSE
+#define GDISP_NEED_MULTITHREAD FALSE
+#define GDISP_NEED_ASYNC FALSE
+#define GDISP_NEED_MSGAPI FALSE
+
+/* Builtin Fonts */
+#define GDISP_INCLUDE_FONT_SMALL FALSE
+#define GDISP_INCLUDE_FONT_LARGER FALSE
+#define GDISP_INCLUDE_FONT_UI1 FALSE
+#define GDISP_INCLUDE_FONT_UI2 FALSE
+#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
+
+#endif /* _GFXCONF_H */
diff --git a/3rdparty/bubbles/main.c b/3rdparty/bubbles/main.c
new file mode 100644
index 00000000..81c5dbe3
--- /dev/null
+++ b/3rdparty/bubbles/main.c
@@ -0,0 +1,194 @@
+/* Microcontroller graphic demo by Pascal Piazzalunga
+ * admin@serveurperso.com http://www.serveurperso.com
+ * https://www.youtube.com/watch?v=wyuJ-dqS2to
+ * Ported to stm32/ChibiOS/glx by Chris Baird.
+ * It's spinnin' bubbles, man.
+ * --
+ * Licencing? Ask Pascal. Let's assume it is freely-distributable and
+ * modifiable, provided his name is kept in the source.
+ * --
+ * Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
+ */
+
+#include <math.h>
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+
+
+/* ---------------------------------------------------------------------- */
+
+#define N 1024 /* Number of dots */
+#define SCALE 8192
+#define INCREMENT 512 /* INCREMENT = SCALE / sqrt(N) * 2 */
+#define PI2 6.283185307179586476925286766559
+
+#define background RGB2COLOR(0,0,0)
+
+uint16_t width, height;
+int16_t sine[SCALE+(SCALE/4)];
+int16_t *cosi = &sine[SCALE/4]; /* cos(x) = sin(x+90d)... */
+
+
+void initialize (void)
+{
+ uint16_t i;
+
+ /* if you change the SCALE*1.25 back to SCALE, the program will
+ * occassionally overrun the cosi array -- however this actually
+ * produces some interesting effects as the BUBBLES LOSE CONTROL!!!!
+ */
+ for (i = 0; i < SCALE+(SCALE/4); i++)
+ //sine[i] = (-SCALE/2) + (int)(sinf(PI2 * i / SCALE) * sinf(PI2 * i / SCALE) * SCALE);
+ sine[i] = (int)(sinf(PI2 * i / SCALE) * SCALE);
+}
+
+
+void matrix (int16_t xyz[3][N], color_t col[N])
+{
+ static uint32_t t = 0;
+ int16_t x = -SCALE, y = -SCALE;
+ uint16_t i, s, d;
+ uint8_t red,grn,blu;
+
+#define RED_COLORS (32)
+#define GREEN_COLORS (64)
+#define BLUE_COLORS (32)
+
+ for (i = 0; i < N; i++)
+ {
+ xyz[0][i] = x;
+ xyz[1][i] = y;
+
+ d = sqrtf(x * x + y * y); /* originally a fastsqrt() call */
+ s = sine[(t * 30) % SCALE] + SCALE;
+
+ xyz[2][i] = sine[(d + s) % SCALE] * sine[(t * 10) % SCALE] / SCALE / 2;
+
+ red = (cosi[xyz[2][i] + SCALE / 2] + SCALE) *
+ (RED_COLORS - 1) / SCALE / 2;
+ grn = (cosi[(xyz[2][i] + SCALE / 2 + 2 * SCALE / 3) % SCALE] + SCALE) *
+ (GREEN_COLORS - 1) / SCALE / 2;
+ blu = (cosi[(xyz[2][i] + SCALE / 2 + SCALE / 3) % SCALE] + SCALE) *
+ (BLUE_COLORS - 1) / SCALE / 2;
+ col[i] = ((red << 11) + (grn << 5) + blu);
+
+ x += INCREMENT;
+
+ if (x >= SCALE) x = -SCALE, y += INCREMENT;
+ }
+ t++;
+}
+
+
+void rotate (int16_t xyz[3][N], uint16_t angleX, uint16_t angleY, uint16_t angleZ)
+{
+ uint16_t i;
+ int16_t tmpX, tmpY;
+ int16_t sinx = sine[angleX], cosx = cosi[angleX];
+ int16_t siny = sine[angleY], cosy = cosi[angleY];
+ int16_t sinz = sine[angleZ], cosz = cosi[angleZ];
+
+ for (i = 0; i < N; i++)
+ {
+ tmpX = (xyz[0][i] * cosx - xyz[2][i] * sinx) / SCALE;
+ xyz[2][i] = (xyz[0][i] * sinx + xyz[2][i] * cosx) / SCALE;
+ xyz[0][i] = tmpX;
+
+ tmpY = (xyz[1][i] * cosy - xyz[2][i] * siny) / SCALE;
+ xyz[2][i] = (xyz[1][i] * siny + xyz[2][i] * cosy) / SCALE;
+ xyz[1][i] = tmpY;
+
+ tmpX = (xyz[0][i] * cosz - xyz[1][i] * sinz) / SCALE;
+ xyz[1][i] = (xyz[0][i] * sinz + xyz[1][i] * cosz) / SCALE;
+ xyz[0][i] = tmpX;
+ }
+}
+
+
+void draw(int16_t xyz[3][N], color_t col[N])
+{
+ static uint16_t oldProjX[N] = {0};
+ static uint16_t oldProjY[N] = {0};
+ static uint8_t oldDotSize[N] = {0};
+ uint16_t i, projX, projY, projZ, dotSize;
+
+ for (i = 0; i < N; i++)
+ {
+ projZ = SCALE - (xyz[2][i] + SCALE) / 4;
+ projX = width / 2 + (xyz[0][i] * projZ / SCALE) / 25;
+ projY = height / 2 + (xyz[1][i] * projZ / SCALE) / 25;
+ dotSize = 3 - (xyz[2][i] + SCALE) * 2 / SCALE;
+
+ gdispDrawCircle (oldProjX[i], oldProjY[i], oldDotSize[i], background);
+
+ if (projX > dotSize &&
+ projY > dotSize &&
+ projX < width - dotSize &&
+ projY < height - dotSize)
+ {
+ gdispDrawCircle (projX, projY, dotSize, col[i]);
+ oldProjX[i] = projX;
+ oldProjY[i] = projY;
+ oldDotSize[i] = dotSize;
+ }
+ }
+}
+
+
+/* ---------------------------------------------------------------------- */
+
+int16_t angleX = 0, angleY = 0, angleZ = 0;
+int16_t speedX = 0, speedY = 0, speedZ = 0;
+
+int16_t xyz[3][N];
+color_t col[N];
+
+
+int main (void)
+{
+ int pass = 0;
+
+ halInit();
+ chSysInit();
+ gdispInit();
+
+ chThdSleepMilliseconds (10);
+ gdispClear (background); /* glitches.. */
+ chThdSleepMilliseconds (10);
+ gdispClear (background); /* glitches.. */
+ chThdSleepMilliseconds (10);
+ gdispClear (background); /* glitches.. */
+
+ width = (uint16_t)gdispGetWidth();
+ height = (uint16_t)gdispGetHeight();
+
+ initialize();
+
+ for (;;)
+ {
+ matrix(xyz, col);
+ rotate(xyz, angleX, angleY, angleZ);
+ draw(xyz, col);
+
+ angleX += speedX;
+ angleY += speedY;
+ angleZ += speedZ;
+
+ if (pass > 400) speedY = 1;
+ if (pass > 800) speedX = 1;
+ if (pass > 1200) speedZ = 1;
+ pass++;
+
+ if (angleX >= SCALE) angleX -= SCALE;
+ else if (angleX < 0) angleX += SCALE;
+
+ if (angleY >= SCALE) angleY -= SCALE;
+ else if (angleY < 0) angleY += SCALE;
+
+ if (angleZ >= SCALE) angleZ -= SCALE;
+ else if (angleZ < 0) angleZ += SCALE;
+ }
+}
+
+/* ---------------------------------------------------------------------- */
diff --git a/3rdparty/readme.txt b/3rdparty/readme.txt
new file mode 100644
index 00000000..3f97204a
--- /dev/null
+++ b/3rdparty/readme.txt
@@ -0,0 +1,10 @@
+In this directory, you can find different demos showing how to use ChibiOS/GFX.
+The demos in these directories are contributions from users of the ChibiOS/GFX
+project and come from different sources. Therefore, the source files of these
+demos come with different licenses which can be found on top of the cor-
+responding files.
+Since these files are not part of the ChibiOS/GFX project, no support for these
+demos is provided. And as with all software which can be found in the /demos
+directory, use on your own risk. There's no warranty of the correctness
+and function of the demos provided.
+