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author | Dean Camera <dean@fourwalledcubicle.com> | 2010-05-08 03:12:14 +0000 |
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committer | Dean Camera <dean@fourwalledcubicle.com> | 2010-05-08 03:12:14 +0000 |
commit | 071e02c6b6b4837fa9cf0b6d4c749994e02638d7 (patch) | |
tree | 960446788703b69f0bb285450be80c5b3d8cc22c /LUFA/ManPages/WhyUseLUFA.txt | |
parent | e331b531c6e6d93eb0eee42b9002074e8090ad18 (diff) | |
download | lufa-071e02c6b6b4837fa9cf0b6d4c749994e02638d7.tar.gz lufa-071e02c6b6b4837fa9cf0b6d4c749994e02638d7.tar.bz2 lufa-071e02c6b6b4837fa9cf0b6d4c749994e02638d7.zip |
Add svn:eol-style property to source files, so that the line endings are correctly converted to the target system's native end of line style.
Diffstat (limited to 'LUFA/ManPages/WhyUseLUFA.txt')
-rw-r--r-- | LUFA/ManPages/WhyUseLUFA.txt | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/LUFA/ManPages/WhyUseLUFA.txt b/LUFA/ManPages/WhyUseLUFA.txt index b4a1c19f6..bb5fcc784 100644 --- a/LUFA/ManPages/WhyUseLUFA.txt +++ b/LUFA/ManPages/WhyUseLUFA.txt @@ -1,46 +1,46 @@ -/** \file
- *
- * This file contains special DoxyGen information for the generation of the main page and other special
- * documentation pages. It is not a project source file.
- */
-
-/**
- * \page Page_WhyUseLUFA Why Use LUFA?
- *
- * The LUFA Library has many advantages over implementing the code required to drive the USB AVRs directly.
- * It is much more preferable to incorporate LUFA into your existing projects - or even make a new project
- * using LUFA - than it is to start from scratch and use the USB AVR registers directly. Some of these reasons
- * are:
- *
- * - <b>Portability:</b>
- * The LUFA stack is designed to run (at some capacity) on the entire Atmel range of USB AVRs, regardless of the
- * exact USB controller revision used. If you decide to implement your own USB stack, you will either need to
- * code around the differences between each USB AVR controller's implementation between different chip models, or
- * require your code to run on only one specific USB AVR model series.
- *
- * - <b>Speed of Development:</b>
- * LUFA ships with a wide range of pre-made demos, bootloaders and projects for you to try, learn and extend. Each
- * of these demos are tested (where possible) across as many USB AVRs and Operating Systems as possible, to ensure
- * that they work under as many conditions as possible. In addition, there are inbuilt class drivers for several of
- * the USB classes which you can make use of in your projects with minimal effort.
- *
- * - <b>Maintainability:</b>
- * As LUFA takes care of much of the USB implementation, you can be left to focusing on your actual project's
- * functionality, rather than being held back developing and debugging the USB stack code. Since LUFA uses clear APIs
- * for USB development, your code will be more readable than if it had the low level USB stack code integrated into
- * it directly. Updating the LUFA library is a simple folder-replacement and gives new features and bug fixes in
- * seconds each time a new release is made.
- *
- * - <b>Size:</b>
- * Not just requiring less code to make complex USB devices, LUFA (under most cases with the correct compile options)
- * requires less FLASH space than Atmel's stack, meaning more space for the user application*.
- *
- * - <b>Support:</b>
- * Since many people are now using LUFA in their own projects, you can take advantage of other's knowedge when you run
- * into difficulties or need some advice. In addition, you can also email the library author to recieve personalised
- * support when you need it (subject to author's schedule).
- *
- * <small>* Atmel Stack Mouse Device Demo 4292 bytes, LUFA Mouse Low Level Device Demo 3296 bytes, under identical build
- * environments</small>
- */
+/** \file + * + * This file contains special DoxyGen information for the generation of the main page and other special + * documentation pages. It is not a project source file. + */ + +/** + * \page Page_WhyUseLUFA Why Use LUFA? + * + * The LUFA Library has many advantages over implementing the code required to drive the USB AVRs directly. + * It is much more preferable to incorporate LUFA into your existing projects - or even make a new project + * using LUFA - than it is to start from scratch and use the USB AVR registers directly. Some of these reasons + * are: + * + * - <b>Portability:</b> + * The LUFA stack is designed to run (at some capacity) on the entire Atmel range of USB AVRs, regardless of the + * exact USB controller revision used. If you decide to implement your own USB stack, you will either need to + * code around the differences between each USB AVR controller's implementation between different chip models, or + * require your code to run on only one specific USB AVR model series. + * + * - <b>Speed of Development:</b> + * LUFA ships with a wide range of pre-made demos, bootloaders and projects for you to try, learn and extend. Each + * of these demos are tested (where possible) across as many USB AVRs and Operating Systems as possible, to ensure + * that they work under as many conditions as possible. In addition, there are inbuilt class drivers for several of + * the USB classes which you can make use of in your projects with minimal effort. + * + * - <b>Maintainability:</b> + * As LUFA takes care of much of the USB implementation, you can be left to focusing on your actual project's + * functionality, rather than being held back developing and debugging the USB stack code. Since LUFA uses clear APIs + * for USB development, your code will be more readable than if it had the low level USB stack code integrated into + * it directly. Updating the LUFA library is a simple folder-replacement and gives new features and bug fixes in + * seconds each time a new release is made. + * + * - <b>Size:</b> + * Not just requiring less code to make complex USB devices, LUFA (under most cases with the correct compile options) + * requires less FLASH space than Atmel's stack, meaning more space for the user application*. + * + * - <b>Support:</b> + * Since many people are now using LUFA in their own projects, you can take advantage of other's knowedge when you run + * into difficulties or need some advice. In addition, you can also email the library author to recieve personalised + * support when you need it (subject to author's schedule). + * + * <small>* Atmel Stack Mouse Device Demo 4292 bytes, LUFA Mouse Low Level Device Demo 3296 bytes, under identical build + * environments</small> + */
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