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authorDean Camera <dean@fourwalledcubicle.com>2009-11-03 02:06:13 +0000
committerDean Camera <dean@fourwalledcubicle.com>2009-11-03 02:06:13 +0000
commit870591983c80053d05175cfe54bab603a8a945d9 (patch)
treed60678165a2343f126e622ae8813ffc65b0e17ac /LUFA/ManPages/LUFAvsAtmelStack.txt
parentde8c9445d478dc31dab7e042c9c2943d0758bbb3 (diff)
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Add const attribute to class driver APIs.
Add new manual pages detailing the advantages of LUFA over the official Atmel USB AVR stack, and reasons why LUFA should be used over a built-from-scratch USB stack.
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+/** \file
+ *
+ * This file contains special DoxyGen information for the generation of the main page and other special
+ * documentation pages. It is not a project source file.
+ */
+
+/**
+ * \page Page_LUFAvsAtmelStack LUFA vs the Atmel Stack
+ *
+ * Atmel offers an official USB AVR stack, which may be incorporated into user projects and products. As LUFA and the Atmel
+ * stack aims to give roughly the same functionality to a design, it is often asked what advantages LUFA carries over the
+ * official Atmel USB stack. Below are just some of the advantages to choosing LUFA over the official stack.
+ *
+ * - <b>Licensing:</b>
+ * LUFA is released under a very permissive MIT license (see \ref Page_Licence), while the Atmel stack carries several
+ * restrictions as to how and where it can be used. LUFA's licensing should be suitable for both Commercial and Non-Commercial
+ * entities alike.
+ *
+ * - <b>Demos and Projects:</b>
+ * Unlike the Atmel stack, LUFA comes with many different Device and Host mode Demos and Projects ready to run out of the box.
+ * Atmel favours separate downloads for each of their (small set) of USB AVR demos, which requires more time and offers less
+ * to the end-user. LUFA also contains several open source Bootloaders, which can be modified as the user wishes to suit his or
+ * her application, instead of being forced to use Atmel's single prebuilt (closed-source) DFU bootloader.
+ *
+ * - <b>Central Library Code:</b>
+ * LUFA is designed to allow the central library core code to be shared amongst several projects, so long as the compiled object
+ * files are cleaned between different projects. This is in direct contrast to the Atmel library, which is strongly coupled to the
+ * project it is integrated with. Using LUFA allows for only one copy of the library core to be needed for all applications, and
+ * makes updating the library used in all projects a trivial copy-and-paste process.
+ *
+ * - <b>Clean API:</b>
+ * One of the main design goals of LUFA is to make the API easy to use. While LUFA is a fluid project which has undergone many
+ * API improvements, the API is arguably much nicer to use and easier to understand than the equivelent Atmel stack code. LUFA's
+ * API is also more complete than the Atmel stack, and contains many features to speed up application development.
+ *
+ * - <b>Full Hardware Support:</b>
+ * LUFA supports the full range of Atmel's USB AVR microcontrollers (see \ref Page_DeviceSupport), with porting between chips being
+ * as simple as a single compile switch in many cases. Atmel's stack requires different libraries to be used based on the USB AVR
+ * microcontroller series, complicating the process of moving between USB AVR models. In addition, LUFA contains drivers for all the
+ * hardware contained on Atmel's USB AVR based boards, so you can get started quickly and easily.
+ *
+ * - <b>Better Library Support:</b>
+ * As many people are now using LUFA, there is a community being built around it. You can get answers to your LUFA related questions
+ * quickly by either emailing the library author (subject to author's schedule) or by posting to the official LUFA support mailing list.
+ */
+ \ No newline at end of file