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authorDean Camera <dean@fourwalledcubicle.com>2010-04-12 14:26:56 +0000
committerDean Camera <dean@fourwalledcubicle.com>2010-04-12 14:26:56 +0000
commit882ef0c983836f9a188ec1f4c86192c1af1c1344 (patch)
treefe0125f4eeb5d582c7bcb5fef5972d9549025c0b /Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c
parent8b0ec6c5cafe99595743725a20ad40ce4898de14 (diff)
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Add some more documentation to the half-completed Bluetooth Host demo, fix the OpenChannel() command initialising the channel information structure to the wrong initial state once the CONNECTION REQUEST command has been sent to the remote device.
Diffstat (limited to 'Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c')
-rw-r--r--Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c24
1 files changed, 22 insertions, 2 deletions
diff --git a/Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c b/Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c
index ec1f637d7..d990ba02e 100644
--- a/Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c
+++ b/Demos/Host/Incomplete/BluetoothHost/Lib/BluetoothStack.c
@@ -43,26 +43,46 @@ Bluetooth_Device_t Bluetooth_DeviceConfiguration =
Name: "LUFA Bluetooth Demo"
};
+/** Bluetooth stack initialization function. This function must be called once to initialize the Bluetooth stack,
+ * ready for connection to remote devices.
+ *
+ * \note This function only begins the initialization process; the stack is initialized as the main Bluetooth stack
+ * management task is repeatedly called. The initialization process ends when the \ref Bluetooth_HCIProcessingState
+ * global enters the Bluetooth_ProcessEvents state.
+ */
void Bluetooth_Stack_Init(void)
{
+ /* Reset the HCI state machine - this will eventually reset the adapter and stack when the Bluetooth stack task is called */
Bluetooth_HCIProcessingState = Bluetooth_Init;
}
+/** Bluetooth stack management task. This task must be repeatedly called to maintain the Bluetooth stack and any connection
+ * to remote Bluetooth devices, including both the HCI control layer and the ACL channel layer.
+ */
void Bluetooth_Stack_USBTask(void)
{
Bluetooth_HCITask();
Bluetooth_ACLTask();
}
+/** Retrieves the channel information structure with the given local or remote channel number from the channel list.
+ *
+ * \param ChannelNumber Channel number to search for in the channel list
+ * \param SearchByRemoteChannel Indicated whether to search for a channel information structure by the given remote channel
+ * or local channel number
+ *
+ * \return Pointer to the matching channel information structure in the channel table if found, NULL otherwise
+ */
Bluetooth_Channel_t* Bluetooth_GetChannelData(uint16_t ChannelNumber, bool SearchByRemoteChannel)
{
for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
{
Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];
- uint16_t CurrentChannelNumber = (SearchByRemoteChannel) ? ChannelData->RemoteNumber : ChannelData->LocalNumber;
+ /* Fetch the channel number that is to be matched against from the current channel information struct */
+ uint16_t SearchChannelNumber = (SearchByRemoteChannel) ? ChannelData->RemoteNumber : ChannelData->LocalNumber;
- if (CurrentChannelNumber == ChannelNumber)
+ if (SearchChannelNumber == ChannelNumber)
return ChannelData;
}