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9pre { line-height: 125%; margin: 0; }
td.linenos pre { color: #000000; background-color: #f0f0f0; padding: 0 5px 0 5px; }
span.linenos { color: #000000; background-color: #f0f0f0; padding: 0 5px 0 5px; }
td.linenos pre.special { color: #000000; background-color: #ffffc0; padding: 0 5px 0 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding: 0 5px 0 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight { background: #ffffff; }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888888 } /* Comment.Hashbang */
.highlight .cm { color: #888888 } /* Comment.Multiline */
.highlight .cp { color: #cc0000; font-weight: bold } /* Comment.Preproc */
.highlight .cpf { color: #888888 } /* Comment.PreprocFile */
.highlight .c1 { color: #888888 } /* Comment.Single */
.highlight .cs { color: #cc0000; font-weight: bold; background-color: #fff0f0 } /* Comment.Special */
.highlight .gd { color: #000000; background-color: #ffdddd } /* Generic.Deleted */
.highlight .ge { font-style: italic } /* Generic.Emph */
.highlight .gr { color: #aa0000 } /* Generic.Error */
.highlight .gh { color: #333333 } /* Generic.Heading */
.highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */
.highlight .go { color: #888888 } /* Generic.Output */
.highlight .gp { color: #555555 } /* Generic.Prompt */
.highlight .gs { font-weight: bold } /* Generic.Strong */
.highlight .gu { color: #666666 } /* Generic.Subheading */
.highlight .gt { color: #aa0000 } /* Generic.Traceback */
.highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */
.highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */
.highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */
.highlight .kp { color: #008800 } /* Keyword.Pseudo */
.highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */
.highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */
.highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */
.highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */
.highlight .na { color: #336699 } /* Name.Attribute */
.highlight .nb { color: #003388 } /* Name.Builtin */
.highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */
.highlight .no { color: #003366; font-weight: bold } /* Name.Constant */
.highlight .nd { color: #555555 } /* Name.Decorator */
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.highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */
.highlight .py { color: #336699; font-weight: bold } /* Name.Property */
.highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */
.highlight .nv { color: #336699 } /* Name.Variable */
.highlight .ow { color: #008800 } /* Operator.Word */
.highlight .w { color: #bbbbbb } /* Text.Whitespace */
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.highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */
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.highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */
.highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */
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.highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */
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.highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */
.highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */
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.highlight .vg { color: #dd7700 } /* Name.Variable.Global */
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.highlight .vm { color: #336699 } /* Name.Variable.Magic */
.highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */#! /bin/sh
. ../../testenv.sh
GHDL_STD_FLAGS=--std=08
synth_analyze issue
clean
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(VISUALIZER_ENABLE)
#include "default_animations.h"
#include "visualizer.h"
#ifdef LCD_ENABLE
#include "lcd_keyframes.h"
#endif
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight_keyframes.h"
#endif
#ifdef BACKLIGHT_ENABLE
#include "led_backlight_keyframes.h"
#endif
#include "visualizer_keyframes.h"
#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef LCD_ENABLE
lcd_keyframe_enable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_keyframe_enable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_backlight_keyframe_enable(animation, state);
#endif
return false;
}
static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef LCD_ENABLE
lcd_keyframe_disable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_keyframe_disable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_backlight_keyframe_disable(animation, state);
#endif
return false;
}
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_backlight_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_backlight_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
#if LCD_ENABLE
.num_frames = 3,
#else
.num_frames = 2,
#endif
.loop = false,
.frame_lengths = {
0,
#if LCD_ENABLE
0,
#endif
gfxMillisecondsToTicks(5000)},
.frame_functions = {
keyframe_enable,
#if LCD_ENABLE
lcd_keyframe_draw_logo,
#endif
keyframe_fade_in,
},
};
keyframe_animation_t default_suspend_animation = {
#if LCD_ENABLE
.num_frames = 3,
#else
.num_frames = 2,
#endif
.loop = false,
.frame_lengths = {
#if LCD_ENABLE
0,
#endif
gfxMillisecondsToTicks(1000),
0},
.frame_functions = {
#if LCD_ENABLE
lcd_keyframe_display_layer_text,
#endif
keyframe_fade_out,
keyframe_disable,
},
};
#endif
#if defined(BACKLIGHT_ENABLE)
#define CROSSFADE_TIME 1000
#define GRADIENT_TIME 3000
keyframe_animation_t led_test_animation = {
.num_frames = 14,
.loop = true,
.frame_lengths = {
gfxMillisecondsToTicks(1000), // fade in
gfxMillisecondsToTicks(1000), // no op (leds on)
gfxMillisecondsToTicks(1000), // fade out
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // mirror leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // normal leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
},
.frame_functions = {
led_backlight_keyframe_fade_in_all,
keyframe_no_operation,
led_backlight_keyframe_fade_out_all,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_mirror_orientation,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_normal_orientation,
led_backlight_keyframe_crossfade,
},
};
#endif
#endif
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