// dear imgui: Renderer + Platform Binding for Allegro 5
// (Info: Allegro 5 is a cross-platform general purpose library for handling windows, inputs, graphics, etc.)
// Implemented features:
// [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
// [X] Platform: Clipboard support (from Allegro 5.1.12)
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// Issues:
// [ ] Renderer: The renderer is suboptimal as we need to unindex our buffers and convert vertices manually.
// [ ] Platform: Missing gamepad support.
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui, Original Allegro 5 code by @birthggd
#pragma once
struct ALLEGRO_DISPLAY;
union ALLEGRO_EVENT;
IMGUI_IMPL_API bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display);
IMGUI_IMPL_API void ImGui_ImplAllegro5_Shutdown();
IMGUI_IMPL_API void ImGui_ImplAllegro5_NewFrame();
IMGUI_IMPL_API void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* event);
// Use if you want to reset your rendering device without losing ImGui state.
IMGUI_IMPL_API bool ImGui_ImplAllegro5_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplAllegro5_InvalidateDeviceObjects();
tree/quantum/process_keycode/process_unicodemap.c?id=ca946f61165ba6e7cfa33bee1c5ed895c67c0e74'>treecommitdiffstats
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/* Copyright 2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "process_unicodemap.h"
__attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) {
if (keycode >= QK_UNICODEMAP_PAIR) {
// Keycode is a pair: extract index based on Shift / Caps Lock state
uint16_t index = keycode - QK_UNICODEMAP_PAIR;
bool shift = unicode_saved_mods & MOD_MASK_SHIFT;
bool caps = IS_HOST_LED_ON(USB_LED_CAPS_LOCK);
if (shift ^ caps) {
index >>= 7;
}
return index & 0x7F;
} else {
// Keycode is a regular index
return keycode - QK_UNICODEMAP;
}
}
bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) {
uint32_t code_point = pgm_read_dword(unicode_map + unicodemap_index(keycode));
register_unicode(code_point);
}
return true;
}
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