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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FN_LAYER LAYOUT_ortho_4x12 (\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,\
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,\
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TILD, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END\
),
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* qwerty
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
* | esc | Q | W | E | R | T | Y | U | I | O | P | bksp |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
* | tab | A | S | D | F | G | H | J | K | L | ; | ' |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
* | lshift | Z | X | C | V | B | N | M | , | . | / | enter |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
* | lctrl | lgui | lalt | ralt | lower | space | space | raise | left | down | up | right |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
*/
[_QWERTY] = LAYOUT_ortho_4x12 (
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_RALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = FN_LAYER
[_RAISE] = FN_LAYER
/*
* Adjust
*/
[_ADJUST] = LAYOUT_ortho_4x12 (
_______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
void matrix_init_user(void) {
}
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