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#include "sol.h"
#if defined(RGB_MATRIX_ENABLE)
uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
if (row == 4 && column == 5) {
led_i[0] = 33;
return 1;
} else if (row == 4 && column == 6) {
led_i[0] = 34;
return 1;
} else if (row == 10 && column == 5) {
led_i[0] = 68;
return 1;
} else if (row == 10 && column == 6) {
led_i[0] = 69;
return 1;
}
return 0;
}
#endif
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