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#include "adkb96.h"

#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
  {{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}, {6, 6}, {7, 6}},
  {{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}, {6, 7}, {7, 7}},
  {{0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8}, {6, 8}, {7, 8}},
  {{0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9}, {6, 9}, {7, 9}},
  {{0,10}, {1,10}, {2,10}, {3,10}, {4,10}, {5,10}, {6,10}, {7,10}},
  {{0,11}, {1,11}, {2,11}, {3,11}, {4,11}, {5,11}, {6,11}, {7,11}},
  {{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}, {6, 0}, {7, 0}},
  {{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}, {6, 1}, {7, 1}},
  {{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}, {6, 2}, {7, 2}},
  {{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}, {6, 3}, {7, 3}},
  {{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}, {6, 4}, {7, 4}},
  {{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}, {6, 5}, {7, 5}}
};
#endif