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# Target file name (without extension).
TARGET = ps2_usb_pjrc

# Directory common source filess exist
TMK_DIR = ../../tmk_core

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC =   keymap_common.c \
	matrix.c \
	led.c

ifdef KEYMAP
    SRC := keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymap_plain.c $(SRC)
endif

CONFIG_H = config.h


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162       # Teensy 1.0
MCU = atmega32u4       # Teensy 2.0
#MCU = at90usb646       # Teensy++ 1.0
#MCU = at90usb1286      # Teensy++ 2.0


# Processor frequency.
#   Normally the first thing your program should do is set the clock prescaler,
#   so your program will run at the correct speed.  You should also set this
#   variable to same clock speed.  The _delay_ms() macro uses this, and many
#   examples use this variable to calculate timings.  Do not add a "UL" here.
F_CPU = 16000000


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = yes	# Console for debug(+400)
COMMAND_ENABLE = yes    # Commands for debug and configuration
NKRO_ENABLE = yes	# USB Nkey Rollover


# PS/2 Options
#
#PS2_USE_USART = yes	# uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes	# uses external interrupt for falling edge of PS/2 clock pin
PS2_USE_BUSYWAIT = yes	# uses primitive reference code


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)


include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk