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* Remove ps2avrGB since its a hangover from the keyboards/winkeyless refactor ↵zvecr2019-04-091-37/+0
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* Cleanup Default Keymaps (#5442)Drashna Jaelre2019-03-191-1/+1
| | | | | | | | * Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
* Fixed compilation of the ps2avrGB keyboard/firmware (resolving #2425) (#2478)Sebastian Kaim2018-03-071-0/+37
| | | | | | | | | | | | | | | | | | | * Fixed compilation of the ps2avrGB keyboard/firmware This commit fixes the silent compilation error for the ps2avrGB keyboard/firmware. This error was caused by a lacking default keymap which it did not have because all keyboards based on it were moved to another directory. I also added the required config.h options so it's possible to compile it again and (probably) flash it on a b.mini. Lastly, I updated the README to reflect the current state. This commit fixes #2425 * Referenced the pearl in the ps2avrGB REAMDE Added a reference to the pearl keyboard in the README of the ps2avrGB keyboard as it is originally based on the firmware as well.
* added bfake support as a subproject (#1903)Sebastian Kaim2017-10-251-43/+0
| | | | | | | | | | | | | | | | | | * added bfake support as a subproject also moved existing bmini stuff to a subproject fixed columns minor keymap update making this a subproject remove old stuff got subproject stuff figured out * travis was upset because a board didn't have a default keymap
* Fixed indentation and now using quantum keycodes for rgblightLuiz Ribeiro2017-07-041-72/+17
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* rgblight support for ps2avrGBLuiz Ribeiro2017-06-111-0/+66
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* Use KC_KEYMAP for default-keymapThor772017-05-031-8/+8
| | | | and remove obsolete explicit line-separator "\"
* Added a copyright header to the default keymap... ¯\_(ツ)_/¯Luiz Ribeiro2017-01-211-0/+17
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* Slightly saner default keymap for ps2avrGB and removed some unused codeLuiz Ribeiro2017-01-211-23/+4
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* Got ps2avrGB to work with the V-USB protocolLuiz Ribeiro2017-01-211-0/+34