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-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_anim.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/quantum/rgb_matrix_animations/solid_reactive_anim.h b/quantum/rgb_matrix_animations/solid_reactive_anim.h
index 220e54233..836409dd6 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_anim.h
@@ -13,6 +13,7 @@ bool rgb_matrix_solid_reactive(effect_params_t* params) {
uint16_t max_tick = 65535 / rgb_matrix_config.speed;
// Relies on hue being 8-bit and wrapping
for (uint8_t i = led_min; i < led_max; i++) {
+ RGB_MATRIX_TEST_LED_FLAGS();
uint16_t tick = max_tick;
for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {