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-rw-r--r--quantum/encoder.c46
1 files changed, 30 insertions, 16 deletions
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 36a6403b3..c41b89f49 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -38,14 +38,15 @@ static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
+static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0};
#ifdef SPLIT_KEYBOARD
// right half encoders come over as second set of encoders
-static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
+static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
// row offsets for each hand
static uint8_t thisHand, thatHand;
#else
-static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
+static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
#endif
__attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
@@ -78,34 +79,47 @@ void encoder_init(void) {
}
static void encoder_update(int8_t index, uint8_t state) {
- encoder_value[index] += encoder_LUT[state & 0xF];
- if (encoder_value[index] >= ENCODER_RESOLUTION) {
- encoder_update_kb(index, false);
- }
- if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ uint8_t i = index;
+#ifdef SPLIT_KEYBOARD
+ index += thisHand;
+#endif
+ encoder_pulses[i] += encoder_LUT[state & 0xF];
+ if (encoder_pulses[i] >= ENCODER_RESOLUTION) {
+ encoder_value[index]++;
encoder_update_kb(index, true);
}
- encoder_value[index] %= ENCODER_RESOLUTION;
+ if (encoder_pulses[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
+ encoder_value[index]--;
+ encoder_update_kb(index, false);
+ }
+ encoder_pulses[i] %= ENCODER_RESOLUTION;
}
void encoder_read(void) {
- for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
+ for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
-#if SPLIT_KEYBOARD
- encoder_update(i + thisHand, encoder_state[i]);
-#else
encoder_update(i, encoder_state[i]);
-#endif
}
}
#ifdef SPLIT_KEYBOARD
-void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state, sizeof(encoder_state)); }
+void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
void encoder_update_raw(uint8_t* slave_state) {
- for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
- encoder_update(i + thatHand, slave_state[i]);
+ for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
+ uint8_t index = i + thatHand;
+ int8_t delta = slave_state[i] - encoder_value[index];
+ while (delta > 0) {
+ delta--;
+ encoder_value[index]++;
+ encoder_update_kb(index, true);
+ }
+ while (delta < 0) {
+ delta++;
+ encoder_value[index]--;
+ encoder_update_kb(index, false);
+ }
}
}
#endif