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-rw-r--r--keyboards/thevankeyboards/minivan/keymaps/belak/config.h8
-rw-r--r--keyboards/thevankeyboards/minivan/keymaps/belak/keymap.c102
-rw-r--r--keyboards/thevankeyboards/minivan/keymaps/belak/readme.md14
-rw-r--r--keyboards/thevankeyboards/minivan/keymaps/belak/rules.mk12
4 files changed, 136 insertions, 0 deletions
diff --git a/keyboards/thevankeyboards/minivan/keymaps/belak/config.h b/keyboards/thevankeyboards/minivan/keymaps/belak/config.h
new file mode 100644
index 000000000..47d96a29d
--- /dev/null
+++ b/keyboards/thevankeyboards/minivan/keymaps/belak/config.h
@@ -0,0 +1,8 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+#define TAPPING_TERM 500
+
+#endif
diff --git a/keyboards/thevankeyboards/minivan/keymaps/belak/keymap.c b/keyboards/thevankeyboards/minivan/keymaps/belak/keymap.c
new file mode 100644
index 000000000..19051574a
--- /dev/null
+++ b/keyboards/thevankeyboards/minivan/keymaps/belak/keymap.c
@@ -0,0 +1,102 @@
+#include QMK_KEYBOARD_H
+
+// Layer names. We stick to 3 letters if possible so MO(NAME) fits in 7
+// characters and doesn't mess with the grid.
+#define _QW 0
+#define _L1 1
+#define _L2 2
+#define _L3 3
+
+// Curly braces have their own keys. These are defined so they don't mess up the
+// grid in layer 2.
+#define L_CURBR LSFT(KC_LBRC)
+#define R_CURBR LSFT(KC_RBRC)
+
+#define L1_TAB LT(_L1, KC_TAB)
+#define L2_ESC LT(_L2, KC_ESC)
+#define L2_SLSH LT(_L2, KC_SLSH)
+#define L3_QUOT LT(_L3, KC_QUOT)
+
+// Tap dance magic
+#define TD_LGUI TD(BE_TD_GUI)
+#define TD_LCTL TD(BE_TD_CTL)
+#define TD_LALT TD(BE_TD_ALT)
+
+enum belak_td {
+ BE_TD_GUI = 0,
+ BE_TD_CTL,
+ BE_TD_ALT,
+};
+
+void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data);
+void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data);
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [BE_TD_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+ [BE_TD_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+ [BE_TD_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
+};
+
+uint16_t tap_dance_keys[] = {
+ [BE_TD_GUI] = KC_LGUI,
+ [BE_TD_CTL] = KC_LCTL,
+ [BE_TD_ALT] = KC_LALT,
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QW] = LAYOUT_arrow_command( /* Qwerty */
+ L2_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ L1_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, L2_SLSH,
+ TD_LCTL, MO(_L3), TD_LALT, TD_LGUI, KC_SPC, KC_SPC, MO(_L1), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_L1] = LAYOUT_arrow_command( /* LAYER 1 */
+ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ _______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, KC_QUOT,
+ _______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT,
+ _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_L2] = LAYOUT_arrow_command( /* LAYER 2 */
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, _______,
+ _______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______,
+ _______, _______, _______, _______, _______, _______, KC_RALT, _______, _______, _______
+ ),
+ [_L3] = LAYOUT_arrow_command( /* LAYER 3 */
+ _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______,
+ KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_RSFT,
+ _______, _______, _______, _______, _______, _______, KC_RALT, _______, _______, _______
+ )
+};
+
+const uint16_t PROGMEM fn_actions[] = {};
+
+// Tap dance functions
+void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ register_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
+ send_keyboard_report();
+ break;
+ case 2:
+ layer_on(_L2);
+ break;
+ case 3:
+ layer_off(_L2);
+ layer_on(_L1);
+ break;
+ default:
+ reset_tap_dance(state);
+ }
+}
+
+void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data) {
+ layer_off(_L1);
+ layer_off(_L2);
+ unregister_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
+ send_keyboard_report();
+}
diff --git a/keyboards/thevankeyboards/minivan/keymaps/belak/readme.md b/keyboards/thevankeyboards/minivan/keymaps/belak/readme.md
new file mode 100644
index 000000000..b0a505c4a
--- /dev/null
+++ b/keyboards/thevankeyboards/minivan/keymaps/belak/readme.md
@@ -0,0 +1,14 @@
+# Belak's TV44 (TV46?) layout
+
+This layout is roughly based on the low-rider arrow-southpaw layout from [the
+configurator](http://minivan.config.thevankeyboards.com) with a number of
+changes to make it easier to use and add in missing keys (like adding / and '
+to the main layer)
+
+## Rev1
+
+* Moved enter to a more standard location to have a full spacebar
+* Quote is now on L1
+* Small tweaks to make modifiers work a little more consistently
+* Greatly increase the tapping term to make the tap-dance mods easier to use
+
diff --git a/keyboards/thevankeyboards/minivan/keymaps/belak/rules.mk b/keyboards/thevankeyboards/minivan/keymaps/belak/rules.mk
new file mode 100644
index 000000000..611241124
--- /dev/null
+++ b/keyboards/thevankeyboards/minivan/keymaps/belak/rules.mk
@@ -0,0 +1,12 @@
+#BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+#CONSOLE_ENABLE = yes # Console for debug(+400)
+#DEBUG_ENABLE = yes
+#COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+TAP_DANCE_ENABLE = yes
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif