diff options
Diffstat (limited to 'keyboards/setta21/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/setta21/keymaps/default/keymap.c | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/keyboards/setta21/keymaps/default/keymap.c b/keyboards/setta21/keymaps/default/keymap.c new file mode 100644 index 000000000..fa33c08f2 --- /dev/null +++ b/keyboards/setta21/keymaps/default/keymap.c @@ -0,0 +1,69 @@ +#include QMK_KEYBOARD_H + + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +extern uint8_t is_master; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _BASE, + _ARROW, + _ADJUST, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_numpad_6x4( + //,-----------------------------------| +LT(_ADJUST,KC_ESC), KC_F2, KC_EQL, KC_DEL, + //|--------+--------+--------+--------| + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + //|--------+--------+--------+--------| + KC_P7, KC_P8, KC_P9, + //|--------+--------+--------+--------| + KC_P4, KC_P5, KC_P6, KC_PPLS, + //|--------+--------+--------+--------| + KC_P1, KC_P2, KC_P3, + //|--------+--------+--------+--------| +LT(_ARROW, KC_P0), KC_PDOT,KC_PENT + //`-----------------------------------' + ), + + [_ARROW] = LAYOUT_numpad_6x4( + //,-----------------------------------| + KC_ESC, _______, _______, _______, + //|--------+--------+--------+--------| + XXXXXXX, _______, _______, _______, + //|--------+--------+--------+--------| + XXXXXXX, KC_UP, XXXXXXX, + //|--------+--------+--------+--------| + KC_LEFT, KC_DOWN,KC_RIGHT, _______, + //|--------+--------+--------+--------| + XXXXXXX, KC_DOWN, XXXXXXX, + //|--------+--------+--------+--------| + MO(_ARROW), _______, _______ + //`-----------------------------------' + ), + + [_ADJUST] = LAYOUT_numpad_6x4( /* Base */ + //,-----------------------------------| + MO(_ADJUST), _______, _______, _______, + //|--------+--------+--------+--------| + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + //|--------+--------+--------+--------| + RGB_SAD, RGB_SAI, XXXXXXX, + //|--------+--------+--------+--------| + RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG, + //|--------+--------+--------+--------| + RGB_VAD, RGB_VAI, XXXXXXX, + //|--------+--------+--------+--------| + XXXXXXX, XXXXXXX, RGB_MOD + //`-----------------------------------' + ) +}; |