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-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker/keymap.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
index 3b38ed501..6286f2437 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
@@ -3,6 +3,16 @@
#define KC_MO6 MO(6)
#define KC_MO7 MO(7)
+#define KC_DF0 DF(0)
+#define KC_DF1 DF(1)
+#define KC_DF2 DF(2)
+#define KC_DF3 DF(3)
+
+#define KC_TG4 TG(4)
+#define KC_TG5 TG(5)
+
+#define KC_CSES C(S(KC_ESC))
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
@@ -139,10 +149,10 @@ FnS: toggle Arrow overlay
*/
LAYOUT_kc(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \
- TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, MO7, \
- TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \
+ TRNS, TG5, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, MO7, \
+ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, CSES, END, TRNS, TRNS, \
TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS),
+ TRNS, TRNS, TRNS, TG4, TRNS, TRNS, TRNS, TRNS),
/* 7: Layout selector
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ Lq │ Lc │ Ld │ Lw │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
@@ -163,19 +173,9 @@ Lw: set Workman layout
*/
LAYOUT_kc(
- FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ DF0, DF1, DF2, DF3, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, DF0, DF3, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, DF2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, TRNS, DF1, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
- [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
- [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
-};