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-rw-r--r--keyboards/jj4x4/jj4x4.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/keyboards/jj4x4/jj4x4.h b/keyboards/jj4x4/jj4x4.h
index 5a24b9033..7b8cb8183 100644
--- a/keyboards/jj4x4/jj4x4.h
+++ b/keyboards/jj4x4/jj4x4.h
@@ -19,8 +19,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "quantum.h"
-void matrix_init_user(void); // TODO port this to other PS2AVRGB boards
-
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
#define LAYOUT_ortho_4x4( \
K01, K02, K03, K04, \
K11, K12, K13, K14, \