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diff --git a/keyboards/hhkb/keymaps/blakedietz/README.md b/keyboards/hhkb/keymaps/blakedietz/README.md new file mode 100644 index 000000000..c0f7fde7a --- /dev/null +++ b/keyboards/hhkb/keymaps/blakedietz/README.md @@ -0,0 +1,134 @@ +# QMK HHKB Keymap: blakedietz + +<!-- TODO: Link to Hasu's geekhack page from his name --> +<!-- TODO: Link to the ergodox ez layout in this repository --> + +This is my (Blake Dietz's) own take on a QMK keymap for the Happy Hacking Keyboard Pro 2 alternate controller made by Hasu. A lot of the + functionality was inspired by the ergodox ez default layout. + +## Dependencies + +### macOS + +```bash +brew tap osx-cross/avr +brew install avr-libc +brew install dfu-programmer +``` + +### Windows/Linux + +[Build Environment Setup](https://github.com/jackhumbert/qmk_firmware/wiki#build-environment-setup) + +## Flashing + +You will need to make sure that you have something that you can use to press the button on the alternate controller in +order to put it into boot mode. + +From the hhkb directory run the following: + +```bash +make clean +make hhkb-blakedietz-dfu +``` + +Press the button on the alternate controller to put the board into boot mode. + +You'll see an output similar to the following: + +```bash +make hhkb-blakedietz-dfu + +Making hhkb with keymap blakedietz and target dfu + +avr-gcc (GCC) 6.2.0 +Copyright (C) 2016 Free Software Foundation, Inc. +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +Size before: + text data bss dec hex filename + 0 22162 0 22162 5692 hhkb_blakedietz.hex + +Compiling: keyboards/hhkb/keymaps/blakedietz/keymap.c [OK] +Compiling: ./tmk_core/common/command.c [OK] +Linking: .build/hhkb_blakedietz.elf [OK] +Creating load file for Flash: .build/hhkb_blakedietz.hex [OK] + +Size after: + text data bss dec hex filename + 0 22162 0 22162 5692 hhkb_blakedietz.hex + +dfu-programmer: no device present. +Error: Bootloader not found. Trying again in 5s. +dfu-programmer: no device present. +Error: Bootloader not found. Trying again in 5s. +Bootloader Version: 0x00 (0) +Erasing flash... Success +Checking memory from 0x0 to 0x6FFF... Empty. +Checking memory from 0x0 to 0x56FF... Empty. +0% 100% Programming 0x5700 bytes... +[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success +0% 100% Reading 0x7000 bytes... +[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success +Validating... Success +0x5700 bytes written into 0x7000 bytes memory (77.68%). +``` + +### Layers + +#### Default + +##### A more "standard" layout + +This layout places tilde in the standard location. Backspace is moved to the two upper-right-most keys and pipe +is put back where it belongs (where backspace is on the default hhkb2 keymapping). + +##### Hyper key + +<!-- TODO: Link to Brett's article about the thyper key --> + +This layout throws out the HHKB's control key in favor of a Hyper key. Ctrl is instead placed on the z and / keys and +can be activated with a long press. I find that this is far more ergonomic as it's less of a reach and it allows you to +alternate to either hand when you need to use `ctrl` as a modifier. + +The hyper key can be held for hyper and tapped for escape. You'll find that this is quite nice for vim. + +Enter is also a hyper key. This allows for symmetry between control and enter. Hold for hyper, tap for enter. + +##### Tap to Hold + +###### CTL, ALT, GUI + +Since the HHKB does not have three super/meta keys, these keys were moved to pinky, ring and middle finger for ctrl, alt/ + option and super respectively. This is closer to home row which I've found causes less strain. + +The Alt and Super keys are instead replaced with layer toggle keys to go to dev and mouse mode respectively. + +###### Space + +Hold space to switch to dev mode. This will put you on a layer to have vim like arrow functionality on h,j,k and l. Use +this in editors that don't have vim keybindings. + +### Dev + +The Dev layer can be activated holding space or hitting the HHKB's Alt key. This will put you in a mode +where all function keys are available and left, right, up and down are mapped to their vim equivalents. The function + keys are mapped in such a way that you can use them for debugging. Typically I map debugging functions in all IDEs to + the following for a seamless debugging experience (e.g. jumping from Intellij to chrome dev tools and back): + + - f1 -> step over + - f2 -> step into + - f3 -> step out + - f4 -> continue + - f5 -> set break point on current line + +### Media + +The media layer can be activated by pressing and holding the semi-colon. I've also placed the play and pause key on the +apostrophe key in the media layer. This allows you to easily roll your pinky from the media toggle (semi-colon) to the +play/pause key in one fluid motion. + +I've also tried to logically map next/previous track along with volume up/down vim behavior. In vim since middle finger +goes up on k and index finger goes down on j, next/prev track is k/j respectively. ,/m changes volume up/down +respectively while toggled to the media layer. |