diff options
Diffstat (limited to 'keyboards/clueboard')
-rw-r--r-- | keyboards/clueboard/keymaps/magicmonty/config.h | 8 | ||||
-rw-r--r-- | keyboards/clueboard/keymaps/magicmonty/keymap.c | 77 | ||||
-rw-r--r-- | keyboards/clueboard/keymaps/magicmonty/readme.md | 39 | ||||
-rw-r--r-- | keyboards/clueboard/readme.md | 102 | ||||
-rw-r--r-- | keyboards/clueboard/rules.mk | 22 |
5 files changed, 121 insertions, 127 deletions
diff --git a/keyboards/clueboard/keymaps/magicmonty/config.h b/keyboards/clueboard/keymaps/magicmonty/config.h index 30b2a171e..d933fa997 100644 --- a/keyboards/clueboard/keymaps/magicmonty/config.h +++ b/keyboards/clueboard/keymaps/magicmonty/config.h @@ -26,13 +26,8 @@ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ #define MIDI_TONE_KEYCODE_OCTAVES 2 -/* Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event - of an erroneous press instead of emitting a pair of parentheses when the keys are released. -*/ -#define DISABLE_SPACE_CADET_ROLLOVER - /* - Setting the Space Cadet Parens for German layout + Setting the modified Space Cadet Parens for German layout Default is #define LSPO_KEY KC_9 @@ -40,5 +35,6 @@ */ #define LSPO_KEY KC_8 #define RSPC_KEY KC_9 +#define PERMISSIVE_HOLD #endif diff --git a/keyboards/clueboard/keymaps/magicmonty/keymap.c b/keyboards/clueboard/keymaps/magicmonty/keymap.c index 05ea1fa33..3d00332b0 100644 --- a/keyboards/clueboard/keymaps/magicmonty/keymap.c +++ b/keyboards/clueboard/keymaps/magicmonty/keymap.c @@ -4,8 +4,6 @@ #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define _______ KC_TRNS #define xxxxxxx KC_NO -#define HPR_TAB ALL_T(KC_TAB) -#define CTL_ESC CTL_T(KC_ESC) // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. @@ -23,14 +21,34 @@ #define TO_MIDI _______ #endif +// go back to base layer #define TO_BASE TO(_BL) + +// switch to function layer while helde #define MO_FUNC MO(_FL) + +// switch to media layer while held #define MEDIA MO(_ME) + +// switch to Control layer while helde #define MO_CTL MO(_CL) + +// switch to mouse layer if held, else space #define L_MOUSE LT(_ML, KC_SPC) + +// Function key when held, else ESC #define ESC_FUN LT(_FL, KC_ESC) +// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped +#define HPR_TAB ALL_T(KC_TAB) + +// CTRL when held, ESC when tapped +#define CTL_ESC CTL_T(KC_ESC) + +// ESC/Grave mode #define ESC_GRV F(0) + +// Reset RGB mode to layer signalling #define RGB_RST F(1) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -39,15 +57,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \ ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSPC, KC_UP, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \ KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT), - /* Keymap _FL: Function Layer */ + /* Keymap _FL: Function layer */ [_FL] = KEYMAP( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \ _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, _______, KC_PGUP, \ + KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END), /* Keymap _ME: Media layer */ @@ -70,9 +88,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_ML] = KEYMAP( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, KC_BTN3, KC_BTN2, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \ + _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \ - _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R), + _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R), #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) /* Keymap _MI: MIDI layer (Advanced)*/ @@ -179,6 +197,47 @@ void clueboard_set_led(uint8_t id, uint8_t val) { } }; +const uint16_t oct_hues[10] = { + 0, + 30, + 60, + 90, + 120, + 150, + 180, + 210, + 240, + 300 +}; + +#define MAX_OCT 9 + +void clueboard_set_midi_led(uint8_t base_oct, uint8_t val) +{ + uint8_t sat = 255; + + for (uint8_t i = 0; i < RGBLED_NUM; i++) { + sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]); + } + + uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct; + + uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0; + uint8_t next_val = base_oct < MAX_OCT ? val : 0; + uint8_t next_sat = base_oct < MAX_OCT ? sat : 0; + + + for (uint8_t i = 0; i < 3; i++) { + sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); + } + + for (uint8_t i = 11; i < 14; i++) { + sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); + } + + rgblight_set(); +} + void matrix_scan_user(void) { rgblight_config_t rgblight_config; rgblight_config.raw = eeconfig_read_rgblight(); @@ -197,10 +256,10 @@ void matrix_scan_user(void) { clueboard_set_led(LAYER_FUNCTION, val); } } else if (layer & (1<<_ML)) { - clueboard_set_led(LAYER_MOUSE, val); + clueboard_set_led(LAYER_MOUSE, val); #if defined(MIDI_ENABLE) } else if (layer & (1<<_MI)) { - clueboard_set_led(LAYER_MIDI, val); + clueboard_set_midi_led(midi_config.octave, val); #endif } else { clueboard_set_led(LAYER_BASE, val); diff --git a/keyboards/clueboard/keymaps/magicmonty/readme.md b/keyboards/clueboard/keymaps/magicmonty/readme.md index f9cc57311..e24212d04 100644 --- a/keyboards/clueboard/keymaps/magicmonty/readme.md +++ b/keyboards/clueboard/keymaps/magicmonty/readme.md @@ -2,23 +2,42 @@ [Keyboard Layout Editor File] -![Clueboard Layout Image](http://i.imgur.com/WFfJ15k.png) +![Clueboard Layout Image](http://i.imgur.com/eEwjLEj.png) +My ClueBoard Layout as of 2017/06/30 + This layout is a combination of the `mouse_keys` and the `win_optimized` layouts. This layout is optimized for an ISO layout. +The CapsLock is disabled and works as ESC when tapped and FN when held. +The `TAB` key works as `TAB` when tapped, and [HYPER] (`CTRL` + `ALT` + `SHIFT` + `CMD`) when held. + +## Mouse Layer -It adds a mouse layer. When you hold down the spacebar the arrow keys -will move your mouse cursor. You can click using the 3 mods to the left of the -arrow keys, or the 3 keys under your primary fingers on the home row. +When you hold down the spacebar the arrow keys will move your mouse cursor. +You can click using the 3 mods to the left of the arrow keys, or the 3 keys under your primary fingers on the home row. The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys -There is also a MIDI layer included. +## MIDI layer + +The MIDI layer is permanently enabled by pressing `FN` + `/`. +It can be exited with the `ESC`-Key + +## Space Cadet(ish) Shift Parentheses + +If the function layer is active, the `SHIFT`-Keys are configured like the [Space Cadet Shift Parentheses] +as opened (left `SHIFT`) and closed (right `SHIFT`) parentheses if tapped and `SHIFT` if held. + +## Media layer + +The media layer with Volume/Play controls, can be accessed via `FN` + `m` + +## Control layer -The CapsLock is disabled and works as Escape when tapped and Fn when Hold. -The Tab key works as Tab when tapped, and [Hyper] (Ctrl + Alt + Shift + Cmd) when hold -The Shift-Keys are configured as [Space Cadet Shift Parentheses] +The control layer is accessed via `FN` + `s`. +Here one can control the behavior of the RGB underlight. +`FN` + `s` + `1` resets the RGB underlight to the Layer signalling mode -There is also a separate media layer with Volume/Play controls +## Layer signalling through underlight The different layers are signalled throug setting of the underlight: @@ -29,6 +48,6 @@ The different layers are signalled throug setting of the underlight: - Control layer: Red - Midi layer: Purple -[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ +[HYPER]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ [Space Cadet Shift Parentheses]: http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses [Keyboard Layout Editor File]: http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056 diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md index 4a76e2908..95b69befc 100644 --- a/keyboards/clueboard/readme.md +++ b/keyboards/clueboard/readme.md @@ -1,97 +1,17 @@ -Clueboard keyboard firmware -====================== +# Clueboard 66% -DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co). +![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w) -For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md). +A fully customizable 66% keyboard. -## First Time Setup +* Keyboard Maintainer: [Zach White](https://github.com/skullydazed) +* Hardware Supported: Clueboard 66% PCB + * rev1 (1.0) + * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6) +* Hardware Availability: [clueboard.co](https://clueboard.co/) -Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex: +Make example for this keyboard (after setting up your build environment): -``` -$ make -``` + make cluepad-default -You will see a lot of output and if everything worked correctly you will see something similar to this: - -``` -Size after: - text data bss dec hex filename - 0 19992 0 19992 4e18 clueboard_rev2_default.hex -``` - -At this point you can press RESET on your Clueboard and flash your keyboard with this command: - -``` -$ make dfu -``` - -If you would like to use one of the alternative keymaps, or create your own, see below. - -## Clueboard 1.0 - -If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this: - -``` -$ make rev1 -``` - -And when flashing your keyboard: - -``` -$ make rev1-dfu -``` - -If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max: - -``` -$ make rev1-max-dfu -``` - -## Alternate Keymaps - -There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command: - -``` -$ make skully -``` - -And when flashing your keyboard, put `<keymap>` between "make" and "dfu": - -``` -$ make skully-dfu -``` - -### Notable Layouts - -These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first: - -* [keymaps/default](keymaps/default) - The default Clueboard layout -* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB. -* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards. - -## Create Your Own Keymap - -There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend: - -* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`. -* Compile the firmware (`$ make <your_layout>`) -* Flash the firmware (`$ make <your_layout>-dfu`) -* Make sure everything works like the default keyboard -* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout. -* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout. -* Compile your new custom firmware (`$ make <your_layout>`) -** If you have warnings you may flash without fixing them, but something may not work right. -** If you have any errors you must fix them before continuing. -* Flash the firmware (`$ make <your_layout>-dfu`) - -## Share Your Keymap - -Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request: - -* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great. -* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that -* If your layout requires special hardware to be added, please describe that in the readme.md - -TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :) +See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. diff --git a/keyboards/clueboard/rules.mk b/keyboards/clueboard/rules.mk index 7ce096ba8..f852a0184 100644 --- a/keyboards/clueboard/rules.mk +++ b/keyboards/clueboard/rules.mk @@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Build Options # comment out to disable the options. # -BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE ?= no # Mouse keys(+4700) -EXTRAKEY_ENABLE ?= no # Audio control and System control(+450) -CONSOLE_ENABLE ?= yes # Console for debug(+400) -COMMAND_ENABLE ?= yes # Commands for debug and configuration -NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -AUDIO_ENABLE ?= no -RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality -MIDI_ENABLE ?= no # MIDI controls -UNICODE_ENABLE ?= no # Unicode -BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = no # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +AUDIO_ENABLE = no +RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality +MIDI_ENABLE = no # MIDI controls +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID |