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-rw-r--r--keyboards/handwired/brain/brain.c1
-rw-r--r--keyboards/handwired/brain/brain.h28
-rw-r--r--keyboards/handwired/brain/config.h111
-rw-r--r--keyboards/handwired/brain/keymaps/default/keymap.c119
-rw-r--r--keyboards/handwired/brain/keymaps/klackygears/config.h43
-rw-r--r--keyboards/handwired/brain/keymaps/klackygears/keymap.c99
-rw-r--r--keyboards/handwired/brain/keymaps/klackygears/rules.mk3
-rw-r--r--keyboards/handwired/brain/readme.md1
-rw-r--r--keyboards/handwired/brain/rules.mk24
-rw-r--r--users/klackygears/klackygears.c75
-rw-r--r--users/klackygears/klackygears.h72
-rw-r--r--users/klackygears/readme.md15
-rw-r--r--users/klackygears/rules.mk6
-rw-r--r--users/klackygears/tap_dances.c184
-rw-r--r--users/klackygears/tap_dances.h37
-rw-r--r--users/klackygears/wrappers.h220
16 files changed, 1038 insertions, 0 deletions
diff --git a/keyboards/handwired/brain/brain.c b/keyboards/handwired/brain/brain.c
new file mode 100644
index 000000000..2f792f04c
--- /dev/null
+++ b/keyboards/handwired/brain/brain.c
@@ -0,0 +1 @@
+#include "brain.h"
diff --git a/keyboards/handwired/brain/brain.h b/keyboards/handwired/brain/brain.h
new file mode 100644
index 000000000..a0f2ad684
--- /dev/null
+++ b/keyboards/handwired/brain/brain.h
@@ -0,0 +1,28 @@
+#pragma once
+
+#include "quantum.h"
+
+
+
+
+
+#define LAYOUT( \
+ L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, \
+ L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
+ L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
+ L31, L32, L33, L34, L35, R31, R32, R33, R34, R35, \
+ L43, L44, L45, R41, R42, R43 \
+ ) \
+ { \
+ { KC_NO, L01, L02, L03, L04, L05, L06}, \
+ { L10, L11, L12, L13, L14, L15, L16}, \
+ { L20, L21, L22, L23, L24, L25, L26}, \
+ { KC_NO, L31, L32, L33, L34, L35, KC_NO}, \
+ { KC_NO, KC_NO, KC_NO, L43, L44, L45, KC_NO}, \
+\
+ { R00, R01, R02, R03, R04, R05, KC_NO }, \
+ { R10, R11, R12, R13, R14, R15, R16 }, \
+ { R20, R21, R22, R23, R24, R25, R26 }, \
+ { KC_NO, R31, R32, R33, R34, R35, KC_NO }, \
+ { KC_NO, R41, R42, R43, KC_NO, KC_NO, KC_NO }, \
+}
diff --git a/keyboards/handwired/brain/config.h b/keyboards/handwired/brain/config.h
new file mode 100644
index 000000000..3779cfb9c
--- /dev/null
+++ b/keyboards/handwired/brain/config.h
@@ -0,0 +1,111 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2020 James Smith <bronzegears@gmail.com> @klackygears
+
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x4A53
+#define PRODUCT_ID 0x0001
+#define DEVICE_VER 0x0001
+#define MANUFACTURER klackygears
+#define PRODUCT Brain
+#define DESCRIPTION A split ergonomic keyboard with sculpted shell
+
+#define SPLIT_USB_DETECT
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 7
+
+// wiring of each half
+
+#define MATRIX_COL_PINS \
+ { D1, D4, C6, D7, E6, B4, B5 }
+#define MATRIX_ROW_PINS \
+ { F4, F5, F6, F7, B1 }
+
+#define MATRIX_COL_PINS_RIGHT \
+ { B5, B4, E6, D7, C6, D4, D1 }
+
+#define DIODE_DIRECTION COL2ROW
+
+/* mouse config */
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 0
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+#define MOUSEKEY_WHEEL_DELAY 0
+
+/* Set 0 if debouncing isn't needed */
+
+
+/* serial.c configuration for split keyboard */
+#define SOFT_SERIAL_PIN D0
+#define EE_HANDS
+
+//#define SPLIT_HAND_PIN B7
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* Enables This makes it easier for fast typists to use dual-function keys */
+#define PERMISSIVE_HOLD
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D3
+
+#define RGBLED_NUM 28 // Number of LEDs
+
+
+#define RGBLIGHT_LIMIT_VAL 120
+
+#define RGBLIGHT_SPLIT
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+//#define PREVENT_STUCK_MODIFIERS
+//#define TAPPING_TERM 150
+//#define IGNORE_MOD_TAP_INTERRUPT
+//#define TAPPING_FORCE_HOLD
+
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 6
+#define BOOTMAGIC_LITE_ROW_RIGHT 5
+#define BOOTMAGIC_LITE_COLUMN_RIGHT 0
diff --git a/keyboards/handwired/brain/keymaps/default/keymap.c b/keyboards/handwired/brain/keymaps/default/keymap.c
new file mode 100644
index 000000000..a3f750542
--- /dev/null
+++ b/keyboards/handwired/brain/keymaps/default/keymap.c
@@ -0,0 +1,119 @@
+#include QMK_KEYBOARD_H
+
+
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ LOWER = SAFE_RANGE,
+ RAISE,
+ ADJUST,
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+
+[_QWERTY] = LAYOUT(
+ // |------------------------------------------. ,---------------------------------------------,
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ //|------+------+------+------+------+------+-------| |------+------+------+-------+--------+-------+--------,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ //|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
+ //|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------|
+ KC_NO, KC_NO, KC_NO, LOWER, KC_SPC, KC_ENT, RAISE, KC_NO, KC_NO, KC_NO,
+ //|------+------| //|-------+------+-------| |------+------+------| |-------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ //`----------------------' `--------------------'
+
+ ),
+
+[_LOWER] = LAYOUT(
+ // |-----------------------------------------------. ,--------------------------------------------------------,
+ KC_1, KC_2, KC_3, KC_3, KC_4, KC_ESC, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------,
+ KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_BSPC,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------,
+ KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------|
+ KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
+ //|------+------| //|------+------+----------| |--------+------+----------| |---------+---------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ //`------------------------' `--------------------------'
+ ),
+
+[_RAISE] = LAYOUT(
+ // |------------------------------------------------. ,-----------------------------------------------------,
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_ESC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
+ KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
+ KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
+ //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
+ //|------+------| //|------+------+----------| |--------+------+----------| |--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ //`------------------------' `--------------------------'
+ ),
+
+
+[_ADJUST] = LAYOUT(
+ // |------------------------------------------------. ,-----------------------------------------------------,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
+ KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
+ KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------|
+ KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
+ //|------+------| //|------+------+----------| |--------+------+----------| |--------+--------|
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ //`------------------------' `--------------------------'
+ )
+
+
+};
+
+
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ }
+ return true;
+}
diff --git a/keyboards/handwired/brain/keymaps/klackygears/config.h b/keyboards/handwired/brain/keymaps/klackygears/config.h
new file mode 100644
index 000000000..4dd99c8b3
--- /dev/null
+++ b/keyboards/handwired/brain/keymaps/klackygears/config.h
@@ -0,0 +1,43 @@
+/*
+Copyright 2020 James Smith <bronzegears@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#define USE_SERIAL
+
+#define PERMISSIVE_HOLD
+#define TAPPING_TERM 150
+#define IGNORE_MOD_TAP_INTERRUPT
+
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#undef RGBLIGHT_RAINBOW_SWIRL_RANGE
+#define RGBLIGHT_RAINBOW_SWIRL_RANGE 75
+#define RGBLIGHT_EFFECT_SNAKE
+#undef RGBLIGHT_EFFECT_SNAKE_LENGTH
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 20
+#define RGBLIGHT_EFFECT_KNIGHT
+#undef RGBLIGHT_EFFECT_KNIGHT_LENGTH
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 20
+
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
diff --git a/keyboards/handwired/brain/keymaps/klackygears/keymap.c b/keyboards/handwired/brain/keymaps/klackygears/keymap.c
new file mode 100644
index 000000000..07185446d
--- /dev/null
+++ b/keyboards/handwired/brain/keymaps/klackygears/keymap.c
@@ -0,0 +1,99 @@
+#include QMK_KEYBOARD_H
+#include "klackygears.h"
+
+//For an explanation of what's going on here with the keymap wrappers, check out drashna's user folder.
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_WINBASE] = LAYOUT_wrapper(
+ _______________DVORAK_L1___________________, KC_ESC, KC_GAMER, _______________DVORAK_R1___________________,
+ RGB_TOG, _______________DVORAK_L2___________________, _______, KC_GAMR1, _______________DVORAK_R2___________________, RGB_TOG,
+ RGB_MOD, _______________WINDVK_L3___________________, _______, KC_GAMR2, _______________WINDVK_R3___________________, RGB_MOD,
+ _______, _______, __________________WIN_THUMB_CLUSTER_V2______________ , _______, _______,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ ),
+
+ [_MACBASE] = LAYOUT_wrapper(
+ _______________DVORAK_L1___________________, KC_ESC, _______, _______________DVORAK_R1___________________,
+ RGB_TOG, _______________DVORAK_L2___________________, _______, _______, _______________DVORAK_R2___________________, RGB_TOG,
+ RGB_MOD, _______________MACDVK_L3___________________, _______, _______, _______________MACDVK_R3___________________, RGB_MOD,
+ _______, _______, __________________MAC_THUMB_CLUSTER_V2______________ , _______, _______,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ ),
+
+
+ [_QWERTY] = LAYOUT_wrapper(
+ _________________QWERTY_L1_________________, KC_ESC, _______, _________________QWERTY_R1_________________,
+ KC_CAPS, _________________QWERTY_L2_________________, _______, _______, _________________QWERTY_R2_________________, KC_ENT,
+ KC_LSFT, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, KC_RSFT,
+ KC_LCTL, KC_LALT, KC_LGUI, MO(_MNMB), MO(_SYMB), MO(_SYMB), MO(_MNMB), KC_RGUI, MO(_MDIA), MO(_FUNC),
+ KC_LSFT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RSFT
+ ),
+ //Jedi - Fallen Order
+ [_GAMER] = LAYOUT_wrapper(
+ KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
+ KC_TAB, KC_F, KC_A, KC_S, KC_D, KC_2, LSFT(KC_F2), KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
+ KC_TAB, KC_TAB, KC_X, KC_Z, KC_C, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
+ KC_LCTL, KC_LALT, KC_LCTL, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
+ KC_NO, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+ //Borderlands
+ [_GAMR1] = LAYOUT_wrapper(
+ KC_R, KC_G, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
+ KC_TAB, KC_V, KC_A, KC_S, KC_D, KC_2, KC_L, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
+ KC_T, KC_I, KC_F, KC_Q, KC_4, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
+ KC_X, KC_K, KC_C, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
+ KC_Z, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+ //Witcher
+ [_GAMR2] = LAYOUT_wrapper(
+ KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
+ KC_TAB, KC_LALT, KC_A, KC_S, KC_D, KC_2, KC_J, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
+ KC_X, KC_I, KC_F, KC_C, KC_V, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
+ KC_LCTL, KC_V, KC_HOME, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
+ KC_ENT, KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ [_SYMB] = LAYOUT_wrapper(
+ _________________PUNC_L1_ALT_______________, _______, _______, _________________PUNC_R1___________________,
+ _______, _________________PUNC_L3___________________, _______, _______, _________________PUNC_R2___________________, _______,
+ RGB_MOD, _________________PUNC_L3_ALT_______________, _______, _______, _________________PUNC_R3___________________, _______,
+ _______, _______, _______, _______, KC_DEL, KC_CAPS, _______, _______, _______, _______,
+ _______, _______, KC_DEL, KC_CAPS, _______, _______
+ ),
+
+ [_FUNC] = LAYOUT_wrapper(
+ _____________FUNC_L1_______________________, _______, _______, _______, _____________FUNC_1_______________,
+ _______, ________MAC_MISSION_CTRL__________, LGUI(KC_L), _______, _______, _______, _____________FUNC_2_______________, _______,
+ RGB_MOD, _____________FUNC_L3_______________________, _______, _______, _______, _____________FUNC_3_______________, _______,
+ _______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______,
+ _______, _______, _______, KC_CAPS, _______, _______
+ ),
+
+ [_MNMB] = LAYOUT_wrapper(
+ _________________MACNAV_L1_________________, _______, _______, _________________NUMB_R1___________________,
+ _______, _________________MACNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______,
+ RGB_MOD, _________________MACNAV_L3_________________, _______, _______, _________________NUMB_R3_MAC_______________, _______,
+ _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______,
+ _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT
+ ),
+
+
+ [_NUMB] = LAYOUT_wrapper(
+ _________________WINNAV_L1_________________, _______, _______, _________________NUMB_R1___________________,
+ _______, _________________WINNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______,
+ RGB_MOD, _________________WINNAV_L3_________________, _______, _______, _________________NUMB_R3_WIN_______________, _______,
+ _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______,
+ _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT
+ ),
+
+ [_MDIA] = LAYOUT_wrapper(
+ _________________LYOUT_____________________, _______, RGB_TOG, _________________RGB_1_____________________,
+ _______, _________________KC_BLANK__________________, _______, _______, _________________RGB_2_____________________, _______,
+ RGB_MOD, _________________KC_BLANK__________________, _______, _______, _________________MEDIA_____________________, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ )
+
+ };
diff --git a/keyboards/handwired/brain/keymaps/klackygears/rules.mk b/keyboards/handwired/brain/keymaps/klackygears/rules.mk
new file mode 100644
index 000000000..26c9daf6a
--- /dev/null
+++ b/keyboards/handwired/brain/keymaps/klackygears/rules.mk
@@ -0,0 +1,3 @@
+
+RGBLIGHT_ENABLE = yes #Enable WS2812 RGB underlight.
+TAP_DANCE_ENABLE = yes
diff --git a/keyboards/handwired/brain/readme.md b/keyboards/handwired/brain/readme.md
new file mode 100644
index 000000000..4a5ad4b94
--- /dev/null
+++ b/keyboards/handwired/brain/readme.md
@@ -0,0 +1 @@
+#The Brain is a tented ergo split handwired keyboard with a sculped shell that can be changed out for other options.
diff --git a/keyboards/handwired/brain/rules.mk b/keyboards/handwired/brain/rules.mk
new file mode 100644
index 000000000..2c24d019b
--- /dev/null
+++ b/keyboards/handwired/brain/rules.mk
@@ -0,0 +1,24 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE.it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+MIDI_ENABLE = no # MIDI controls
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+
+SPLIT_KEYBOARD = yes
diff --git a/users/klackygears/klackygears.c b/users/klackygears/klackygears.c
new file mode 100644
index 000000000..2e7533eb1
--- /dev/null
+++ b/users/klackygears/klackygears.c
@@ -0,0 +1,75 @@
+#include "klackygears.h"
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ /*
+ if (!process_record_dynamic_macro(keycode, record)) {
+ return false;
+ }
+ */
+ switch (keycode) {
+ case KC_MACBASE:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_MACBASE);
+ }
+ break;
+
+ case KC_QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ break;
+
+ case KC_WINBASE:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_WINBASE);
+ }
+ break;
+
+ case KC_GAMER:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAMER);
+ }
+ break;
+
+ case KC_GAMR1:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAMR1);
+ }
+ break;
+
+ case KC_GAMR2:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAMR2);
+ }
+ break;
+ case RGBRST:
+#ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ }
+#endif
+ break;
+
+ case MAKEK:
+ if (record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
+ }
+ break;
+
+ case MAKEKF:
+ if (!record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash");
+ }
+
+ break;
+
+ case SHRUG:
+ if (record->event.pressed) {
+ SEND_STRING(":Shrug:");
+ }
+ break;
+ }
+
+ return true;
+}
diff --git a/users/klackygears/klackygears.h b/users/klackygears/klackygears.h
new file mode 100644
index 000000000..69f3279e2
--- /dev/null
+++ b/users/klackygears/klackygears.h
@@ -0,0 +1,72 @@
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+#include "wrappers.h"
+#include "eeprom.h"
+#ifdef TAP_DANCE_ENABLE
+ #include "tap_dances.h"
+#endif // TAP_DANCE_ENABLE
+
+enum layer_number {
+ _WINBASE = 0,
+ _MACBASE,
+ _QWERTY,
+ _GAMER,
+ _GAMR1,
+ _GAMR2,
+ _NGMR,
+ _NUMB,
+ _MNMB,
+ _SYMB,
+ _FUNC,
+ _MDIA,
+ _MEME
+};
+
+enum userspace_custom_keycodes {
+ KC_MACBASE = SAFE_RANGE,
+ KC_QWERTY,
+ KC_WINBASE,
+ KC_GAMER,
+ KC_GAMR1,
+ KC_GAMR2,
+ NUMB,
+ MNMB,
+ SYMB,
+ FUNC,
+ MDIA,
+ RGBRST,
+ MAKEK,
+ MAKEKF,
+ SHRUG,
+ //DYNAMIC_MACRO_RANGE,
+ SAFE_RANGE_KEYMAP
+};
+
+
+/*
+#ifdef UNICODEMAP_ENABLE
+enum unicode_names {
+ BANG,
+ IRONY,
+ SNEK,
+};
+
+const uint32_t PROGMEM unicode_map[] = {
+ [BANG] = 0x203D, // ‽
+ [IRONY] = 0x2E2E, // ⸮
+ [SNEK] = 0x1F40D, // 🐍
+};
+#endif // UNICODEMAP_ENABLE
+*/
+
+
+//#include "dynamic_macro.h"
+
+
+
+#if RGBLIGHT_ENABLE
+uint8_t RGB_current_mode;
+
+#endif
diff --git a/users/klackygears/readme.md b/users/klackygears/readme.md
new file mode 100644
index 000000000..d00d9a17c
--- /dev/null
+++ b/users/klackygears/readme.md
@@ -0,0 +1,15 @@
+Copyright<2019><James Smith><bronzegears@gmail.com> @klackygears
+
+This program is free software : you can redistribute it and /or modify it under
+the terms of the GNU General Public License as published by the Free Software Foundation,
+either version 2 of the License, or (at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+
+Most of what I have here was copied and modified from drashna. If it looks a bit messy it's because I'm a total noob and trying to push myself to learn new things.
diff --git a/users/klackygears/rules.mk b/users/klackygears/rules.mk
new file mode 100644
index 000000000..82b2233f1
--- /dev/null
+++ b/users/klackygears/rules.mk
@@ -0,0 +1,6 @@
+SRC += klackygears.c
+
+
+ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
+ SRC += tap_dances.c
+endif \ No newline at end of file
diff --git a/users/klackygears/tap_dances.c b/users/klackygears/tap_dances.c
new file mode 100644
index 000000000..af4f187fc
--- /dev/null
+++ b/users/klackygears/tap_dances.c
@@ -0,0 +1,184 @@
+#include "tap_dances.h"
+
+/*
+void macroTogKey(qk_tap_dance_state_t *state, void *user_data) {
+ keyrecord_t kr;
+
+ if (state->count == 1)
+ {
+ kr.event.pressed = false;
+ process_record_dynamic_macro( DYN_MACRO_PLAY1, &kr );
+ }
+ else if (state->count == 2)
+ {
+ kr.event.pressed = true;
+ process_record_dynamic_macro( DYN_REC_STOP, &kr );
+ }
+ else if (state->count == 3)
+ {
+ kr.event.pressed = false;
+ process_record_dynamic_macro( DYN_REC_START1, &kr );
+ }
+}
+
+void macroTogKey2(qk_tap_dance_state_t *state, void *user_data) {
+ keyrecord_t kr;
+
+ if (state->count == 1)
+ {
+ kr.event.pressed = false;
+ process_record_dynamic_macro( DYN_MACRO_PLAY2, &kr );
+ }
+ else if (state->count == 2)
+ {
+ kr.event.pressed = true;
+ process_record_dynamic_macro( DYN_REC_STOP, &kr );
+ }
+ else if (state->count == 3)
+ {
+ kr.event.pressed = false;
+ process_record_dynamic_macro( DYN_REC_START2, &kr );
+ }
+}
+*/
+
+void pstinsrt(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ register_code(KC_LALT);
+ tap_code(KC_I);
+ tap_code(KC_E);
+ unregister_code(KC_LALT);
+ } else {
+ tap_code16(C(KC_V));
+ }
+ reset_tap_dance(state);
+}
+
+void ccopy(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(C(KC_X));
+
+ // SEND_STRING( SS_DOWN(KC_LCTL) SS_TAP(KC_X) SS_UP(KC_LCTL));
+ } else {
+ tap_code16(C(KC_C));
+ }
+ reset_tap_dance(state);
+}
+
+void pstspecial(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ register_code(KC_LALT);
+ tap_code(KC_E);
+ tap_code(KC_S);
+ unregister_code(KC_LALT);
+ tap_code(KC_V);
+ } else {
+ register_code(KC_LALT);
+ tap_code(KC_E);
+ tap_code(KC_S);
+ unregister_code(KC_LALT);
+ tap_code(KC_T);
+ }
+ reset_tap_dance(state);
+}
+
+void deldel(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ register_code(KC_LALT);
+ tap_code(KC_E);
+ tap_code(KC_D);
+ unregister_code(KC_LALT);
+ } else {
+ tap_code(KC_DEL);
+ }
+ reset_tap_dance(state);
+}
+
+void findreplace(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(C(KC_H));
+ } else {
+ tap_code16(C(KC_F));
+ }
+ reset_tap_dance(state);
+}
+
+void cyclawin(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(C(S(KC_F6)));
+ } else {
+ tap_code16(C(KC_F6));
+ }
+ reset_tap_dance(state);
+}
+
+void SCRNSNP(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(A(KC_PSCR));
+ } else {
+ tap_code(KC_LGUI);
+ tap_code(KC_S);
+ tap_code(KC_N);
+ tap_code16(C(KC_N));
+ }
+ reset_tap_dance(state);
+}
+
+void mcccpy(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(G(KC_X));
+ } else {
+ tap_code16(G(KC_C));
+ }
+ reset_tap_dance(state);
+}
+
+void mcpstin(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code16(G(KC_I));
+ } else {
+ tap_code16(G(KC_V));
+ }
+ reset_tap_dance(state);
+}
+
+void enttab(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count > 1) {
+ tap_code(KC_ENT);
+ } else {
+ tap_code(KC_TAB);
+ }
+ reset_tap_dance(state);
+}
+
+void rgb_toggle(qk_tap_dance_state_t *state, void *user_data) {
+#ifdef RGBLIGHT_ENABLE
+ if (state->count == 1) {
+ rgblight_step();
+ } else {
+ rgblight_increase_hue();
+ }
+#endif
+}
+
+// Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_PSTI] = ACTION_TAP_DANCE_FN(pstinsrt),
+ [TD_PTSP] = ACTION_TAP_DANCE_FN(pstspecial),
+ [TD_FNDR] = ACTION_TAP_DANCE_FN(findreplace),
+ [TD_CCPY] = ACTION_TAP_DANCE_FN(ccopy),
+ [TD_DDEL] = ACTION_TAP_DANCE_FN(deldel),
+ [TD_ACCW] = ACTION_TAP_DANCE_FN(cyclawin),
+ [TD_CAPESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
+ [TD_DTEX] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EXLM),
+ [TD_COMQUES] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUES),
+ [TD_MINPLS] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_PPLS),
+ [TD_DIVMLT] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST),
+ [TD_DOTEQL] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EQL),
+ [TD_SCNSP] = ACTION_TAP_DANCE_FN(SCRNSNP),
+ [TD_MCCCPY] = ACTION_TAP_DANCE_FN(mcccpy),
+ [TD_MCPSTIN] = ACTION_TAP_DANCE_FN(mcpstin),
+ [TD_ENTAB] = ACTION_TAP_DANCE_FN(enttab),
+ [TD_XSPC] = ACTION_TAP_DANCE_DOUBLE(KC_SPACE, KC_X),
+ [TD_RGB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rgb_toggle, NULL)
+};
diff --git a/users/klackygears/tap_dances.h b/users/klackygears/tap_dances.h
new file mode 100644
index 000000000..66c2c48c9
--- /dev/null
+++ b/users/klackygears/tap_dances.h
@@ -0,0 +1,37 @@
+#pragma once
+#include "klackygears.h"
+
+#ifdef TAP_DANCE_ENABLE
+enum {
+ // TD_MCROTOG,
+ // TD_MCROTG2,
+ TD_BTK,
+ TD_TDE,
+ TD_LPRN,
+ TD_RPRN,
+ TD_MIN,
+ TD_USC,
+ TD_CMWN,
+ TD_ATSH,
+ TD_PSTI,
+ TD_PTSP,
+ TD_FNDR,
+ TD_CCPY,
+ TD_DDEL,
+ TD_ACCW,
+ TD_CAPESC,
+ TD_DTEX,
+ TD_COMQUES,
+ TD_MINPLS,
+ TD_DIVMLT,
+ TD_DOTEQL,
+ TD_LSHSYM,
+ TD_RSHSYM,
+ TD_SCNSP,
+ TD_MCCCPY,
+ TD_MCPSTIN,
+ TD_ENTAB,
+ TD_XSPC,
+ TD_RGB,
+};
+#endif
diff --git a/users/klackygears/wrappers.h b/users/klackygears/wrappers.h
new file mode 100644
index 000000000..88cbae184
--- /dev/null
+++ b/users/klackygears/wrappers.h
@@ -0,0 +1,220 @@
+#pragma once
+#include "klackygears.h"
+/*
+Most of this is copied from drashna. I added and changed a few things but, it's all based off of his user folder.
+*/
+#if (!defined(LAYOUT) && defined(KEYMAP))
+#define LAYOUT KEYMAP
+#endif
+
+//Added other layout options
+#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
+#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
+#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
+#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
+#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
+#define LAYOUT_ortho_5x10_wrapper(...) LAYOUT_ortho_5x10(__VA_ARGS__)
+#define LAYOUT_ortho_5x5_wrapper(...) LAYOUT_ortho_5x5(__VA_ARGS__)
+
+
+/*
+NOTE: If you do a search/replace
+ then you need to add/remove underscores to keep the
+ lengths consistent.
+*/
+//keymaps for tap dance and without
+#ifdef TAP_DANCE_ENABLE
+ #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+ #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
+ #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+ #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+ #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
+ #define _________________QWERTY_R3_________________ KC_N, KC_M, TD(TD_COMQUES), TD(TD_DTEX), LT(_MDIA,KC_SLASH)
+
+
+ #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
+ #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
+ #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+ #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
+ #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
+ #define _________________COLEMAK_R3________________ KC_K, KC_M, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH
+/*
+ #define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
+ #define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
+ #define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
+
+ #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
+ #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
+ #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
+*/
+
+ #define _______________DVORAK_L1___________________ KC_QUOT, TD(TD_COMQUES), TD(TD_DTEX), KC_P, KC_Y
+ #define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I
+ #define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X
+ #define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X
+
+ #define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L
+ #define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S
+ #define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+ #define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+
+ #define __________c39__MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC)
+ #define __________c39__WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC)
+ #define __________c39__MACDVK_R3___________________ LT(_MNMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+ #define __________c39__WINDVK_R3___________________ LT(_NUMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+#else
+
+ #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+ #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
+ #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+ #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+ #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
+ #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, LT(_MDIA,KC_SLASH)
+
+
+ #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
+ #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
+ #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+ #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
+ #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
+ #define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
+
+ #define _______________DVORAK_L1___________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
+ #define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I
+ #define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X
+ #define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X
+
+ #define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L
+ #define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S
+ #define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+ #define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z)
+#endif
+
+/*
+#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
+#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U
+#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
+
+#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L
+#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S
+#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z
+
+
+#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
+#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
+#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
+
+#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
+#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
+#define _________________WORKMAN_R3________________ KC_K, KC_L, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH
+
+
+#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
+#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
+#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
+#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
+#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
+*/
+
+// thumb key layouts
+#define ________WIN_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_NUMB,KC_BSPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT)
+#define ________MAC_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_MNMB,KC_BSPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT)
+
+#define __________________WIN_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT
+#define __________________MAC_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT
+#define ________MAC_THUMB_L______ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC)
+#define ________MAC_THUMB_R______ LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT)
+#define ________WIN_THUMB_L______ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC)
+#define ________WIN_THUMB_R______ LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT)
+
+// Mission Control Commands
+#define ________MAC_MISSION_CTRL__________ LCTL(KC_LEFT), LCTL(KC_UP), LCTL(KC_DOWN), LCTL(KC_RGHT)
+
+//Number Row
+#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5
+#define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0
+
+//keymaps for tap dance and without
+#ifdef TAP_DANCE_ENABLE
+//Arrow keys and copy-paste shortcuts for MAC OS
+ #define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______
+ #define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______
+ #define _________________MACNAV_L3_________________ _______, LGUI(KC_A), TD(TD_MCCCPY), TD(TD_MCPSTIN), KC_DEL
+
+//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel
+ #define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, TD(TD_FNDR)
+ #define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, TD(TD_PTSP)
+ #define _________________WINNAV_L3_________________ TD(TD_ACCW), LCTL(KC_A), TD(TD_CCPY), TD(TD_PSTI), TD(TD_DDEL)
+
+//Numpad layout with different mod-tap keys for MAC OS and Windows
+ #define _________________NUMB_R1___________________ TD(TD_MINPLS), KC_7, KC_8, KC_9, KC_COLN
+ #define _________________NUMB_R2___________________ TD(TD_DIVMLT), KC_4, KC_5, KC_6, C_S_T(KC_COLN)
+ #define _________________NUMB_R3_MAC_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0)
+ #define _________________NUMB_R3_WIN_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0)
+ #define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______
+#else
+//Arrow keys and copy-paste shortcuts for MAC OS
+ #define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______
+ #define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______
+ #define _________________MACNAV_L3_________________ _______, LGUI(KC_A), _______, _______, KC_DEL
+
+//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel
+ #define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______
+ #define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______
+ #define _________________WINNAV_L3_________________ _______, _______, _______, _______, _______
+ #define _________________NUMB_R1___________________ KC_PMNS, KC_7, KC_8, KC_9, KC_PPLS
+ #define _________________NUMB_R2___________________ KC_PSLS, KC_4, KC_5, KC_6, KC_PAST
+ #define _________________NUMB_R3_MAC_______________ KC_DOT, KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0)
+ #define _________________NUMB_R3_WIN_______________ KC_DOT, KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0)
+ #define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______
+#endif
+
+//Function Row
+/*
+#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
+#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
+*/
+
+//Function keys as macropad
+#define _____________FUNC_1_______________ KC_F9, KC_F10, KC_F11, KC_F12
+#define _____________FUNC_2_______________ KC_F5, KC_F6, KC_F7, KC_F8
+#define _____________FUNC_3_______________ KC_F1, KC_F2, KC_F3, KC_F4
+
+//RGB keys
+#if defined RGBLIGHT_ENABLE || defined RGB_MATRIX_ENABLE
+#define _________________RGB_1_____________________ RGBRST, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI
+#define _________________RGB_2_____________________ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD
+#else
+#define _________________RGB_1_____________________ _______, _______, _______, _______, _______
+#define _________________RGB_2_____________________ _______, _______, _______, _______, _______
+#endif
+
+//Audio keys
+#define _________________MEDIA_____________________ KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, _______
+#define _________________MEDIA_V2__________________ KC_EJCT, KC_MRWD, KC_MPLY, KC_MFFD, _______
+
+//Base layer keys
+#define _________________LYOUT_____________________ _______, KC_QWERTY, KC_MACBASE, KC_WINBASE, _______
+
+//Punctuation keys
+#define _________________PUNC_L1___________________ KC_BSLS, KC_AT, KC_HASH, KC_DLR, KC_PERC
+#define _________________PUNC_L1_ALT_______________ KC_DQT, KC_AT, KC_HASH, KC_DLR, KC_PERC
+#define _________________PUNC_L2___________________ KC_PLUS, KC_MINS, KC_ASTR, KC_SLSH, KC_EQL
+#define _________________PUNC_L3___________________ KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR
+#define _________________PUNC_L3_ALT_______________ _______, _______, KC_TILD, KC_CIRC, KC_GRV
+#define _________________PUNC_R1___________________ _______, KC_DQT, KC_EQL, _______, _______
+#define _________________PUNC_R2___________________ _______, KC_ASTR, KC_SLSH, KC_PLUS, KC_MINS
+#define _________________PUNC_R3___________________ _______, KC_EQL, KC_BSLS, _______, _______
+
+//Make Shortcuts and window switching
+#define _____________FUNC_L1_______________________ MAKEKF, MAKEK, _______, KC_ESC, LCTL(LALT(KC_DEL))
+#define _____________FUNC_L3_______________________ KC_LGUI, KC_RALT, KC_LCTL, KC_TAB, _______
+
+
+#define _________________KC_BLANK__________________ _______, _______, _______, _______, _______