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-rw-r--r--common_features.mk7
-rw-r--r--docs/feature_rgb_matrix.md24
-rw-r--r--drivers/avr/ws2812.c25
-rw-r--r--drivers/avr/ws2812.h5
-rw-r--r--keyboards/sol/keymaps/kageurufu/rules.mk7
-rw-r--r--keyboards/sol/rev1/config.h6
-rw-r--r--keyboards/sol/rev1/rev1.c83
-rw-r--r--quantum/rgb_matrix.h6
-rw-r--r--quantum/rgb_matrix_drivers.c21
-rw-r--r--quantum/rgblight.c4
-rw-r--r--users/kageurufu/rules.mk2
11 files changed, 177 insertions, 13 deletions
diff --git a/common_features.mk b/common_features.mk
index c3b6fa916..bd1685869 100644
--- a/common_features.mk
+++ b/common_features.mk
@@ -114,7 +114,7 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
endif
endif
-VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 custom
+VALID_MATRIX_TYPES := yes IS31FL3731 IS31FL3733 IS31FL3737 WS2812 custom
LED_MATRIX_ENABLE ?= no
ifneq ($(strip $(LED_MATRIX_ENABLE)), no)
@@ -172,6 +172,11 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
SRC += i2c_master.c
endif
+ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
+ OPT_DEFS += -DWS2812
+ SRC += ws2812.c
+endif
+
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index 36d9d0113..e744ecc49 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -5,7 +5,7 @@ This feature allows you to use RGB LED matrices driven by external drivers. It h
If you want to use single color LED's you should use the [LED Matrix Subsystem](feature_led_matrix.md) instead.
## Driver configuration
-
+---
### IS31FL3731
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
@@ -52,6 +52,7 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
+---
### IS31FL3733/IS31FL3737
!> For the IS31FL3737, replace all instances of `IS31FL3733` below with `IS31FL3737`.
@@ -102,6 +103,27 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
+---
+
+### WS2812 (AVR only)
+
+There is basic support for addressable RGB matrix lighting with a WS2811/WS2812{a,b,c} addressable LED strand. To enable it, add this to your `rules.mk`:
+
+```C
+RGB_MATRIX_ENABLE = WS2812
+```
+
+Configure the hardware via your `config.h`:
+
+```C
+// The pin connected to the data pin of the LEDs
+#define RGB_DI_PIN D7
+// The number of LEDs connected
+#define DRIVER_LED_TOTAL 70
+```
+
+---
+
From this point forward the configuration is the same for all the drivers.
```C
diff --git a/drivers/avr/ws2812.c b/drivers/avr/ws2812.c
index 5bd837ec7..b3ed4fd0b 100644
--- a/drivers/avr/ws2812.c
+++ b/drivers/avr/ws2812.c
@@ -27,6 +27,12 @@
#include <util/delay.h>
#include "debug.h"
+#if !defined(LED_ARRAY) && defined(RGB_MATRIX_ENABLE)
+// LED color buffer
+LED_TYPE led[DRIVER_LED_TOTAL];
+ #define LED_ARRAY led
+#endif
+
#ifdef RGBW_BB_TWI
// Port for the I2C
@@ -141,6 +147,25 @@ unsigned char I2C_Write(unsigned char c)
#endif
+#ifdef RGB_MATRIX_ENABLE
+// Set an led in the buffer to a color
+void inline ws2812_setled(int i, uint8_t r, uint8_t g, uint8_t b)
+{
+ led[i].r = r;
+ led[i].g = g;
+ led[i].b = b;
+}
+
+void ws2812_setled_all (uint8_t r, uint8_t g, uint8_t b)
+{
+ for (int i = 0; i < RGBLED_NUM; i++) {
+ led[i].r = r;
+ led[i].g = g;
+ led[i].b = b;
+ }
+}
+#endif
+
// Setleds for standard RGB
void inline ws2812_setleds(LED_TYPE *ledarray, uint16_t leds)
{
diff --git a/drivers/avr/ws2812.h b/drivers/avr/ws2812.h
index 1f9299ffb..ecb1dc4d1 100644
--- a/drivers/avr/ws2812.h
+++ b/drivers/avr/ws2812.h
@@ -30,7 +30,6 @@
#include "rgblight_types.h"
-
/* User Interface
*
* Input:
@@ -43,6 +42,10 @@
* - Send out the LED data
* - Wait 50�s to reset the LEDs
*/
+#ifdef RGB_MATRIX_ENABLE
+void ws2812_setled (int index, uint8_t r, uint8_t g, uint8_t b);
+void ws2812_setled_all (uint8_t r, uint8_t g, uint8_t b);
+#endif
void ws2812_setleds (LED_TYPE *ledarray, uint16_t number_of_leds);
void ws2812_setleds_pin (LED_TYPE *ledarray, uint16_t number_of_leds,uint8_t pinmask);
diff --git a/keyboards/sol/keymaps/kageurufu/rules.mk b/keyboards/sol/keymaps/kageurufu/rules.mk
index d098168fd..bb502be00 100644
--- a/keyboards/sol/keymaps/kageurufu/rules.mk
+++ b/keyboards/sol/keymaps/kageurufu/rules.mk
@@ -4,14 +4,15 @@
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
-LED_ANIMATIONS = yes # LED animations
+RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
+RGBLIGHT_ANIMATIONS = no # LED animations
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
-RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
+RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
diff --git a/keyboards/sol/rev1/config.h b/keyboards/sol/rev1/config.h
index bfdadf9f6..1ef373f96 100644
--- a/keyboards/sol/rev1/config.h
+++ b/keyboards/sol/rev1/config.h
@@ -81,8 +81,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
-#define DRIVER_COUNT 2
-#define DRIVER_LED_TOTAL 70
+#define DRIVER_COUNT 1
// #define RGB_MATRIX_KEYPRESSES
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 5
@@ -92,6 +91,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#else
#define RGBLED_NUM 70
#endif
+#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGBLIGHT_RAINBOW_SWIRL_RANGE 1950
@@ -112,6 +112,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_ANIMATIONS
+#define LED_HITS_TO_REMEMBER 5
+
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
diff --git a/keyboards/sol/rev1/rev1.c b/keyboards/sol/rev1/rev1.c
index 01ab577d4..9d869a4af 100644
--- a/keyboards/sol/rev1/rev1.c
+++ b/keyboards/sol/rev1/rev1.c
@@ -1,6 +1,5 @@
#include "sol.h"
-
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
@@ -8,8 +7,88 @@ void led_set_kb(uint8_t usb_led) {
}
#endif
-void matrix_init_kb(void) {
+#ifdef RGB_MATRIX_ENABLE
+ const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
+ // Left Hand Mapped Left to Right
+ { { 0 | (0 << 4) }, { 0, 0 }, 1},
+ { { 0 | (1 << 4) }, { 22, 0 }, 0},
+ { { 0 | (2 << 4) }, { 37, 0 }, 0},
+ { { 0 | (3 << 4) }, { 37, 0 }, 0},
+ { { 0 | (4 << 4) }, { 67, 0 }, 0},
+ { { 0 | (5 << 4) }, { 82, 0 }, 0},
+ { { 0 | (6 << 4) }, { 104, 0 }, 1},
+ { { 1 | (0 << 4) }, { 0, 16 }, 1},
+ { { 1 | (1 << 4) }, { 22, 16 }, 0},
+ { { 1 | (2 << 4) }, { 37, 16 }, 0},
+ { { 1 | (3 << 4) }, { 37, 16 }, 0},
+ { { 1 | (4 << 4) }, { 67, 16 }, 0},
+ { { 1 | (5 << 4) }, { 82, 16 }, 0},
+ { { 1 | (6 << 4) }, { 104, 16 }, 1},
+ { { 2 | (0 << 4) }, { 0, 32 }, 1},
+ { { 2 | (1 << 4) }, { 22, 32 }, 0},
+ { { 2 | (2 << 4) }, { 37, 32 }, 0},
+ { { 2 | (3 << 4) }, { 37, 32 }, 0},
+ { { 2 | (4 << 4) }, { 67, 32 }, 0},
+ { { 2 | (5 << 4) }, { 82, 32 }, 0},
+ { { 2 | (6 << 4) }, { 104, 32 }, 1},
+ { { 3 | (0 << 4) }, { 0, 48 }, 1},
+ { { 3 | (1 << 4) }, { 22, 48 }, 0},
+ { { 3 | (2 << 4) }, { 37, 48 }, 0},
+ { { 3 | (3 << 4) }, { 37, 48 }, 0},
+ { { 3 | (4 << 4) }, { 67, 48 }, 0},
+ { { 3 | (5 << 4) }, { 82, 48 }, 0},
+ { { 3 | (6 << 4) }, { 104, 48 }, 1},
+ { { 4 | (0 << 4) }, { 0, 64 }, 1},
+ { { 4 | (1 << 4) }, { 22, 64 }, 1},
+ { { 4 | (2 << 4) }, { 37, 64 }, 1},
+ { { 4 | (3 << 4) }, { 37, 64 }, 1},
+ { { 4 | (4 << 4) }, { 67, 64 }, 1},
+ // These two control the 4 LEDs in the thumb cluster
+ // Top keys are { 4 | (5 << 4) & { 4 | (6 << 4)
+ { { 5 | (5 << 4) }, { 89, 45 }, 1},
+ { { 5 | (6 << 4) }, { 97, 55 }, 1},
+ // Left Hand Mapped Right to Left
+ { { 6 | (0 << 4) }, { 224, 0 }, 1},
+ { { 6 | (1 << 4) }, { 202, 0 }, 0},
+ { { 6 | (2 << 4) }, { 187, 0 }, 0},
+ { { 6 | (3 << 4) }, { 172, 0 }, 0},
+ { { 6 | (4 << 4) }, { 157, 0 }, 0},
+ { { 6 | (5 << 4) }, { 142, 0 }, 0},
+ { { 6 | (6 << 4) }, { 120, 0 }, 1},
+ { { 7 | (0 << 4) }, { 224, 16 }, 1},
+ { { 7 | (1 << 4) }, { 202, 16 }, 0},
+ { { 7 | (2 << 4) }, { 187, 16 }, 0},
+ { { 7 | (3 << 4) }, { 172, 16 }, 0},
+ { { 7 | (4 << 4) }, { 157, 16 }, 0},
+ { { 7 | (5 << 4) }, { 142, 16 }, 0},
+ { { 7 | (6 << 4) }, { 120, 16 }, 1},
+ { { 8 | (0 << 4) }, { 224, 32 }, 1},
+ { { 8 | (1 << 4) }, { 202, 32 }, 0},
+ { { 8 | (2 << 4) }, { 187, 32 }, 0},
+ { { 8 | (3 << 4) }, { 172, 32 }, 0},
+ { { 8 | (4 << 4) }, { 157, 32 }, 0},
+ { { 8 | (5 << 4) }, { 142, 32 }, 0},
+ { { 8 | (6 << 4) }, { 120, 32 }, 1},
+ { { 9 | (0 << 4) }, { 224, 48 }, 1},
+ { { 9 | (1 << 4) }, { 202, 48 }, 0},
+ { { 9 | (2 << 4) }, { 187, 48 }, 0},
+ { { 9 | (3 << 4) }, { 172, 48 }, 0},
+ { { 9 | (4 << 4) }, { 157, 48 }, 0},
+ { { 9 | (5 << 4) }, { 142, 48 }, 0},
+ { { 9 | (6 << 4) }, { 120, 48 }, 1},
+ { { 10 | (0 << 4) }, { 224, 64 }, 1},
+ { { 10 | (1 << 4) }, { 202, 64 }, 1},
+ { { 10 | (2 << 4) }, { 187, 64 }, 1},
+ { { 10 | (3 << 4) }, { 172, 64 }, 1},
+ { { 10 | (4 << 4) }, { 157, 64 }, 1},
+ // These two control the 4 LEDs in the thumb cluster
+ // Top keys are { 10 | (5 << 4) & { 10 | (6 << 4)
+ { { 11 | (5 << 4) }, { 135, 45 }, 1},
+ { { 11 | (6 << 4) }, { 127, 55 }, 1}
+ };
+#endif
+void matrix_init_kb(void) {
matrix_init_user();
};
diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h
index 0e193dcb2..0a11f2692 100644
--- a/quantum/rgb_matrix.h
+++ b/quantum/rgb_matrix.h
@@ -28,9 +28,11 @@
#ifdef IS31FL3731
#include "is31fl3731.h"
#elif defined (IS31FL3733)
- #include "is31fl3733.h"
+ #include "is31fl3733.h"
#elif defined (IS31FL3737)
- #include "is31fl3737.h"
+ #include "is31fl3737.h"
+#elif defined (WS2812)
+ #include "ws2812.h"
#endif
#ifndef RGB_MATRIX_LED_FLUSH_LIMIT
diff --git a/quantum/rgb_matrix_drivers.c b/quantum/rgb_matrix_drivers.c
index 3b7d58483..3814dd61f 100644
--- a/quantum/rgb_matrix_drivers.c
+++ b/quantum/rgb_matrix_drivers.c
@@ -97,4 +97,25 @@ const rgb_matrix_driver_t rgb_matrix_driver = {
};
#endif
+#elif defined(WS2812)
+
+extern LED_TYPE led[RGBLED_NUM];
+
+ static void flush( void )
+ {
+ // Assumes use of RGB_DI_PIN
+ ws2812_setleds(led, RGBLED_NUM);
+ }
+
+ static void init( void )
+ {
+
+ }
+
+ const rgb_matrix_driver_t rgb_matrix_driver = {
+ .init = init,
+ .flush = flush,
+ .set_color = ws2812_setled,
+ .set_color_all = ws2812_setled_all,
+ };
#endif
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 08515564b..e2410424e 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -63,7 +63,11 @@ const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
rgblight_config_t rgblight_config;
bool is_rgblight_initialized = false;
+#ifndef LED_ARRAY
LED_TYPE led[RGBLED_NUM];
+ #define LED_ARRAY led
+#endif
+
bool rgblight_timer_enabled = false;
static uint8_t clipping_start_pos = 0;
diff --git a/users/kageurufu/rules.mk b/users/kageurufu/rules.mk
index 1bd16e262..df9ae559a 100644
--- a/users/kageurufu/rules.mk
+++ b/users/kageurufu/rules.mk
@@ -11,5 +11,5 @@ MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
COMMAND_ENABLE = yes
CONSOLE_ENABLE = yes
-RGBLIGHT_ENABLE = yes
+RGBLIGHT_ENABLE = no
RGBLIGHT_ANIMATIONS = yes