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author | Felix Uhl <iFreilicht@users.noreply.github.com> | 2016-08-18 11:11:42 +0200 |
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committer | GitHub <noreply@github.com> | 2016-08-18 11:11:42 +0200 |
commit | a8659955958a0a7eb94c904469767b6cf5241ccc (patch) | |
tree | f3efbc76fbc2eb35f7d4f94eed585cf4866937d3 /keyboards/s60-x/keymaps/ansi_qwertz/readme.md | |
parent | 2618260b34acade9e3239e6116a94bcfc726c00a (diff) | |
download | firmware-a8659955958a0a7eb94c904469767b6cf5241ccc.tar.gz firmware-a8659955958a0a7eb94c904469767b6cf5241ccc.tar.bz2 firmware-a8659955958a0a7eb94c904469767b6cf5241ccc.zip |
Fixed pictures and links
Diffstat (limited to 'keyboards/s60-x/keymaps/ansi_qwertz/readme.md')
-rw-r--r-- | keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 050040e23..f46c28795 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -17,9 +17,9 @@ It currently relies on the US-International keyboard layout, which can be instal ###Languages -The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters. -All diacritic characters are input by either holding the Spacebar or the Fn key and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](#Revive-Dead-Keys). +The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. +All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#Revive-Dead-Keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -36,17 +36,15 @@ which contains more dead keys to input pretty much every diacritic character in ####Implicitly Supported Languages -This list only applys to Windows. Linux systems support all languages, see above. - -This list might be incomplete! Please add your language if you find it's supported. +This list only applies to Windows. Linux systems support all languages, see above. This list might be incomplete! Please add your language if you find it's supported. * French ###SpaceFN -SpaceFN basically means that Space acts as a normal spacebar when tapped, but acts as a layer-key when held down. +SpaceFN basically means that `Space` acts as a normal spacebar when tapped, but acts as a layer-key when held down. This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. -The advantage is that the spacebar is easier to reach than any other Fn-key could be. +The advantage is that the spacebar is easier to reach than any other `Fn`-key could be. ###"Gaming Mode" @@ -75,7 +73,7 @@ and check whether your microphone is selected under "Devices". ###Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#Languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: ``` @@ -86,22 +84,22 @@ If you don't want this to be the case, uncomment the following line in `keymap.c ###Base Layer -The base layer is shown here for ANSI keys and an HHKB-style right shift. +The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. -![base_layer](docs/base_layer.png) +![base_layer](docs/base_layer.PNG) ###Gaming layer -To turn this layer on, please use the combination Fn+RShift, not Space+Rshift. If you do the latter, the Function layer +To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. -![gaming_layer](docs/gaming_layer.png) +![gaming_layer](docs/gaming_layer.PNG) ###Function Layer -This is the function layer for German diacritics. It can be accessed via the Fn-key or by holding space on the base layer. +This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. -![function_layer](docs/function_layer.png) +![function_layer](docs/function_layer.PNG) |