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author | William Chang <william@factual.com> | 2019-05-09 21:16:06 -0700 |
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committer | William Chang <william@factual.com> | 2019-05-09 21:16:06 -0700 |
commit | 4b2d3288d013b1a71ea25402224c4a8225a099e9 (patch) | |
tree | b7f5dded777a950e63c4dd967260744336bfaa6b /keyboards/handwired/woodpad/keymaps/drashna/keymap.c | |
parent | 57a6ea11df685d84a1ea07953e88f224ce2b24f7 (diff) | |
parent | bce391a663d2848bff8ffffca0e4bad771bd3890 (diff) | |
download | firmware-4b2d3288d013b1a71ea25402224c4a8225a099e9.tar.gz firmware-4b2d3288d013b1a71ea25402224c4a8225a099e9.tar.bz2 firmware-4b2d3288d013b1a71ea25402224c4a8225a099e9.zip |
resolved conflicts
Diffstat (limited to 'keyboards/handwired/woodpad/keymaps/drashna/keymap.c')
-rw-r--r-- | keyboards/handwired/woodpad/keymaps/drashna/keymap.c | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c b/keyboards/handwired/woodpad/keymaps/drashna/keymap.c deleted file mode 100644 index 20b4e064e..000000000 --- a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c +++ /dev/null @@ -1,95 +0,0 @@ -/* Copyright 2017 REPLACE_WITH_YOUR_NAME - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H -#include "drashna.h" - - // Each layer gets a name for readability, which is then used in the keymap matrix below. - // The underscores don't mean anything - you can have a layer called STUFF or any other name. - // Layer names don't all need to be of the same length, obviously, and you can also skip them - // entirely and just use numbers. - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[_NUMLOCK] = KEYMAP( /* Base */ - TG(_NAV), TG(_DIABLO), TG(_MACROS), KC_PSLS,\ - KC_P7, KC_P8, KC_P9, KC_PAST, \ - KC_P4, KC_P5, KC_P6, KC_PMNS, \ - KC_P1, KC_P2, KC_P3, KC_PPLS, \ - LT(_MEDIA,KC_P0), KC_PDOT, KC_COLN, KC_PENT \ -), -[_NAV] = KEYMAP( /* Base */ - _______, _______, _______, _______,\ - KC_HOME, KC_UP, KC_PGUP, _______, \ - KC_LEFT, XXXXXXX, KC_RIGHT, _______, \ - KC_END, KC_DOWN, KC_PGDN, _______, \ - KC_INS, KC_DEL, _______, _______ \ -), -[_DIABLO] = KEYMAP( /* Base */ - KC_ESC, _______, XXXXXXX, _______,\ - KC_S, KC_I, KC_F, KC_M, \ - KC_1, KC_2, KC_3, KC_4, \ - KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, \ - XXXXXXX, KC_DIABLO_CLEAR, KC_Q, SFT_T(KC_SPACE) \ -), - -[_MACROS] = KEYMAP( /* Base */ - KC_OVERWATCH, XXXXXXX, _______, XXXXXXX,\ - KC_JUSTGAME, XXXXXXX, XXXXXXX, KC_C9, \ - XXXXXXX, XXXXXXX, KC_AIM, KC_GGEZ, \ - KC_SYMM, KC_TORB, XXXXXXX, KC_GOODGAME, \ - KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GLHF \ -), -[_MEDIA] = KEYMAP( /* Base */ - KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\ - KC_MAKE, _______, RGB_HUI, RGB_HUD, \ - KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \ - RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \ - _______, KC_RGB_T, RGB_SAD, RGB_VAD \ -), - -}; - - -void numlock_led_on(void) { - PORTF |= (1 << 7); -} - -void numlock_led_off(void) { - PORTF &= ~(1 << 7); -} - - - -void matrix_init_keymap(void) { - // set Numlock LED to output and low - DDRF |= (1 << 7); - PORTF &= ~(1 << 7); -} - -void matrix_scan_keymap(void) { - numlock_led_off(); - if ((is_overwatch && biton32(layer_state) == _MACROS) || (biton32(layer_state) == _NUMLOCK)) { - numlock_led_on(); - } - - // Run Diablo 3 macro checking code. -} - -void led_set_keymap(uint8_t usb_led) { - if (!(usb_led & (1<<USB_LED_NUM_LOCK))) { - register_code(KC_NUMLOCK); - unregister_code(KC_NUMLOCK); - } -} |