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author | William Chang <william@factual.com> | 2019-11-20 22:17:07 -0800 |
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committer | William Chang <william@factual.com> | 2019-11-20 22:17:07 -0800 |
commit | e7f4d56592b3975c38af329e77b4efd9108495e8 (patch) | |
tree | 0a416bccbf70bfdbdb9ffcdb3bf136b47378c014 /keyboards/handwired/2x5keypad | |
parent | 71493b2f9bbd5f3d18373c518fa14ccafcbf48fc (diff) | |
parent | 8416a94ad27b3ff058576f09f35f0704a8b39ff3 (diff) | |
download | firmware-e7f4d56592b3975c38af329e77b4efd9108495e8.tar.gz firmware-e7f4d56592b3975c38af329e77b4efd9108495e8.tar.bz2 firmware-e7f4d56592b3975c38af329e77b4efd9108495e8.zip |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'keyboards/handwired/2x5keypad')
-rw-r--r-- | keyboards/handwired/2x5keypad/2x5keypad.c | 25 | ||||
-rw-r--r-- | keyboards/handwired/2x5keypad/2x5keypad.h | 21 | ||||
-rw-r--r-- | keyboards/handwired/2x5keypad/config.h | 56 | ||||
-rw-r--r-- | keyboards/handwired/2x5keypad/keymaps/default/keymap.c | 164 | ||||
-rw-r--r-- | keyboards/handwired/2x5keypad/readme.md | 26 | ||||
-rw-r--r-- | keyboards/handwired/2x5keypad/rules.mk | 27 |
6 files changed, 319 insertions, 0 deletions
diff --git a/keyboards/handwired/2x5keypad/2x5keypad.c b/keyboards/handwired/2x5keypad/2x5keypad.c new file mode 100644 index 000000000..873c579a1 --- /dev/null +++ b/keyboards/handwired/2x5keypad/2x5keypad.c @@ -0,0 +1,25 @@ +#include "2x5keypad.h" + + +void matrix_init_kb(void) +{ + matrix_init_user(); + + setPinOutput(RED_LED); + setPinOutput(BLUE_LED); + setPinOutput(GREEN_LED); +} + + + +void turn_off_leds(void) +{ + writePinLow(RED_LED); + writePinLow(BLUE_LED); + writePinLow(GREEN_LED); +} + +void turn_on_led(pin_t pin) +{ + writePinHigh(pin); +} diff --git a/keyboards/handwired/2x5keypad/2x5keypad.h b/keyboards/handwired/2x5keypad/2x5keypad.h new file mode 100644 index 000000000..6284e83b7 --- /dev/null +++ b/keyboards/handwired/2x5keypad/2x5keypad.h @@ -0,0 +1,21 @@ +#pragma once + +#include "quantum.h" + +#define RED_LED D0 +#define BLUE_LED B5 +#define GREEN_LED B6 + + +#define LAYOUT( \ + K00, K01, K02, K03, K04, \ + K10, K11, K12, K13, K14 \ +) { \ + { K00, K01, K02, K03, K04 }, \ + { K10, K11, K12, K13, K14 } \ +} + + + +void turn_off_leds(void); +void turn_on_led(pin_t pin); diff --git a/keyboards/handwired/2x5keypad/config.h b/keyboards/handwired/2x5keypad/config.h new file mode 100644 index 000000000..35a0fda8d --- /dev/null +++ b/keyboards/handwired/2x5keypad/config.h @@ -0,0 +1,56 @@ +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x2020 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Jonathan Cameron +#define PRODUCT 2x5keypad +#define DESCRIPTION 2x5 Keypad + +/* key matrix size */ +#define MATRIX_ROWS 2 +#define MATRIX_COLS 5 + +/* key matrix pins */ +#define MATRIX_ROW_PINS { B3, B2 } +#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 } +#define UNUSED_PINS + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* number of backlight levels */ + +#ifdef BACKLIGHT_PIN +#define BACKLIGHT_LEVELS 0 +#endif + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* Tap dancing params */ +#define TAPPING_TERM 250 + +/* key combination for command */ +/* DISABLED +#define IS_COMMAND() ( \ + get_mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) +*/ + +#ifdef RGB_DI_PIN +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 0 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +#endif diff --git a/keyboards/handwired/2x5keypad/keymaps/default/keymap.c b/keyboards/handwired/2x5keypad/keymaps/default/keymap.c new file mode 100644 index 000000000..91a0e28f6 --- /dev/null +++ b/keyboards/handwired/2x5keypad/keymaps/default/keymap.c @@ -0,0 +1,164 @@ +#include QMK_KEYBOARD_H + +#define WIN_TAB LGUI(KC_TAB) +#define WIN_LOCK LGUI(KC_L) + +enum layers { + NORMAL_LAYER = 0, + MEDIA_LAYER, + TBD_LAYER2, + FRENCH_LAYER +}; + + +/* Enum for the tap dancing keys */ +enum tap_codes { + A_Q, E_Q, E_U, E_E, + A_Y, I_I, O_C, U_U +}; + +#define FR_A_GRAVE "00E0" +#define FR_A_HAT "00E2" + +#define FR_C_CIRCUM "00E7" + +#define FR_E_AIGU "00E9" +#define FR_E_GRAVE "00E8" +#define FR_E_HAT "00EA" +#define FR_E_UMLAUT "00EB" + +#define FR_I_HAT "00EE" +#define FR_I_UMLAUT "00EF" + +#define FR_O_HAT "00F4" + +#define FR_U_GRAVE "00F9" +#define FR_U_HAT "00FB" +#define FR_U_UMLAUT "00FC" + +#define FR_Y_UMLAUT "00FF" + +#define FR_L_QUOTE "00AB" +#define FR_R_QUOTE "00BB" + +void send_french_unicode_char(uint8_t count, char *once, char *twice) +{ + if (count <= 1) + send_unicode_hex_string(once); + else + send_unicode_hex_string(twice); +} + +void dance_a_q(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_A_GRAVE, FR_L_QUOTE); +} + +void dance_e_q(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_AIGU, FR_R_QUOTE); +} + +void dance_e_u(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_GRAVE, FR_U_GRAVE); +} + +void dance_e_e(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_HAT, FR_E_UMLAUT); +} + +void dance_a_y(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_A_HAT, FR_Y_UMLAUT); +} + +void dance_i_i(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_I_HAT, FR_I_UMLAUT); +} + +void dance_o_c(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_O_HAT, FR_C_CIRCUM); +} + +void dance_u_u(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_U_HAT, FR_U_UMLAUT); +} + +/* Define the tap dance actions for the french characters */ +qk_tap_dance_action_t tap_dance_actions[] = { + [A_Q] = ACTION_TAP_DANCE_FN(dance_a_q), + [E_Q] = ACTION_TAP_DANCE_FN(dance_e_q), + [E_U] = ACTION_TAP_DANCE_FN(dance_e_u), + [E_E] = ACTION_TAP_DANCE_FN(dance_e_e), + + [A_Y] = ACTION_TAP_DANCE_FN(dance_a_y), + [I_I] = ACTION_TAP_DANCE_FN(dance_i_i), + [O_C] = ACTION_TAP_DANCE_FN(dance_o_c), + [U_U] = ACTION_TAP_DANCE_FN(dance_u_u) +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [NORMAL_LAYER] = LAYOUT(TO(1), WIN_TAB, KC_HOME, KC_UP, KC_END, + WIN_LOCK, KC_MUTE, KC_LEFT, KC_DOWN, KC_RGHT), + + [MEDIA_LAYER] = LAYOUT(TO(2), KC_CALC, KC_MPRV, KC_MNXT, KC_VOLU, + KC_TRNS, KC_TRNS, KC_MSTP, KC_MPLY, KC_VOLD), + + [TBD_LAYER2] = LAYOUT(TO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + + [FRENCH_LAYER] = LAYOUT(TO(0), TD(A_Q), TD(E_Q), TD(E_U), TD(E_E), + KC_TRNS, TD(A_Y), TD(I_I), TD(O_C), TD(U_U)) +}; + + +/* DISABLED +void matrix_init_user(void) { +} + +void matrix_scan_user(void) { +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} +*/ + + +void matrix_init_user(void) +{ + set_unicode_input_mode(UC_WINC); /* See https://jayliu50.github.io/qmk-cheatsheet/ */ +} + + +layer_state_t layer_state_set_user(layer_state_t state) +{ + turn_off_leds(); + + switch (biton32(state)) + { + case NORMAL_LAYER: + break; + + case MEDIA_LAYER: + turn_on_led(RED_LED); + break; + + case TBD_LAYER2: + turn_on_led(BLUE_LED); + break; + + case FRENCH_LAYER: + turn_on_led(GREEN_LED); + break; + } + return state; +} diff --git a/keyboards/handwired/2x5keypad/readme.md b/keyboards/handwired/2x5keypad/readme.md new file mode 100644 index 000000000..d87a2e017 --- /dev/null +++ b/keyboards/handwired/2x5keypad/readme.md @@ -0,0 +1,26 @@ +# 2x5keypad + +![2x5keypad](http://jmcameron.net/2x5keypad-small.jpg) + +This Keypad has 2 rows x 5 columns of keys. It has the top/default layer that +has a few handy navigation keys as well as one dedicated key to cycle through +the layers. The second layer has some media keys. The third and fourth layers +are currently undefined (although I may use them for inserting accented French +characters). The keypad also includes three LEDs that show which layer is +active (no lit LEDs means the default layer). + +Keyboard Maintainer: [Jonathan Cameron](https://github.com/jmcameron) + +Hardware: + * Key switch holes cut in blank piece of copper-clad project board + * Uses Kailh Box White switches with relegendable keycaps + * Chassis is three layers of wood + * Handwired + * Uses a Pro Micro + * Includes a reset switch accessible by a hole on the bottom + +Make example for this keyboard (after setting up your build environment): + + make handwired/2x5keyapd:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/handwired/2x5keypad/rules.mk b/keyboards/handwired/2x5keypad/rules.mk new file mode 100644 index 000000000..e62a0f24a --- /dev/null +++ b/keyboards/handwired/2x5keypad/rules.mk @@ -0,0 +1,27 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +# Teensy halfkay +# Pro Micro caterina +# Atmel DFU atmel-dfu +# LUFA DFU lufa-dfu +# QMK DFU qmk-dfu +# ATmega32A bootloadHID +# ATmega328P USBasp +BOOTLOADER = caterina + + +AUDIO_ENABLE = no +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration +COMMAND_ENABLE = no # Commands for debug and configuration +CONSOLE_ENABLE= no # Console for debug +EXTRAKEY_ENABLE = yes # Audio control and System control +MOUSEKEY_ENABLE = yes # Mouse keys +NKRO_ENABLE = yes # USB Nkey Rollover - + +RGBLIGHT_ENABLE = no +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +UNICODE_ENABLE = yes +TAP_DANCE_ENABLE = yes |