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author | Snipeye <Snipeye@gmail.com> | 2018-12-05 19:31:21 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-12-05 18:31:21 -0800 |
commit | 57678238a9f7023b3e0ba03bd9a61f6a7c309f9d (patch) | |
tree | c4f5aee61f4ca84a5f355d42c13b82bcd6fc35ea /keyboards/dichotomy/keymaps | |
parent | 8ad561c8f091a4baf167ad4d7c90c02383905e38 (diff) | |
download | firmware-57678238a9f7023b3e0ba03bd9a61f6a7c309f9d.tar.gz firmware-57678238a9f7023b3e0ba03bd9a61f6a7c309f9d.tar.bz2 firmware-57678238a9f7023b3e0ba03bd9a61f6a7c309f9d.zip |
Keyboard: Fixing spelling, updating code, finalizing keymap for Dichotomy (#4539)
* Fixing spelling, updating code, finalizing keymap for Dichotomy
* Fixing requested changes in PR
* Further PR-requested changes for convention
* Making macros functionable, removing unecessary defs
* Fixing keymap to properly use previously-changed macros
Diffstat (limited to 'keyboards/dichotomy/keymaps')
-rwxr-xr-x | keyboards/dichotomy/keymaps/default/keymap.c | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/keyboards/dichotomy/keymaps/default/keymap.c b/keyboards/dichotomy/keymaps/default/keymap.c new file mode 100755 index 000000000..e44bd21d9 --- /dev/null +++ b/keyboards/dichotomy/keymaps/default/keymap.c @@ -0,0 +1,506 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include "dichotomy.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum dichotomy_layers { + _BS, + _SF, + _NM, + _NS, + _MS +}; + +#define LONGPRESS_COUNT 4 + +enum dichotomy_keycodes +{ + CK_1G = SAFE_RANGE, + CK_BSPE, + CK_QE, + CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them. + NS_HYPH, + NS_EQU, + NUMKEY, + SFTKEY, + MOUKEY, + MS_BTN1, + MS_BTN2, + MS_BTN3 +}; + +#define CUSTOM_LONGPRESS 150 +#define CUSTOM_TOGGLE_TIME 300 + +#define RED_BRIGHTNESS 3 +#define GREEN_BRIGHTNESS 2 +#define BLUE_BRIGHTNESS 2 + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_BS] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */ + CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE, + SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY, + KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL, + MS_BTN3, KC_LBRC, KC_LPRN, KC_SPC, KC_SPC, KC_RPRN, KC_RBRC, MS_BTN3 +), + +[_SF] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______ +), + +[_NM] = LAYOUT( /* Number layout, basically the main function layer */ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE, + _______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ +), + +[_NS] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ +), + +[_MS] = LAYOUT( /* Mouse layer, including buttons for clicking. */ + _______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______, + _______, _______, _______, _______, KC_UP, _______, + _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______ +) + +}; + + +const uint16_t PROGMEM fn_actions[] = { + +}; + +static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF}; +static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0}; +static bool special_key_pressed[LONGPRESS_COUNT] = {0,0,0,0}; + +static uint16_t shift_timer; +static uint16_t num_timer; +static uint16_t mouse_timer; + +static uint8_t red_timer; +static uint8_t green_timer; +static uint8_t blue_timer; + +static bool shift_singular_key = false; +static bool number_singular_key = false; +static bool mouse_singular_key = false; +static bool capsLED = false; +static bool shiftLED = false; +static bool numLED = false; +static bool mouseLED = false; + +static bool shift_held = false; +static bool shift_suspended = false; +report_mouse_t currentReport = {}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + //uint8_t layer; + //layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it. + bool returnVal = true; //this is to determine if more key processing is needed. + + //custom layer handling for tri_layer, + switch (keycode) { + case NUMKEY: + if (record->event.pressed) { + num_timer = timer_read(); + number_singular_key = true; + layer_invert(_NM); + numLED = !numLED; + } else { + if (timer_elapsed(num_timer) < CUSTOM_TOGGLE_TIME && number_singular_key) { + //do nothing, the layer has already been inverted + } else { + layer_invert(_NM); + numLED = !numLED; + } + } + update_tri_layer(_NM, _SF, _NS); + returnVal = false; + break; + //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held. + case SFTKEY: + if (record->event.pressed) { + shift_held = true; + shiftLED = true; + shift_suspended = false; + shift_timer = timer_read(); + shift_singular_key = true; + layer_on(_SF); + register_code(KC_LSFT); + } else { + shift_held = false; + shiftLED = false; + if (timer_elapsed(shift_timer) < CUSTOM_TOGGLE_TIME && shift_singular_key) { + //this was basically a toggle, so activate/deactivate caps lock. + SEND_STRING(SS_TAP(X_CAPSLOCK)); + capsLED = !capsLED; + } + layer_off(_SF); + unregister_code(KC_LSFT); + } + update_tri_layer(_NM, _SF, _NS); + returnVal = false; + break; + //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift + case MOUKEY: + if (record->event.pressed) { + mouse_timer = timer_read(); + mouse_singular_key = true; + layer_invert(_MS); + mouseLED = !mouseLED; + } else { + if (timer_elapsed(mouse_timer) < CUSTOM_TOGGLE_TIME && mouse_singular_key){ + //do nothing, it was a toggle (and it's already been toggled) + } else { + layer_invert(_MS); + mouseLED = !mouseLED; + } + } + returnVal = false; + break; + //Custom macros for strange keys with different long-tap behavior + case CK_1G: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + if (record->event.pressed) { + special_timers[CK_1G-SAFE_RANGE] = timer_read(); + special_key_pressed[CK_1G-SAFE_RANGE] = 1; + } else { + if (special_key_states[CK_1G-SAFE_RANGE]){ + //key was activated after custom_longpress, need to close those keycodes + special_key_states[CK_1G-SAFE_RANGE] = 0; + unregister_code(KC_GRAVE); + } else { + if (special_key_pressed[CK_1G-SAFE_RANGE]){ + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_1)); + special_key_pressed[CK_1G-SAFE_RANGE] = 0; + } else { + //the short key was already sent, because another key was pressed. + //Do nothing. + } + + } + } + returnVal = false; + break; + case CK_BSPE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + if (record->event.pressed) { + special_timers[CK_BSPE-SAFE_RANGE] = timer_read(); + special_key_pressed[CK_BSPE-SAFE_RANGE] = 1; + } else { + if (special_key_states[CK_BSPE-SAFE_RANGE]){ + //key was activated after custom_longpress, need to close those keycodes + special_key_states[CK_BSPE-SAFE_RANGE] = 0; + unregister_code(KC_ENTER); + } else { + if (special_key_pressed[CK_BSPE-SAFE_RANGE]){ + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_BSLASH)); + special_key_pressed[CK_BSPE-SAFE_RANGE] = 0; + } else { + //the short key was already sent, because another key was pressed. + //Do nothing. + } + } + } + returnVal = false; + break; + case CK_QE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + if (record->event.pressed) { + special_timers[CK_QE-SAFE_RANGE] = timer_read(); + special_key_pressed[CK_QE-SAFE_RANGE] = 1; + } else { + if (special_key_states[CK_QE-SAFE_RANGE]){ + //key was activated after custom_longpress, need to close those keycodes + special_key_states[CK_QE-SAFE_RANGE] = 0; + unregister_code(KC_ENTER); + } else { + if (special_key_pressed[CK_QE-SAFE_RANGE]){ + //the long-press key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_QUOTE)); + special_key_pressed[CK_QE-SAFE_RANGE] = 0; + } else { + //the short key was already sent, because another key was pressed. + //Do nothing. + } + } + } + returnVal = false; + break; + case CK_TE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + if (record->event.pressed) { + special_timers[CK_TE-SAFE_RANGE] = timer_read(); + special_key_pressed[CK_TE-SAFE_RANGE] = 1; + } else { + if (special_key_states[CK_TE-SAFE_RANGE]){ + //key was activated after custom_longpress, need to close those keycodes + special_key_states[CK_TE-SAFE_RANGE] = 0; + unregister_code(KC_ESCAPE); + } else { + if (special_key_pressed[CK_TE-SAFE_RANGE]){ + //the long-press key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_TAB)); + special_key_pressed[CK_TE-SAFE_RANGE] = 0; + } else { + //the short key was already sent, because another key was pressed. + //Do nothing. + } + } + } + returnVal = false; + break; + //No-shift keys, they unregister the KC_LSFT code so they can send + //unshifted values - but they don't change the bool. if any other + //key is pressed and the bool is set, KC_LSFT is registered again. + case NS_HYPH: + if (record->event.pressed) { + shift_suspended = true; + unregister_code(KC_LSFT); + register_code(KC_MINS); + } else { + unregister_code(KC_MINS); + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + } + returnVal = false; + break; + case NS_EQU: + if (record->event.pressed) { + shift_suspended = true; + unregister_code(KC_LSFT); + register_code(KC_EQUAL); + } else { + unregister_code(KC_EQUAL); + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + } + returnVal = false; + break; + + //mouse buttons, for 1-3, to update the mouse report: + case MS_BTN1: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN1; + } + pointing_device_set_report(currentReport); + returnVal = false; + break; + case MS_BTN2: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN2; + } + pointing_device_set_report(currentReport); + returnVal = false; + break; + case MS_BTN3: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN3; + } + pointing_device_set_report(currentReport); + returnVal = false; + break; + //Additionally, if NS_ keys are in use, then shift may be held (but is + //disabled for the unshifted keycodes to be send. Check the bool and + //register shift as necessary. + default: + if (shift_held){ + register_code(KC_LSFT); + } + break; + } + switch (keycode){ + case KC_BSPC: + case KC_NO: + case NUMKEY: + case SFTKEY: + case MOUKEY: + //don't want to reset single key variables + break; + default: + //If any other key was pressed during the layer mod hold period, + //then the layer mod was used momentarily, and should block latching + shift_singular_key = false; + number_singular_key = false; + mouse_singular_key = false; + break; + } + switch (keycode){ + case KC_BSPC: + case KC_NO: + case NUMKEY: + case SFTKEY: + case MOUKEY: + case MOUSE_BTN1: + case MOUSE_BTN2: + case MOUSE_BTN3: + case KC_LCTL: + case KC_LALT: + case KC_LGUI: + case KC_RCTL: + case KC_RALT: + case KC_RGUI: + case CK_1G: + case CK_BSPE: + case CK_QE: + case CK_TE: + //Do nothing, don't want to trigger the timer key rollover + break; + default: + //Now we're checking to see if any of the special timer keys are pressed + //if so, we need to activate their short-press features + if (record->event.pressed) { + for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){ + if ((!special_key_states[i]) && special_key_pressed[i]){ + switch (i + SAFE_RANGE){ + case CK_1G: + SEND_STRING(SS_TAP(X_1)); + break; + case CK_BSPE: + SEND_STRING(SS_TAP(X_BSLASH)); + break; + case CK_QE: + SEND_STRING(SS_TAP(X_QUOTE)); + break; + case CK_TE: + SEND_STRING(SS_TAP(X_TAB)); + break; + } + special_key_pressed[i] = 0; + } + } + } else { + //do nothing, we don't want to trigger short presses on key releases. + } + break; + } + return returnVal; +}; + +void matrix_scan_user(void) { + //uint8_t layer = biton32(layer_state); + for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){ + if ((timer_elapsed(special_timers[i]) >= CUSTOM_LONGPRESS) && (!special_key_states[i]) && special_key_pressed[i]){ + switch (i + SAFE_RANGE){ + case CK_1G: + register_code(KC_GRAVE); + break; + case CK_BSPE: + register_code(KC_ENTER); + break; + case CK_QE: + register_code(KC_ENTER); + break; + case CK_TE: + register_code(KC_ESCAPE); + break; + } + special_key_pressed[i] = 0; + special_key_states[i] = 1; + } + } + if (shiftLED || capsLED){ + red_timer++; + if (red_timer < RED_BRIGHTNESS){ + red_led_on(); + } else { + red_timer = 0; + red_led_off(); + } + } else { + red_timer = 0; + red_led_off(); + } + if (numLED){ + green_timer++; + if (green_timer < GREEN_BRIGHTNESS){ + grn_led_on(); + } else { + green_timer = 0; + grn_led_off(); + } + } else { + green_timer = 0; + grn_led_off(); + } + if (mouseLED){ + blue_timer++; + if (blue_timer < BLUE_BRIGHTNESS){ + blu_led_on(); + } else { + blue_timer = 0; + blu_led_off(); + } + } else { + blue_timer = 0; + blu_led_off(); + } +}; |