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authorZach White <skullydazed@users.noreply.github.com>2020-05-06 09:55:44 -0700
committerGitHub <noreply@github.com>2020-05-06 09:55:44 -0700
commita30cc37c09591d15540be00825b3ff4901ea193e (patch)
tree9f8cba1c8d11ed5ea2c2a4e0a680f18961d172cd /keyboards/clueboard/2x1800/2019/2019.c
parentb18c261040f6473fa445e57c80f1c5646797105c (diff)
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New keyboard: Clueboard 2x1800 2019 (#8721)
* Initial support for the 2019 2x1800 * Get all hardware working. * Fix shake to undo * Use the method suggested by @reywood * Remove the unnecessary for loop * changes suggested by @noroadsleft * Fix comma, period, and forward slash keys for clueboard 2x1800 default keymap by @reywood * Call led_set_user at the end of led_set_kb (#6265) * [Keymap] Add default layouts for 2u spacebar (#6266) * make progress on drawing mode * Finish drawing toy mode * Update keyboards/clueboard/2x1800/2019/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/clueboard/2x1800/2019/2019.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/clueboard/2x1800/2019/2019.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/clueboard/2x1800/2019/2019.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/clueboard/2x1800/2019/rules.mk Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/clueboard/2x1800/2019/rules.mk Co-Authored-By: Ryan <fauxpark@gmail.com> * remove unnecessary files * Update keyboards/clueboard/2x1800/2019/rules.mk Co-Authored-By: Ryan <fauxpark@gmail.com> * apply suggestions * Apply suggestions from code review Co-Authored-By: Ryan <fauxpark@gmail.com> Co-authored-by: Sean Dwyer <sean.dwyer@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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+/* Copyright 2017 Zach White <skullydazed@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "2019.h"
+
+void matrix_init_kb(void) {
+ // Set our LED pins as output
+ setPinOutput(D6);
+ setPinOutput(B4);
+ setPinOutput(B5);
+ setPinOutput(B6);
+
+ // Set our Tilt Sensor pins as input
+ setPinInputHigh(SHAKE_PIN_A);
+ setPinInputHigh(SHAKE_PIN_B);
+
+ // Run the keymap level init
+ matrix_init_user();
+}
+
+#ifdef DRAWING_ENABLE
+bool drawing_mode = false;
+bool btn1_pressed = false;
+bool btn2_pressed = false;
+bool btn3_pressed = false;
+bool btn4_pressed = false;
+
+void check_encoder_buttons(void) {
+ if (btn1_pressed && btn2_pressed && btn3_pressed && btn4_pressed) {
+ // All 4 buttons pressed, toggle drawing mode
+ if (drawing_mode) {
+ dprintf("Turning drawing mode off.\n");
+ drawing_mode = false;
+ writePinLow(D6);
+ unregister_code(KC_BTN1);
+ } else {
+ dprintf("Turning drawing mode on.\n");
+ drawing_mode = true;
+ writePinHigh(D6);
+ register_code(KC_BTN1);
+ }
+ }
+}
+#endif
+
+#ifdef SHAKE_ENABLE
+uint8_t tilt_state = 0x11;
+uint8_t detected_shakes = 0;
+static uint16_t shake_timer;
+#endif
+
+void matrix_scan_kb(void) {
+#ifdef SHAKE_ENABLE
+ // Read the current state of the tilt sensor. It is physically
+ // impossible for both pins to register a low state at the same time.
+ uint8_t tilt_read = (readPin(SHAKE_PIN_A) << 4) | readPin(SHAKE_PIN_B);
+
+ // Check to see if the tilt sensor has changed state since our last read
+ if (tilt_state != tilt_read) {
+ shake_timer = timer_read();
+ detected_shakes++;
+ tilt_state = tilt_read;
+ }
+
+ if ((detected_shakes > 0) && (timer_elapsed(shake_timer) > SHAKE_TIMEOUT)) {
+ if (detected_shakes > SHAKE_COUNT) {
+ dprintf("Shake triggered! We detected %d shakes.\n", detected_shakes);
+ tap_code16(SHAKE_KEY);
+ } else {
+ dprintf("Shake not triggered! We detected %d shakes.\n", detected_shakes);
+ }
+ detected_shakes = 0;
+ }
+#endif
+
+ matrix_scan_user();
+}
+
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+#ifdef DRAWING_ENABLE
+ if (keycode == ENC_BTN1) {
+ if (record->event.pressed) {
+ btn1_pressed = true;
+ register_code(KC_BTN1);
+ } else {
+ btn1_pressed = false;
+ unregister_code(KC_BTN1);
+ }
+ }
+ if (keycode == ENC_BTN2) {
+ if (record->event.pressed) {
+ btn2_pressed = true;
+ register_code(KC_BTN2);
+ } else {
+ btn2_pressed = false;
+ unregister_code(KC_BTN2);
+ }
+ }
+ if (keycode == ENC_BTN3) {
+ if (record->event.pressed) {
+ btn3_pressed = true;
+ register_code(KC_BTN3);
+ } else {
+ btn3_pressed = false;
+ unregister_code(KC_BTN3);
+ }
+ }
+ if (keycode == ENC_BTN4) {
+ if (record->event.pressed) {
+ btn4_pressed = true;
+ register_code(KC_BTN4);
+ } else {
+ btn4_pressed = false;
+ unregister_code(KC_BTN4);
+ }
+ }
+
+ check_encoder_buttons();
+#endif
+
+ return process_record_user(keycode, record);
+}
+
+bool led_update_kb(led_t led_state) {
+ bool res = led_update_user(led_state);
+ if(res) {
+ writePin(B4, !led_state.num_lock);
+ writePin(B5, !led_state.caps_lock);
+ writePin(B6, !led_state.scroll_lock);
+ }
+
+ return res;
+}
+
+__attribute__ ((weak))
+bool encoder_update_keymap(int8_t index, bool clockwise) {
+ return false;
+}
+
+void encoder_update_kb(int8_t index, bool clockwise) {
+ if (!encoder_update_keymap(index, clockwise)) {
+ // Encoder 1, outside left
+ if (index == 0 && clockwise) {
+ tap_code(KC_MS_U); // turned right
+ } else if (index == 0) {
+ tap_code(KC_MS_D); // turned left
+ }
+
+ // Encoder 2, inside left
+ else if (index == 1 && clockwise) {
+ tap_code(KC_WH_D); // turned right
+ } else if (index == 1) {
+ tap_code(KC_WH_U); // turned left
+ }
+
+ // Encoder 3, inside right
+ else if (index == 2 && clockwise) {
+ tap_code(KC_VOLU); // turned right
+ } else if (index == 2) {
+ tap_code(KC_VOLD); // turned left
+ }
+
+ // Encoder 4, outside right
+ else if (index == 3 && clockwise) {
+ tap_code(KC_MS_R); // turned right
+ } else if (index == 3) {
+ tap_code(KC_MS_L); // turned left
+ }
+ }
+}