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authorfauxpark <fauxpark@gmail.com>2019-07-10 08:47:35 +1000
committerskullydazed <skullydazed@users.noreply.github.com>2019-08-30 15:01:52 -0700
commit554e4bf25c4bcbf263b2e73c6148b7ea1d520762 (patch)
treee191e836e955d354adc9c37a742b43a6a76feeb4 /keyboards/atreus62
parent9e20478e6bdebc9cea49204482992471bccaf6a1 (diff)
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Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176)
* Migrate ACTION_LAYER_MOMENTARYs to MO() * Add changelog entry * Update docs/ChangeLog/20190830/PR5176.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
Diffstat (limited to 'keyboards/atreus62')
-rw-r--r--keyboards/atreus62/keymaps/atreus52/keymap.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/keyboards/atreus62/keymaps/atreus52/keymap.c b/keyboards/atreus62/keymaps/atreus52/keymap.c
index 72bb88653..c7dcb6765 100644
--- a/keyboards/atreus62/keymaps/atreus52/keymap.c
+++ b/keyboards/atreus62/keymaps/atreus52/keymap.c
@@ -8,13 +8,16 @@
#define BDO 4
#define RESETL 5
+#define KC_RAIS MO(RAISE)
+#define KC_LOWR MO(LOWER)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DVORAK] = LAYOUT_kc(
NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \
NO, QUOT, COMM, DOT, P, Y, F, G, C, R, L, NO, \
NO, A, O, E, U, I, D, H, T, N, S, NO, \
NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, \
- NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO
+ NO, FN2, LALT, LCTL, LOWR, LSFT, BSPC, ENT, SPC, RAIS, LGUI, LEFT, RGHT, NO
),
[QWERTY] = LAYOUT_kc(
@@ -22,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NO, Q, W, E, R, T, Y, U, I, O, P, NO, \
NO, A, S, D, F, G, H, J, K, L, SCLN, NO, \
NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, \
- NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO
+ NO, FN2, LALT, LCTL, LOWR, LSFT, BSPC, ENT, SPC, RAIS, LGUI, LEFT, RGHT, NO
),
[RAISE] = LAYOUT_kc(
@@ -59,8 +62,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(RAISE), // Raise layer
- [1] = ACTION_LAYER_MOMENTARY(LOWER), // Lower layer
[2] = ACTION_LAYER_TOGGLE(BDO), // BDO layer
[3] = ACTION_LAYER_TOGGLE(RESETL) // RESET layer
};