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authorMax Rumpf <max.rumpf1998@gmail.com>2020-07-26 01:00:33 +0200
committerJames Young <18669334+noroadsleft@users.noreply.github.com>2020-08-29 14:30:02 -0700
commit4b74f985ec7b14f5517df4e591f0c36b24f85f5c (patch)
tree241f9f678df1485314e15f9e2aa9e59727131ff4 /docs
parentd4be07dad368c57669c88ead6c093c9e23086855 (diff)
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Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo
Diffstat (limited to 'docs')
-rw-r--r--docs/feature_rgblight.md24
1 files changed, 12 insertions, 12 deletions
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md
index 26e01da50..23b2886ed 100644
--- a/docs/feature_rgblight.md
+++ b/docs/feature_rgblight.md
@@ -126,19 +126,19 @@ Use these defines to add or remove animations from the firmware. When you are ru
The following options are used to tweak the various animations:
-|Define |Default |Description |
-|------------------------------------|-------------|-------------------------------------------------------------------------------------|
+|Define |Default |Description |
+|------------------------------------|-------------|-----------------------------------------------------------------------------------------------|
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
-|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
-|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
-|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
-|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
-|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
-|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
-|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls |
-|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
-|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`75` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
-|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127` |Adjusts how likely each LED is to twinkle (on each animation step) |
+|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
+|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`40` |How long (in milliseconds) to wait between animation steps for the "Christmas" animation |
+|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
+|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
+|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
+|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
+|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls |
+|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
+|`RGBLIGHT_EFFECT_TWINKLE_LIFE` |`75` |Adjusts how quickly each LED brightens and dims when twinkling (in animation steps) |
+|`RGBLIGHT_EFFECT_TWINKLE_PROBABILITY`|`1/127` |Adjusts how likely each LED is to twinkle (on each animation step) |
### Example Usage to Reduce Memory Footprint
1. Remove `RGBLIGHT_ANIMATIONS` from `config.h`.