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authorgdisirio <gdisirio@35acf78f-673a-0410-8e92-d51de3d6d3f4>2008-09-03 13:24:21 +0000
committergdisirio <gdisirio@35acf78f-673a-0410-8e92-d51de3d6d3f4>2008-09-03 13:24:21 +0000
commitb5dbedde8a426ca23dac376b47408d6436740ad4 (patch)
treec74eead5afbe195f941d3e96918db3d6f9bd37a1 /readme.txt
parenta054e9599dc5290a07464542530324f87000690c (diff)
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git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@423 35acf78f-673a-0410-8e92-d51de3d6d3f4
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@@ -85,9 +85,9 @@ Win32-MinGW - ChibiOS/RT simulator and demo into a WIN32 process,
allocate kernel objects like Semaphores, Mutexes, Threads etc fully in real
time, of course it is also possible to manage application-defined objects.
The pool allocator is thread-safe.
- It is worth remember that the kernel is still entirely static, it does not
- use the allocation services internally, it is up to the application code
- to use the allocators in order to use dynamic system objects.
+ It is worth remembering that the kernel is still entirely static, it does
+ not use the allocation services internally, it is up to the application
+ code to use the allocators in order to use dynamic system objects.
Both the allocators can be disabled and removed from the memory image.
- FIX: Corrected the wrong definition of the chThdResumeI() macro.
- FIX: The API chSemWaitTimeout() was missing in the documentation.