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/*
* MIT License
*
* Copyright (c) 2022 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef MOVEMENT_CONFIG_H_
#define MOVEMENT_CONFIG_H_
#include "movement_faces.h"
const watch_face_t watch_faces[] = {
simple_clock_face,
world_clock_face,
sunrise_sunset_face,
moon_phase_face,
stopwatch_face,
preferences_face,
set_time_face,
};
#define MOVEMENT_NUM_FACES (sizeof(watch_faces) / sizeof(watch_face_t))
/* Determines what face to go to from the first face if you've already set
* a mode long press to go to the first face in preferences, and
* excludes these faces from the normal rotation.
* Usually it makes sense to set this to the preferences face.
*/
#define MOVEMENT_SECONDARY_FACE_INDEX 0 // or (MOVEMENT_NUM_FACES - 2)
#endif // MOVEMENT_CONFIG_H_
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