/* * MIT License * * Copyright (c) 2023 Wesley Aptekar-Cassels * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef SAVE_LOAD_FACE_H_ #define SAVE_LOAD_FACE_H_ #include "movement.h" #include "watch_rtc.h" /* * Save/Load face * * This allows you to save your settings (including location, birthday, etc) to * LFS, which is not wiped when firmware is updated, and then load them again. * It provides multiple save slots (four by default). * * Press ALARM to cycle through save slots. Long press LIGHT to save to the * current slot. Long press ALARM to load from the current slot. The date that * a save was taken is shown in YYMMDD format , or "no dat" if the slot is * empty. The index of the current slot is displayed in the upper right corner. * * While the time that a save was taken is recorded, it is not currently * restored. */ typedef struct savefile { uint8_t version; uint32_t b0; uint32_t b1; uint32_t b2; uint32_t b3; uint32_t b4; uint32_t b5; uint32_t b6; uint32_t b7; watch_date_time rtc; } savefile_t; #define SAVE_LOAD_SLOTS 4 typedef struct { uint8_t index; uint8_t update_timeout; savefile_t slot[SAVE_LOAD_SLOTS]; } save_load_state_t; void save_load_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr); void save_load_face_activate(movement_settings_t *settings, void *context); bool save_load_face_loop(movement_event_t event, movement_settings_t *settings, void *context); void save_load_face_resign(movement_settings_t *settings, void *context); #define save_load_face ((const watch_face_t){ \ save_load_face_setup, \ save_load_face_activate, \ save_load_face_loop, \ save_load_face_resign, \ NULL, \ }) #endif // SAVE_LOAD_FACE_H_