/* * MIT License * * Copyright (c) 2023 Konrad Rieck * Copyright (c) 2022 Wesley Ellis * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include "countdown_face.h" #include "watch.h" #include "watch_utility.h" #define CD_SELECTIONS 3 #define DEFAULT_MINUTES 3 static bool quick_ticks_running; static void abort_quick_ticks(countdown_state_t *state) { if (quick_ticks_running) { quick_ticks_running = false; if (state->mode == cd_setting) movement_request_tick_frequency(4); else movement_request_tick_frequency(1); } } static inline int32_t get_tz_offset(movement_settings_t *settings) { return movement_timezone_offsets[settings->bit.time_zone] * 60; } static inline void store_countdown(countdown_state_t *state) { /* Store set countdown time */ state->set_hours = state->hours; state->set_minutes = state->minutes; state->set_seconds = state->seconds; } static inline void load_countdown(countdown_state_t *state) { /* Load set countdown time */ state->hours = state->set_hours; state->minutes = state->set_minutes; state->seconds = state->set_seconds; } static inline void button_beep(movement_settings_t *settings) { // play a beep as confirmation for a button press (if applicable) if (settings->bit.button_should_sound) watch_buzzer_play_note(BUZZER_NOTE_C7, 50); } static void start(countdown_state_t *state, movement_settings_t *settings) { watch_date_time now = watch_rtc_get_date_time(); state->mode = cd_running; state->now_ts = watch_utility_date_time_to_unix_time(now, get_tz_offset(settings)); state->target_ts = watch_utility_offset_timestamp(state->now_ts, state->hours, state->minutes, state->seconds); watch_date_time target_dt = watch_utility_date_time_from_unix_time(state->target_ts, get_tz_offset(settings)); movement_schedule_background_task(target_dt); watch_set_indicator(WATCH_INDICATOR_BELL); } static void draw(countdown_state_t *state, uint8_t subsecond) { char buf[16]; uint32_t delta; div_t result; switch (state->mode) { case cd_running: delta = state->target_ts - state->now_ts; result = div(delta, 60); state->seconds = result.rem; result = div(result.quot, 60); state->hours = result.quot; state->minutes = result.rem; sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds); break; case cd_reset: case cd_paused: sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds); break; case cd_setting: sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds); if (!quick_ticks_running && subsecond % 2) { switch(state->selection) { case 0: buf[4] = buf[5] = ' '; break; case 1: buf[6] = buf[7] = ' '; break; case 2: buf[8] = buf[9] = ' '; break; default: break; } } break; } watch_display_string(buf, 0); } static void pause(countdown_state_t *state) { state->mode = cd_paused; movement_cancel_background_task(); watch_clear_indicator(WATCH_INDICATOR_BELL); } static void reset(countdown_state_t *state) { state->mode = cd_reset; movement_cancel_background_task(); watch_clear_indicator(WATCH_INDICATOR_BELL); load_countdown(state); } static void ring(countdown_state_t *state) { movement_play_alarm(); reset(state); } static void settings_increment(countdown_state_t *state) { switch(state->selection) { case 0: state->hours = (state->hours + 1) % 24; break; case 1: state->minutes = (state->minutes + 1) % 60; break; case 2: state->seconds = (state->seconds + 1) % 60; break; default: // should never happen break; } return; } void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) { (void) settings; (void) watch_face_index; if (*context_ptr == NULL) { *context_ptr = malloc(sizeof(countdown_state_t)); countdown_state_t *state = (countdown_state_t *)*context_ptr; memset(*context_ptr, 0, sizeof(countdown_state_t)); state->minutes = DEFAULT_MINUTES; state->mode = cd_reset; store_countdown(state); } } void countdown_face_activate(movement_settings_t *settings, void *context) { (void) settings; countdown_state_t *state = (countdown_state_t *)context; if(state->mode == cd_running) { watch_date_time now = watch_rtc_get_date_time(); state->now_ts = watch_utility_date_time_to_unix_time(now, get_tz_offset(settings)); watch_set_indicator(WATCH_INDICATOR_BELL); } watch_set_colon(); movement_request_tick_frequency(1); quick_ticks_running = false; } bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context) { (void) settings; countdown_state_t *state = (countdown_state_t *)context; switch (event.event_type) { case EVENT_ACTIVATE: draw(state, event.subsecond); break; case EVENT_TICK: if (quick_ticks_running) { if (watch_get_pin_level(BTN_ALARM)) settings_increment(state); else abort_quick_ticks(state); } if (state->mode == cd_running) { state->now_ts++; } draw(state, event.subsecond); break; case EVENT_MODE_BUTTON_UP: abort_quick_ticks(state); movement_move_to_next_face(); break; case EVENT_LIGHT_BUTTON_UP: switch(state->mode) { case cd_running: movement_illuminate_led(); break; case cd_paused: reset(state); button_beep(settings); break; case cd_reset: state->mode = cd_setting; movement_request_tick_frequency(4); button_beep(settings); break; case cd_setting: state->selection++; if(state->selection >= CD_SELECTIONS) { state->selection = 0; state->mode = cd_reset; store_countdown(state); movement_request_tick_frequency(1); button_beep(settings); } break; } draw(state, event.subsecond); break; case EVENT_ALARM_BUTTON_UP: switch(state->mode) { case cd_running: pause(state); button_beep(settings); break; case cd_reset: case cd_paused: if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) { // Only start the timer if we have a valid time. start(state, settings); button_beep(settings); } break; case cd_setting: settings_increment(state); break; } draw(state, event.subsecond); break; case EVENT_ALARM_LONG_PRESS: if (state->mode == cd_setting) { quick_ticks_running = true; movement_request_tick_frequency(8); } break; case EVENT_LIGHT_LONG_PRESS: if (state->mode == cd_setting) { switch (state->selection) { case 0: state->hours = 0; // intentional fallthrough case 1: state->minutes = 0; // intentional fallthrough case 2: state->seconds = 0; break; } } break; case EVENT_ALARM_LONG_UP: abort_quick_ticks(state); break; case EVENT_BACKGROUND_TASK: ring(state); break; case EVENT_TIMEOUT: abort_quick_ticks(state); movement_move_to_face(0); break; case EVENT_LOW_ENERGY_UPDATE: // intentionally squelch the light default event; we only show the light when cd is running case EVENT_LIGHT_BUTTON_DOWN: break; default: movement_default_loop_handler(event, settings); break; } return true; } void countdown_face_resign(movement_settings_t *settings, void *context) { (void) settings; countdown_state_t *state = (countdown_state_t *)context; if (state->mode == cd_setting) { state->selection = 0; state->mode = cd_reset; store_countdown(state); } }